Player Matchup

Shiva
Shiva
BasicJacob
Shiva
Level 68
God Stats
15W - 16L
1,551 SR
Queue Stats
160W - 208L
1,504 Elo+
Party 1
Merlin
Merlin
Calvoniss
Merlin
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,375 Elo+
Solo
Ganesha
Ganesha
goosedacapo
Ganesha
Level 48
God Stats
3W - 4L
1,591 SR
Queue Stats
14W - 26L
1,251 Elo+
Solo
Osiris
Osiris
lastkiller540
Osiris
Level 71
God Stats
1W - 2L
1,432 SR
Queue Stats
30W - 40L
1,429 Elo+
Party 1
Thanatos
Thanatos
takelma
Thanatos
Level 36
God Stats
2W - 6L
1,442 SR
Queue Stats
54W - 72L
1,399 Elo+
Solo
Team Averages
Level 53
1,503 SR
1,391 Elo+

VS

Team Averages
Level 100
1,559 SR
1,485 Elo+
Morgan Le Fay
Morgan Le Fay
ChicknMastrFlx
Morgan Le Fay
Level 125
God Stats
3W - 2L
1,359 SR
Queue Stats
66W - 57L
1,471 Elo+
Solo
Achilles
Achilles
Fallen-Ks
Achilles
Level 160
God Stats
2W - 0L
1,790 SR
Queue Stats
233W - 242L
1,539 Elo+
Solo
Sobek
Sobek
Gawadrolt
Sobek
Level 109
God Stats
8W - 10L
1,369 SR
Queue Stats
276W - 321L
1,484 Elo+
Solo
Awilix
Awilix
MyStIcTrUtH_yt
Awilix
Level 23
God Stats
1W - 0L
1,790 SR
Queue Stats
12W - 16L
1,492 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SirScubsAlot
Ah Muzen Cab
Level 81
God Stats
32W - 22L
1,485 SR
Queue Stats
59W - 55L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
15
1 / 5 / 7
9,477
592
16,436
21,029
18,252
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
Calvoniss
Merlin
17
2 / 8 / 1
9,808
613
8,364
15,232
5,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
goosedacapo
Ganesha
15
0 / 6 / 6
9,778
611
6,833
22,732
21,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
3 / 5 / 6
9,884
618
13,541
23,671
15,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thanatos
takelma
Thanatos
17
3 / 4 / 3
10,371
648
6,998
15,124
7,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ChicknMastrFlx
Morgan Le Fay
18
4 / 2 / 15
11,945
747
18,305
11,233
6,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Fallen-Ks
Achilles
18
4 / 0 / 14
11,579
724
13,791
16,218
23,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sobek
Gawadrolt
Sobek
17
1 / 5 / 16
11,482
718
9,351
25,614
30,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
12 / 2 / 7
12,943
809
16,580
12,495
6,338
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
SirScubsAlot
Ah Muzen Cab
20
7 / 0 / 15
12,744
797
27,072
11,113
5,304
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
95
9
Kills
28
28
Deaths
9
23
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Shiva
1
5
7
0.9
L
Merlin
Calvoniss
Merlin
2
8
1
0.31
W
Morgan Le Fay
ChicknMastrFlx
Morgan Le Fay
4
2
15
5.75
W
Achilles
Fallen-Ks
Achilles
4
0
14
11
W
Sobek
Gawadrolt
Sobek
1
5
16
1.8
W
12
2
7
7.75
W
Ah Muzen Cab
SirScubsAlot
Ah Muzen Cab
7
0
15
14.5
L
Ganesha
goosedacapo
Ganesha
0
6
6
0.5
L
3
5
6
1.2
L
Thanatos
takelma
Thanatos
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,172
Damage
85,099
97,788
Taken
76,673
68,541
Mitigated
72,184
16,286
Healing
20,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
16,436
2,784
465
707
21,029
18,252
0
4,516
15,843
0
25,583
L
Merlin
Calvoniss
Merlin
8,364
798
0
706
15,232
5,990
0
2,254
12,627
36,841
0
W
Morgan Le Fay
ChicknMastrFlx
Morgan Le Fay
18,305
1,829
0
3,314
11,233
6,020
1,378
1,613
9,620
47,714
0
W
Achilles
Fallen-Ks
Achilles
13,791
3,051
0
4,198
16,218
23,847
492
2,526
13,692
0
32,103
W
Sobek
Gawadrolt
Sobek
9,351
781
160
7,585
25,614
30,675
370
6,024
19,590
21,126
0
W
16,580
7,182
0
1,649
12,495
6,338
2,079
1,961
10,534
0
41,837
W
Ah Muzen Cab
SirScubsAlot
Ah Muzen Cab
27,072
11,253
0
3,270
11,113
5,304
1,855
3,073
8,040
0
92,827
L
Ganesha
goosedacapo
Ganesha
6,833
0
0
1,862
22,732
21,518
0
6,644
15,452
20,608
0
L
13,541
3,305
0
4,734
23,671
15,186
0
8,425
14,722
0
24,861
L
Thanatos
takelma
Thanatos
6,998
1,073
0
7,812
15,124
7,595
0
5,223
9,734
0
31,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,318
Gold Earned
60,693
192
Minions Killed
277
0
Camps Cleared
0
1,464,588
Distance Traveled
1,704,002
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
9,477
592
29
2
0
301,388
0
L
Merlin
9,808
613
64
4
0
262,102
0
W
Morgan Le Fay
11,945
747
52
3
0
345,682
3
W
Achilles
11,579
724
42
3
0
348,289
3
W
Sobek
11,482
718
31
2
0
322,673
3
W
Awilix
12,943
809
51
3
0
346,708
0
W
Ah Muzen Cab
12,744
797
101
6
0
340,650
1
L
Ganesha
9,778
611
14
1
0
277,677
1
L
Osiris
9,884
618
28
2
0
313,831
4
L
Thanatos
10,371
648
57
4
0
309,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role