Player Matchup

Artemis
Artemis
 
Artemis
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
JADEDHOPS
Eset
Level 43
God Stats
1W - 3L
1,364 SR
Queue Stats
57W - 91L
1,369 Elo+
Party 1
Nemesis
Nemesis
The_Tukinator
Nemesis
Level 101
God Stats
3W - 2L
1,611 SR
Queue Stats
116W - 146L
1,421 Elo+
Party 1
Cthulhu
Cthulhu
Vlone_Waldo
Cthulhu
Level 25
God Stats
4W - 6L
1,452 SR
Queue Stats
4W - 8L
1,417 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Wn Illuminati
Cu Chulainn
Level 120
God Stats
4W - 5L
1,764 SR
Queue Stats
325W - 348L
1,539 Elo+
Solo
Team Averages
Level 86
1,538 SR
1,449 Elo+

VS

Team Averages
Level 122
1,629 SR
1,519 Elo+
Chiron
Chiron
Brissingrrr
Chiron
Level 108
God Stats
14W - 11L
1,523 SR
Queue Stats
147W - 197L
1,402 Elo+
Solo
Artemis
Artemis
LordJrip
Artemis
Level 125
God Stats
1W - 3L
1,431 SR
Queue Stats
25W - 21L
1,690 Elo+
Solo
Chaac
Chaac
ScorpioGaming82
Chaac
Level 156
God Stats
3W - 0L
1,654 SR
Queue Stats
45W - 43L
1,525 Elo+
Party 2
Geb
Geb
SkinnyMinii
Geb
Level 135
God Stats
2W - 1L
1,860 SR
Queue Stats
32W - 31L
1,465 Elo+
Party 2
Kukulkan
Kukulkan
zach_mp
Kukulkan
Level 87
God Stats
14W - 14L
1,679 SR
Queue Stats
28W - 29L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
18
1 / 0 / 2
10,500
656
18,320
14,089
8,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Eset
15
0 / 6 / 1
9,471
592
10,104
12,883
5,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
17
3 / 6 / 0
10,312
645
12,638
21,161
11,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Vlone_Waldo
Cthulhu
15
0 / 7 / 1
9,239
577
5,842
28,161
33,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cu Chulainn
Wn Illuminati
Cu Chulainn
19
3 / 3 / 2
11,428
714
10,758
24,188
23,697
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
20
8 / 2 / 7
12,547
784
15,585
17,272
9,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
LordJrip
Artemis
19
4 / 1 / 11
12,336
771
33,528
14,631
7,922
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
2 / 0 / 12
11,637
727
10,057
16,585
17,769
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
3 / 0 / 13
11,771
736
11,189
18,918
19,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
zach_mp
Kukulkan
19
5 / 4 / 8
12,086
755
16,565
14,116
8,089
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
73
7
Kills
22
22
Deaths
7
6
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
0
2
2
W
Chiron
8
2
7
5.75
L
Eset
0
6
1
0.08
W
Artemis
LordJrip
Artemis
4
1
11
9.5
W
2
0
12
8
W
3
0
13
9.5
L
Nemesis
3
6
0
0.5
L
Cthulhu
Vlone_Waldo
Cthulhu
0
7
1
0.07
L
Cu Chulainn
Wn Illuminati
Cu Chulainn
3
3
2
1.33
W
Kukulkan
zach_mp
Kukulkan
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,662
Damage
86,924
100,482
Taken
81,522
82,798
Mitigated
62,536
9,275
Healing
27,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
18,320
4,228
362
2,145
14,089
8,353
135
3,928
9,960
0
53,937
W
Chiron
15,585
6,837
1,744
6,706
17,272
9,427
2,641
2,689
14,583
0
57,670
L
Eset
10,104
562
0
162
12,883
5,543
0
2,192
10,579
23,631
0
W
Artemis
LordJrip
Artemis
33,528
16,600
0
1,639
14,631
7,922
4,802
3,705
10,791
0
83,594
W
10,057
1,421
1,197
5,758
16,585
17,769
803
3,164
13,264
0
45,598
W
11,189
521
0
5,891
18,918
19,329
218
4,723
14,014
21,252
0
L
Nemesis
12,638
4,171
0
2,564
21,161
11,399
123
5,692
15,319
0
28,622
L
Cthulhu
Vlone_Waldo
Cthulhu
5,842
418
0
528
28,161
33,806
112
7,308
20,571
12,929
0
L
Cu Chulainn
Wn Illuminati
Cu Chulainn
10,758
745
0
3,514
24,188
23,697
0
8,017
15,831
3,977
35,545
W
Kukulkan
zach_mp
Kukulkan
16,565
1,345
2,266
2,492
14,116
8,089
2,116
2,006
11,912
59,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,950
Gold Earned
60,377
211
Minions Killed
320
0
Camps Cleared
0
1,431,837
Distance Traveled
1,597,128
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,500
656
81
5
0
310,377
4
W
Chiron
12,547
784
75
5
0
297,262
1
L
Eset
9,471
592
27
2
0
245,278
0
W
Artemis
12,336
771
76
5
0
305,906
2
W
Chaac
11,637
727
71
4
0
342,515
7
W
Geb
11,771
736
14
1
0
360,356
5
L
Nemesis
10,312
645
16
1
0
267,630
0
L
Cthulhu
9,239
577
14
1
0
288,440
0
L
Cu Chulainn
11,428
714
73
5
0
320,112
0
W
Kukulkan
12,086
755
84
5
0
291,089
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role