Player Matchup

Kali
Kali
Blackmortal98
Kali
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,263 Elo+
Solo
Cerberus
Cerberus
Rage_MS_
Cerberus
Level 42
God Stats
12W - 13L
1,465 SR
Queue Stats
109W - 130L
1,359 Elo+
Solo
Persephone
Persephone
YODA_4505
Persephone
Level 44
God Stats
7W - 7L
1,615 SR
Queue Stats
247W - 281L
1,357 Elo+
Solo
Hades
Hades
clemski
Hades
Level 69
God Stats
2W - 6L
1,353 SR
Queue Stats
221W - 223L
1,397 Elo+
Solo
Apollo
Apollo
mresj
Apollo
Level 68
God Stats
0W - 2L
1,235 SR
Queue Stats
74W - 71L
1,478 Elo+
Solo
Team Averages
Level 61
1,434 SR
1,371 Elo+

VS

Team Averages
Level 91
1,567 SR
1,383 Elo+
Cthulhu
Cthulhu
ImNeonlight
Cthulhu
Level 123
God Stats
6W - 2L
1,636 SR
Queue Stats
398W - 437L
1,479 Elo+
Solo
Bellona
Bellona
MLG_DankMan420
Bellona
Level 103
God Stats
7W - 4L
1,540 SR
Queue Stats
178W - 222L
1,455 Elo+
Solo
Chang'e
Chang'e
StefanC91
Chang'e
Level 117
God Stats
5W - 1L
1,808 SR
Queue Stats
93W - 92L
1,400 Elo+
Solo
Anubis
Anubis
YKZ__AROUF54
Anubis
Level 41
God Stats
21W - 22L
1,488 SR
Queue Stats
92W - 114L
1,238 Elo+
Solo
Thanatos
Thanatos
markevich15
Thanatos
Level 73
God Stats
15W - 9L
1,364 SR
Queue Stats
134W - 170L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 6 / 2
8,409
495
10,962
21,522
9,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
Rage_MS_
Cerberus
10
0 / 3 / 1
6,514
383
2,913
18,031
16,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Persephone
YODA_4505
Persephone
11
0 / 3 / 2
7,406
436
8,844
7,794
2,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hades
clemski
Hades
13
0 / 2 / 0
8,234
484
8,777
11,770
12,554
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Apollo
mresj
Apollo
13
2 / 3 / 0
7,865
463
5,479
9,674
3,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ImNeonlight
Cthulhu
14
0 / 0 / 13
9,168
539
9,776
12,176
15,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 0 / 4
9,591
564
7,841
14,049
13,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
StefanC91
Chang'e
14
6 / 1 / 4
9,012
530
12,193
9,814
4,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Anubis
15
5 / 2 / 4
9,643
567
9,406
10,160
5,209
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
markevich15
Thanatos
14
6 / 4 / 6
9,399
553
7,451
16,822
7,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
48
6
Kills
17
17
Deaths
7
5
Assists
31
Player
Kills
Deaths
Assists
KDA
L
4
6
2
0.83
W
Cthulhu
ImNeonlight
Cthulhu
0
0
13
6.5
W
0
0
4
2
L
Cerberus
Rage_MS_
Cerberus
0
3
1
0.17
W
Chang'e
StefanC91
Chang'e
6
1
4
8
W
Anubis
5
2
4
3.5
L
Persephone
YODA_4505
Persephone
0
3
2
0.33
L
Hades
clemski
Hades
0
2
0
0
W
Thanatos
markevich15
Thanatos
6
4
6
2.25
L
Apollo
mresj
Apollo
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,975
Damage
46,667
68,791
Taken
63,021
45,010
Mitigated
46,297
27,901
Healing
40,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,962
4,724
0
9,380
21,522
9,739
0
8,972
12,258
0
61,681
W
Cthulhu
ImNeonlight
Cthulhu
9,776
1,110
917
2,404
12,176
15,068
0
5,458
6,718
48,064
0
W
7,841
3,303
0
7,650
14,049
13,832
1,505
6,453
7,596
0
70,623
L
Cerberus
Rage_MS_
Cerberus
2,913
226
190
7,030
18,031
16,399
0
10,925
6,842
22,084
0
W
Chang'e
StefanC91
Chang'e
12,193
1,338
3,874
5,808
9,814
4,524
372
4,376
5,438
54,289
0
W
Anubis
9,406
976
98
5,849
10,160
5,209
1,230
1,057
9,103
60,121
0
L
Persephone
YODA_4505
Persephone
8,844
303
0
1,776
7,794
2,830
0
3,551
3,992
56,543
0
L
Hades
clemski
Hades
8,777
939
154
6,383
11,770
12,554
0
3,176
8,525
63,144
0
W
Thanatos
markevich15
Thanatos
7,451
1,608
0
13,830
16,822
7,664
175
3,190
13,632
0
60,841
L
Apollo
mresj
Apollo
5,479
4,114
0
2,988
9,674
3,488
1,150
3,873
5,799
0
47,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,428
Gold Earned
46,813
446
Minions Killed
483
0
Camps Cleared
0
1,451,716
Distance Traveled
1,647,573
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
8,409
495
82
5
0
359,014
1
W
Cthulhu
9,168
539
45
3
0
328,180
2
W
Bellona
9,591
564
144
8
0
365,398
0
L
Cerberus
6,514
383
51
3
0
249,711
2
W
Chang'e
9,012
530
94
6
0
318,518
1
W
Anubis
9,643
567
100
6
0
291,137
3
L
Persephone
7,406
436
86
5
0
255,479
5
L
Hades
8,234
484
138
8
0
285,019
3
W
Thanatos
9,399
553
100
6
0
344,340
5
L
Apollo
7,865
463
89
5
0
302,493
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role