Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baba Yaga
Baba Yaga
BlackGhonly551
Baba Yaga
Level 105
God Stats
4W - 1L
1,425 SR
Queue Stats
176W - 166L
1,442 Elo+
Party 2
King Arthur
King Arthur
Lord_Faisa_676
King Arthur
Level 98
God Stats
11W - 6L
1,512 SR
Queue Stats
156W - 141L
1,443 Elo+
Party 2
Hou Yi
Hou Yi
rabicoco31
Hou Yi
Level 87
God Stats
5W - 3L
1,618 SR
Queue Stats
308W - 313L
1,434 Elo+
Party 3
Atlas
Atlas
wingamer80
Atlas
Level 96
God Stats
6W - 10L
1,518 SR
Queue Stats
152W - 147L
1,437 Elo+
Party 2
Team Averages
Level 101
1,514 SR
1,451 Elo+

VS

Team Averages
Level 95
1,486 SR
1,508 Elo+
Chaac
Chaac
Curve Nightmare
Chaac
Level 84
God Stats
2W - 4L
1,590 SR
Queue Stats
15W - 18L
1,595 Elo+
Party 1
Horus
Horus
Truthwatcher37
Horus
Level 87
God Stats
1W - 2L
1,719 SR
Queue Stats
362W - 348L
1,524 Elo+
Solo
Da Ji
Da Ji
kingSROx
Da Ji
Level 102
God Stats
0W - 3L
1,054 SR
Queue Stats
56W - 52L
1,454 Elo+
Solo
Olorun
Olorun
outsideenemy22
Olorun
Level 86
God Stats
0W - 1L
1,572 SR
Queue Stats
64W - 54L
1,429 Elo+
Party 1
Neith
Neith
platypusfan117
Neith
Level 118
God Stats
0W - 2L
1,492 SR
Queue Stats
16W - 16L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
16
14 / 2 / 7
10,382
577
16,233
22,028
11,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
BlackGhonly551
Baba Yaga
14
2 / 4 / 10
8,955
498
13,154
12,371
6,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

King Arthur
Lord_Faisa_676
King Arthur
15
5 / 0 / 9
9,833
546
19,613
17,863
24,095
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hou Yi
rabicoco31
Hou Yi
14
2 / 5 / 4
8,662
481
8,467
16,670
6,580
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
14
4 / 3 / 16
9,760
542
8,789
18,243
20,402
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 3
6,615
368
9,498
22,542
16,954
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
1 / 6 / 7
8,156
453
6,047
19,169
19,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Da Ji
kingSROx
Da Ji
12
4 / 5 / 6
7,971
443
11,248
15,318
6,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
6 / 4 / 3
8,629
479
15,866
16,612
7,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
3 / 3 / 3
8,505
473
15,234
13,695
6,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
36
27
Kills
14
14
Deaths
27
46
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
14
2
7
8.75
W
Baba Yaga
BlackGhonly551
Baba Yaga
2
4
10
1.75
L
0
9
3
0.17
W
King Arthur
Lord_Faisa_676
King Arthur
5
0
9
9.5
L
1
6
7
0.75
L
Da Ji
kingSROx
Da Ji
4
5
6
1.4
L
6
4
3
1.88
L
3
3
3
1.5
W
Hou Yi
rabicoco31
Hou Yi
2
5
4
0.8
W
Atlas
4
3
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,256
Damage
57,893
87,175
Taken
87,336
69,071
Mitigated
57,724
21,350
Healing
25,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
16,233
4,125
0
6,765
22,028
11,315
0
2,007
20,021
67,421
0
W
Baba Yaga
BlackGhonly551
Baba Yaga
13,154
456
0
2,088
12,371
6,679
292
970
11,401
70,078
0
L
9,498
1,793
136
5,334
22,542
16,954
0
7,334
15,208
0
42,486
W
King Arthur
Lord_Faisa_676
King Arthur
19,613
2,941
0
750
17,863
24,095
0
2,404
15,459
225
74,887
L
6,047
2,875
1,739
5,288
19,169
19,800
0
10,251
8,918
0
21,152
L
Da Ji
kingSROx
Da Ji
11,248
2,210
0
2,486
15,318
6,351
0
8,077
7,241
0
42,339
L
15,866
8,486
67
5,606
16,612
7,897
1,698
5,280
11,332
58,150
8,553
L
15,234
5,987
0
4,469
13,695
6,722
0
7,448
6,247
0
67,787
W
Hou Yi
rabicoco31
Hou Yi
8,467
4,830
0
4,174
16,670
6,580
1,540
4,723
11,947
0
70,059
W
Atlas
8,789
3,700
3,459
4,114
18,243
20,402
62
3,355
14,888
28,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,592
Gold Earned
39,876
450
Minions Killed
337
0
Camps Cleared
0
1,681,601
Distance Traveled
1,618,614
7
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,382
577
86
5
0
375,130
2
W
Baba Yaga
8,955
498
117
7
0
337,843
0
L
Chaac
6,615
368
54
3
0
311,654
5
W
King Arthur
9,833
546
111
6
0
369,028
2
L
Horus
8,156
453
22
1
0
333,581
7
L
Da Ji
7,971
443
60
3
0
360,498
2
L
Olorun
8,629
479
99
6
0
293,392
3
L
Neith
8,505
473
102
6
0
319,489
4
W
Hou Yi
8,662
481
108
6
0
282,546
1
W
Atlas
9,760
542
28
2
0
317,054
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role