Player Matchup

Sol
Sol
 
Sol
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
IAmPrometheusX
Hun Batz
Level 156
God Stats
1W - 0L
1,200 SR
Queue Stats
156W - 169L
1,568 Elo+
Solo
Anubis
Anubis
buseren35
Anubis
Level 155
God Stats
46W - 44L
1,504 SR
Queue Stats
99W - 101L
1,457 Elo+
Solo
Team Averages
Level 144
1,441 SR
1,505 Elo+

VS

Team Averages
Level 113
1,581 SR
1,514 Elo+
Poseidon
Poseidon
Dredgen_Lokiir
Poseidon
Level 143
God Stats
5W - 8L
1,532 SR
Queue Stats
200W - 188L
1,555 Elo+
Solo
Xbalanque
Xbalanque
Pinabao
Xbalanque
Level 126
God Stats
21W - 16L
1,566 SR
Queue Stats
205W - 226L
1,457 Elo+
Solo
Ymir
Ymir
Vash_Trigun_95
Ymir
Level 128
God Stats
16W - 15L
1,714 SR
Queue Stats
481W - 478L
1,520 Elo+
Solo
Pele
Pele
filoa
Pele
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,563 Elo+
Solo
Mulan
Mulan
xxTAEYANGxx
Mulan
Level 149
God Stats
4W - 5L
1,595 SR
Queue Stats
99W - 107L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
2 / 1 / 9
11,411
815
9,945
8,054
3,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
 
Chaac
18
7 / 1 / 6
11,081
792
21,506
15,725
11,287
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
 
Ares
17
1 / 0 / 10
10,400
743
8,191
15,493
17,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hun Batz
18
5 / 0 / 1
10,656
761
10,306
12,075
5,889
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
buseren35
Anubis
17
0 / 1 / 5
9,748
696
13,756
6,597
3,805
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
18
0 / 2 / 3
10,281
734
11,356
9,744
3,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Pinabao
Xbalanque
16
0 / 1 / 1
9,592
685
9,434
14,195
5,461
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
1 / 3 / 1
8,903
636
4,344
16,502
17,091
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pele
filoa
Pele
16
1 / 5 / 0
9,464
676
7,333
16,858
6,277
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 4 / 2
9,008
643
7,583
16,598
12,473
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
15
Kills
3
3
Deaths
15
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
1
9
6.5
W
Chaac
 
Chaac
7
1
6
10
W
Ares
 
Ares
1
0
10
6
L
Poseidon
0
2
3
0.75
W
Hun Batz
5
0
1
5.5
L
Xbalanque
Pinabao
Xbalanque
0
1
1
0.5
L
1
3
1
0.5
W
Anubis
buseren35
Anubis
0
1
5
2.5
L
Pele
filoa
Pele
1
5
0
0.2
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,704
Damage
40,050
57,944
Taken
73,897
41,792
Mitigated
44,960
16,403
Healing
9,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,945
3,487
0
4,975
8,054
3,779
2,986
2,746
5,308
57,708
4,363
W
Chaac
 
Chaac
21,506
2,239
0
5,533
15,725
11,287
46
2,894
12,831
0
57,253
W
Ares
 
Ares
8,191
216
0
1,294
15,493
17,032
78
3,741
11,752
21,699
0
L
Poseidon
11,356
1,291
165
1,892
9,744
3,658
0
3,034
6,710
70,340
0
W
Hun Batz
10,306
2,549
0
1,905
12,075
5,889
0
4,263
7,812
0
43,095
L
Xbalanque
Pinabao
Xbalanque
9,434
2,453
0
1,520
14,195
5,461
1,772
4,042
10,153
0
45,129
L
4,344
559
1,301
1,176
16,502
17,091
0
8,772
7,730
12,209
0
W
Anubis
buseren35
Anubis
13,756
256
177
2,519
6,597
3,805
523
2,450
4,147
50,834
0
L
Pele
filoa
Pele
7,333
899
0
2,711
16,858
6,277
0
7,580
9,278
0
27,037
L
7,583
889
0
408
16,598
12,473
0
7,406
9,192
394
21,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,296
Gold Earned
47,248
344
Minions Killed
285
0
Camps Cleared
0
1,607,877
Distance Traveled
1,352,292
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,411
815
104
7
0
296,536
3
W
Chaac
11,081
792
72
5
0
328,556
4
W
Ares
10,400
743
24
2
0
325,378
2
L
Poseidon
10,281
734
103
7
0
287,565
2
W
Hun Batz
10,656
761
66
5
0
363,630
4
L
Xbalanque
9,592
685
91
7
0
289,911
2
L
Ymir
8,903
636
17
1
0
259,291
0
W
Anubis
9,748
696
78
6
0
293,777
2
L
Pele
9,464
676
42
3
0
283,785
2
L
Mulan
9,008
643
32
2
0
231,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role