Player Matchup

Atlas
Atlas
Flapjack278
Atlas
Level 61
God Stats
7W - 2L
1,419 SR
Queue Stats
16W - 5L
1,702 Elo+
Party 2
Zeus
Zeus
lts Gar Gar
Zeus
Level 121
God Stats
1W - 0L
1,607 SR
Queue Stats
19W - 7L
1,628 Elo+
Party 2
Hou Yi
Hou Yi
melvinexposed
Hou Yi
Level 112
God Stats
3W - 0L
1,555 SR
Queue Stats
24W - 9L
1,640 Elo+
Party 2
Team Averages
Level 98
1,527 SR
1,657 Elo+

VS

Team Averages
Level 119
1,577 SR
1,535 Elo+
Ne Zha
Ne Zha
Dizreal
Ne Zha
Level 109
God Stats
8W - 12L
1,635 SR
Queue Stats
137W - 141L
1,426 Elo+
Solo
Terra
Terra
Lunchbox128
Terra
Level 100
God Stats
2W - 1L
1,820 SR
Queue Stats
8W - 8L
1,671 Elo+
Party 1
Scylla
Scylla
Slayterax
Scylla
Level 147
God Stats
3W - 1L
1,276 SR
Queue Stats
98W - 110L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 9
8,884
808
6,377
7,934
7,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
2 / 4 / 5
7,880
716
9,402
7,178
2,320
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

14
9 / 1 / 3
9,349
850
12,923
7,864
3,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Dizreal
Ne Zha
11
2 / 5 / 0
6,911
628
8,313
11,823
5,718
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 3 / 3
7,910
719
1,237
12,379
13,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Scylla
Slayterax
Scylla
11
1 / 4 / 4
7,315
665
7,631
8,601
3,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
12
Kills
5
5
Deaths
12
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Dizreal
Ne Zha
2
5
0
0.4
W
1
0
9
5.5
L
2
3
3
1.17
L
Scylla
Slayterax
Scylla
1
4
4
0.75
W
2
4
5
1.13
W
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,702
Damage
17,181
22,976
Taken
32,803
13,842
Mitigated
23,144
5,963
Healing
8,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Dizreal
Ne Zha
8,313
1,456
0
1,885
11,823
5,718
0
4,428
7,395
0
23,371
W
6,377
2,137
261
2,181
7,934
7,962
231
2,760
5,044
19,566
0
L
1,237
276
1,503
4,231
12,379
13,849
0
6,019
6,360
6,910
0
L
Scylla
Slayterax
Scylla
7,631
931
0
394
8,601
3,577
0
5,591
3,010
24,276
0
W
9,402
718
0
325
7,178
2,320
0
2,588
4,343
24,932
0
W
12,923
7,492
0
3,196
7,864
3,560
1,375
3,554
4,094
0
34,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,113
Gold Earned
22,136
120
Minions Killed
95
6
Camps Cleared
2
582,017
Distance Traveled
567,157
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,911
628
37
3
1
178,730
1
W
Atlas
8,884
808
18
2
0
221,115
4
L
Terra
7,910
719
12
1
0
199,930
2
L
Scylla
7,315
665
46
4
1
188,497
1
W
Zeus
7,880
716
49
4
1
178,289
0
W
Hou Yi
9,349
850
53
5
5
182,613
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role