Player Matchup

Cthulhu
Cthulhu
FlashyCactus667
Cthulhu
Level 128
God Stats
13W - 12L
1,734 SR
Queue Stats
88W - 74L
1,539 Elo+
Party 1
Thoth
Thoth
PuppetMeister21
Thoth
Level 109
God Stats
7W - 8L
1,460 SR
Queue Stats
148W - 139L
1,489 Elo+
Solo
Eset
Eset
TRUdopeGAMER
Eset
Level 99
God Stats
1W - 1L
1,745 SR
Queue Stats
102W - 123L
1,430 Elo+
Party 3
King Arthur
King Arthur
andrew3943
King Arthur
Level 149
God Stats
6W - 4L
1,622 SR
Queue Stats
191W - 186L
1,559 Elo+
Party 1
Skadi
Skadi
demarcuskills
Skadi
Level 133
God Stats
5W - 8L
1,396 SR
Queue Stats
105W - 121L
1,430 Elo+
Party 3
Team Averages
Level 124
1,591 SR
1,489 Elo+

VS

Team Averages
Level 78
1,555 SR
1,537 Elo+
Ymir
Ymir
Borderlnd
Ymir
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 25L
1,554 Elo+
Solo
Gilgamesh
Gilgamesh
DaGuudWann
Gilgamesh
Level 92
God Stats
0W - 2L
1,258 SR
Queue Stats
639W - 735L
1,508 Elo+
Solo
Hera
Hera
OvidSomni
Hera
Level 63
God Stats
6W - 4L
1,733 SR
Queue Stats
56W - 58L
1,556 Elo+
Party 2
Xbalanque
Xbalanque
armadillo804
Xbalanque
Level 67
God Stats
10W - 9L
1,542 SR
Queue Stats
14W - 14L
1,496 Elo+
Party 2
Tsukuyomi
Tsukuyomi
deezwavos
Tsukuyomi
Level 70
God Stats
1W - 2L
1,743 SR
Queue Stats
20W - 17L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 14
8,591
859
11,831
12,724
16,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
3 / 1 / 13
8,194
819
4,595
5,667
2,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 1 / 12
7,584
758
7,781
7,194
3,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
andrew3943
King Arthur
14
2 / 1 / 13
7,866
787
7,282
14,758
15,031
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
14 / 0 / 7
9,744
974
17,943
7,179
3,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
1 / 4 / 1
7,162
716
5,739
13,292
10,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
DaGuudWann
Gilgamesh
13
0 / 5 / 3
6,770
677
5,895
14,624
10,635
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hera
13
1 / 6 / 2
7,429
743
5,717
9,026
4,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
armadillo804
Xbalanque
13
0 / 5 / 0
6,872
687
8,330
10,078
4,220
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
deezwavos
Tsukuyomi
13
2 / 6 / 2
7,271
727
5,374
10,847
4,822
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
12
26
Kills
4
5
Deaths
26
59
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
4
1
0.38
L
Gilgamesh
DaGuudWann
Gilgamesh
0
5
3
0.3
W
5
2
14
6
L
Hera
1
6
2
0.33
W
3
1
13
9.5
W
2
1
12
8
W
King Arthur
andrew3943
King Arthur
2
1
13
8.5
L
Xbalanque
armadillo804
Xbalanque
0
5
0
0
L
Tsukuyomi
deezwavos
Tsukuyomi
2
6
2
0.5
W
14
0
7
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,432
Damage
31,055
47,522
Taken
57,867
40,725
Mitigated
34,533
6,398
Healing
5,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
5,739
570
0
1,959
13,292
10,185
0
5,606
7,472
18,861
0
L
Gilgamesh
DaGuudWann
Gilgamesh
5,895
1,293
0
1,765
14,624
10,635
0
5,351
8,981
0
15,793
W
11,831
411
967
1,185
12,724
16,311
34
3,729
8,995
22,700
0
L
Hera
5,717
1,600
0
517
9,026
4,671
38
4,894
3,986
17,198
0
W
4,595
197
0
880
5,667
2,417
511
1,467
4,200
30,776
0
W
7,781
101
1,049
864
7,194
3,110
199
1,390
5,804
18,499
0
W
King Arthur
andrew3943
King Arthur
7,282
806
0
0
14,758
15,031
53
3,415
11,343
0
23,925
L
Xbalanque
armadillo804
Xbalanque
8,330
2,433
354
494
10,078
4,220
0
3,855
6,080
0
22,939
L
Tsukuyomi
deezwavos
Tsukuyomi
5,374
1,136
0
600
10,847
4,822
0
3,670
7,141
0
22,292
W
17,943
7,597
0
1,453
7,179
3,856
2,054
1,455
5,724
0
44,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,979
Gold Earned
35,504
221
Minions Killed
164
0
Camps Cleared
0
1,132,919
Distance Traveled
937,602
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,162
716
35
4
0
177,195
1
L
Gilgamesh
6,770
677
27
3
0
198,471
0
W
Cthulhu
8,591
859
34
3
0
225,869
2
L
Hera
7,429
743
27
3
0
173,573
0
W
Thoth
8,194
819
72
7
0
230,016
0
W
Eset
7,584
758
29
3
0
227,807
0
W
King Arthur
7,866
787
28
3
0
232,789
1
L
Xbalanque
6,872
687
35
4
0
181,063
3
L
Tsukuyomi
7,271
727
40
4
0
207,300
3
W
Skadi
9,744
974
58
6
0
216,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role