Player Matchup

Hercules
Hercules
Davman46
Hercules
Level 32
God Stats
5W - 0L
2,121 SR
Queue Stats
105W - 4L
2,166 Elo+
Party 1
Neith
Neith
GhostSeducer
Neith
Level 144
God Stats
6W - 0L
2,133 SR
Queue Stats
204W - 13L
2,055 Elo+
Party 1
Cerberus
Cerberus
Hamus11
Cerberus
Level 144
God Stats
16W - 0L
2,234 SR
Queue Stats
202W - 6L
2,139 Elo+
Party 1
Tyr
Tyr
IloveJoePolhamus
Tyr
Level 124
God Stats
8W - 0L
1,970 SR
Queue Stats
212W - 8L
2,147 Elo+
Party 1
Nox
Nox
MrDramaQueen
Nox
Level 135
God Stats
15W - 1L
2,028 SR
Queue Stats
186W - 10L
2,060 Elo+
Party 1
Team Averages
Level 116
2,098 SR
2,113 Elo+

VS

Team Averages
Level 82
1,587 SR
1,573 Elo+
Cernunnos
Cernunnos
Im The Blizzard
Cernunnos
Level 125
God Stats
3W - 1L
1,674 SR
Queue Stats
94W - 86L
1,611 Elo+
Party 3
Sol
Sol
Mikey Rages
Sol
Level 20
God Stats
1W - 2L
1,438 SR
Queue Stats
94W - 82L
1,517 Elo+
Solo
Poseidon
Poseidon
Pakkun Paw
Poseidon
Level 124
God Stats
8W - 8L
1,655 SR
Queue Stats
195W - 182L
1,542 Elo+
Party 3
Kali
Kali
cozywrath
Kali
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 19L
1,600 Elo+
Party 2
Hercules
Hercules
ifeeeed
Hercules
Level 127
God Stats
4W - 2L
1,670 SR
Queue Stats
96W - 83L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Davman46
Hercules
12
2 / 2 / 7
6,404
801
5,880
7,342
5,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
0 / 0 / 11
6,276
785
9,272
6,270
2,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Hamus11
Cerberus
14
3 / 0 / 5
7,063
883
5,482
10,070
7,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
5 / 1 / 8
6,902
863
7,059
6,519
5,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
5 / 1 / 3
6,557
820
6,289
4,053
1,839
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Im The Blizzard
Cernunnos
12
1 / 3 / 1
6,362
795
4,935
8,094
3,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 2 / 0
5,450
681
1,620
3,661
1,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Poseidon
Pakkun Paw
Poseidon
13
3 / 2 / 1
6,807
851
4,362
5,272
2,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kali
10
0 / 5 / 1
5,472
684
3,434
8,938
4,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
ifeeeed
Hercules
11
0 / 3 / 4
5,722
715
6,126
12,780
9,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
11
15
Kills
4
4
Deaths
15
34
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hercules
Davman46
Hercules
2
2
7
2.75
W
0
0
11
5.5
W
Cerberus
Hamus11
Cerberus
3
0
5
5.5
W
5
1
8
9
L
Cernunnos
Im The Blizzard
Cernunnos
1
3
1
0.5
L
0
2
0
0
W
5
1
3
6.5
L
Poseidon
Pakkun Paw
Poseidon
3
2
1
1.75
L
Kali
0
5
1
0.1
L
Hercules
ifeeeed
Hercules
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,982
Damage
20,477
34,254
Taken
38,745
23,048
Mitigated
20,797
8,459
Healing
6,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Davman46
Hercules
5,880
1,143
0
2,089
7,342
5,561
31
818
6,419
1,725
11,760
W
9,272
3,208
0
2,114
6,270
2,546
360
1,032
5,077
0
27,553
W
Cerberus
Hamus11
Cerberus
5,482
296
0
2,241
10,070
7,927
0
1,643
8,356
19,068
0
W
7,059
598
0
1,890
6,519
5,175
0
1,296
5,136
2,879
13,179
L
Cernunnos
Im The Blizzard
Cernunnos
4,935
2,254
0
2,200
8,094
3,419
0
3,327
4,642
0
19,101
L
1,620
814
0
497
3,661
1,466
0
1,242
2,237
6,553
1,346
W
6,289
282
0
125
4,053
1,839
828
881
3,109
18,834
0
L
Poseidon
Pakkun Paw
Poseidon
4,362
603
0
498
5,272
2,076
0
685
4,463
25,051
0
L
Kali
3,434
576
0
849
8,938
4,522
0
3,496
5,202
0
11,575
L
Hercules
ifeeeed
Hercules
6,126
930
0
2,474
12,780
9,314
0
4,258
8,256
0
8,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,202
Gold Earned
29,813
167
Minions Killed
133
0
Camps Cleared
0
910,691
Distance Traveled
699,760
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,404
801
21
3
0
199,353
0
W
Neith
6,276
785
43
5
0
172,788
3
W
Cerberus
7,063
883
50
6
0
174,766
0
W
Tyr
6,902
863
26
3
0
187,278
0
L
Cernunnos
6,362
795
42
5
0
149,022
4
L
Sol
5,450
681
17
2
0
83,621
1
W
Nox
6,557
820
27
3
0
176,506
1
L
Poseidon
6,807
851
51
6
0
151,707
2
L
Kali
5,472
684
16
2
0
148,107
0
L
Hercules
5,722
715
7
1
0
167,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role