Player Matchup

Sobek
Sobek
Joe2Point0
Sobek
Level 29
God Stats
0W - 5L
1,322 SR
Queue Stats
42W - 64L
1,381 Elo+
Party 1
Charybdis
Charybdis
Ryze_Dalejo
Charybdis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hachiman
Hachiman
ShriekPyro
Hachiman
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 32L
1,466 Elo+
Solo
Artio
Artio
TheWhitePharoh
Artio
Level 59
God Stats
0W - 2L
1,303 SR
Queue Stats
71W - 91L
1,366 Elo+
Solo
Hel
Hel
Varoitus1216
Hel
Level 121
God Stats
0W - 3L
1,500 SR
Queue Stats
178W - 191L
1,459 Elo+
Party 1
Team Averages
Level 71
1,425 SR
1,434 Elo+

VS

Team Averages
Level 77
1,528 SR
1,462 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
MrGet2itt
Chaac
Level 98
God Stats
4W - 3L
1,417 SR
Queue Stats
22W - 23L
1,443 Elo+
Solo
Discordia
Discordia
Vesperchaff6944
Discordia
Level 43
God Stats
1W - 3L
1,290 SR
Queue Stats
66W - 94L
1,385 Elo+
Solo
Ne Zha
Ne Zha
temp-398305
Ne Zha
Level 42
God Stats
6W - 3L
1,931 SR
Queue Stats
47W - 54L
1,481 Elo+
Solo
Zhong Kui
Zhong Kui
zfuzionz
Zhong Kui
Level 66
God Stats
9W - 2L
1,500 SR
Queue Stats
413W - 420L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
15
0 / 6 / 3
9,093
650
6,333
23,731
27,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charybdis
Ryze_Dalejo
Charybdis
16
3 / 7 / 3
9,426
673
8,660
19,912
8,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
ShriekPyro
Hachiman
17
2 / 5 / 5
9,669
691
11,202
17,101
7,541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 7 / 1
9,053
647
6,143
21,801
20,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
1 / 6 / 1
9,861
704
5,274
15,824
7,015
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
20
12 / 1 / 10
12,548
896
20,449
16,232
8,188
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chaac
MrGet2itt
Chaac
15
1 / 1 / 7
9,945
710
6,523
13,785
10,822
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Discordia
Vesperchaff6944
Discordia
18
3 / 4 / 10
11,083
792
10,773
12,947
5,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ne Zha
19
4 / 2 / 17
11,171
798
15,804
12,954
7,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
zfuzionz
Zhong Kui
20
11 / 0 / 15
12,330
881
32,544
17,395
13,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
90
8
Kills
31
31
Deaths
8
13
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
12
1
10
17
L
Sobek
0
6
3
0.25
W
Chaac
MrGet2itt
Chaac
1
1
7
4.5
L
Charybdis
Ryze_Dalejo
Charybdis
3
7
3
0.64
L
Hachiman
ShriekPyro
Hachiman
2
5
5
0.9
L
2
7
1
0.36
L
1
6
1
0.25
W
Discordia
Vesperchaff6944
Discordia
3
4
10
2
W
Ne Zha
4
2
17
6.25
W
Zhong Kui
zfuzionz
Zhong Kui
11
0
15
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,612
Damage
86,093
98,369
Taken
73,313
70,949
Mitigated
46,378
14,474
Healing
17,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
20,449
9,330
0
1,680
16,232
8,188
4,722
3,155
13,077
0
47,618
L
Sobek
6,333
732
322
3,966
23,731
27,348
0
10,639
12,982
16,519
0
W
Chaac
MrGet2itt
Chaac
6,523
1,287
399
4,158
13,785
10,822
421
3,076
10,709
0
19,487
L
Charybdis
Ryze_Dalejo
Charybdis
8,660
4,407
0
1,831
19,912
8,792
26
8,391
11,217
0
23,763
L
Hachiman
ShriekPyro
Hachiman
11,202
6,443
0
2,105
17,101
7,541
114
8,329
8,681
0
33,203
L
6,143
1,092
590
2,139
21,801
20,253
0
10,646
10,774
16,502
0
L
5,274
1,323
1,104
2,417
15,824
7,015
0
5,312
10,413
27,310
0
W
Discordia
Vesperchaff6944
Discordia
10,773
972
0
729
12,947
5,929
1,978
1,306
11,641
39,547
0
W
Ne Zha
15,804
5,429
0
3,066
12,954
7,625
1,550
4,471
8,483
0
43,552
W
Zhong Kui
zfuzionz
Zhong Kui
32,544
5,636
0
7,136
17,395
13,814
1,456
5,742
11,653
63,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,102
Gold Earned
57,077
165
Minions Killed
260
0
Camps Cleared
0
1,115,588
Distance Traveled
1,375,998
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,548
896
78
6
0
283,986
7
L
Sobek
9,093
650
21
2
0
219,734
2
W
Chaac
9,945
710
31
2
0
208,247
3
L
Charybdis
9,426
673
28
2
0
212,701
0
L
Hachiman
9,669
691
42
3
0
235,480
1
L
Artio
9,053
647
22
2
0
235,092
0
L
Hel
9,861
704
52
4
0
212,581
4
W
Discordia
11,083
792
50
4
0
260,225
0
W
Ne Zha
11,171
798
38
3
0
319,953
2
W
Zhong Kui
12,330
881
63
5
0
303,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role