Player Matchup

Ra
Ra
 
Ra
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
D3FROST
Nemesis
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 29L
1,499 Elo+
Solo
Achilles
Achilles
GoGoGoGolem420
Achilles
Level 127
God Stats
7W - 4L
1,673 SR
Queue Stats
54W - 45L
1,592 Elo+
Party 2
Ao Kuang
Ao Kuang
lnzektorHornet
Ao Kuang
Level 132
God Stats
10W - 7L
1,712 SR
Queue Stats
50W - 45L
1,594 Elo+
Party 2
Nu Wa
Nu Wa
sauceman123
Nu Wa
Level 133
God Stats
3W - 5L
1,988 SR
Queue Stats
269W - 302L
1,534 Elo+
Solo
Team Averages
Level 134
1,675 SR
1,544 Elo+

VS

Team Averages
Level 115
1,550 SR
1,564 Elo+
Merlin
Merlin
ALEXPUTO
Merlin
Level 152
God Stats
5W - 5L
1,520 SR
Queue Stats
262W - 251L
1,544 Elo+
Solo
Geb
Geb
InfiniteLegend
Geb
Level 142
God Stats
10W - 4L
1,619 SR
Queue Stats
121W - 117L
1,598 Elo+
Party 1
Thoth
Thoth
Reychard
Thoth
Level 109
God Stats
33W - 31L
1,652 SR
Queue Stats
463W - 462L
1,580 Elo+
Solo
Mulan
Mulan
VulnicuraAidan
Mulan
Level 50
God Stats
10W - 15L
1,462 SR
Queue Stats
68W - 67L
1,488 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
iTzKinetix
Ah Muzen Cab
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 115L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
0 / 1 / 0
8,869
985
9,459
8,286
3,432
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
D3FROST
Nemesis
14
0 / 2 / 0
8,584
954
2,679
5,984
2,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
14
0 / 1 / 0
8,522
947
11,820
13,743
19,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
14
0 / 1 / 0
8,772
975
2,987
11,440
10,398
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
0 / 1 / 0
9,399
1,044
7,416
10,568
15,337
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

263

VS

Team 2 Tickets

306

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ALEXPUTO
Merlin
15
0 / 0 / 5
9,550
1,061
8,846
5,009
2,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
1 / 0 / 4
9,613
1,068
5,833
8,439
9,971
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thoth
Reychard
Thoth
15
2 / 0 / 3
9,292
1,032
10,210
5,947
3,400
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 0 / 3
9,189
1,021
8,088
7,840
3,968
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
iTzKinetix
Ah Muzen Cab
15
2 / 0 / 3
9,449
1,050
12,679
8,730
4,523
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
6
6
Deaths
0
0
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
1
0
0
W
Merlin
ALEXPUTO
Merlin
0
0
5
2.5
L
Nemesis
D3FROST
Nemesis
0
2
0
0
L
Achilles
0
1
0
0
W
1
0
4
3
W
Thoth
Reychard
Thoth
2
0
3
3.5
W
1
0
3
2.5
W
Ah Muzen Cab
iTzKinetix
Ah Muzen Cab
2
0
3
3.5
L
Ao Kuang
0
1
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,361
Damage
45,656
50,021
Taken
35,965
51,248
Mitigated
24,338
10,650
Healing
5,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
9,459
493
1,174
457
8,286
3,432
0
5,010
3,276
40,002
0
W
Merlin
ALEXPUTO
Merlin
8,846
525
0
0
5,009
2,476
0
3,357
1,612
48,000
0
L
Nemesis
D3FROST
Nemesis
2,679
257
0
354
5,984
2,719
0
3,269
2,715
0
17,091
L
Achilles
11,820
1,490
0
2,307
13,743
19,362
0
6,632
7,111
0
15,517
W
5,833
766
1,090
1,256
8,439
9,971
0
5,220
3,115
17,869
0
W
Thoth
Reychard
Thoth
10,210
491
0
401
5,947
3,400
0
2,753
2,963
31,639
0
W
8,088
928
0
1,080
7,840
3,968
0
5,076
2,628
0
21,238
W
Ah Muzen Cab
iTzKinetix
Ah Muzen Cab
12,679
4,903
0
1,390
8,730
4,523
0
3,456
4,984
0
24,898
L
Ao Kuang
2,987
783
0
2,441
11,440
10,398
0
4,568
6,872
17,661
0
L
7,416
2,748
1,114
2,803
10,568
15,337
0
5,410
5,158
18,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,146
Gold Earned
47,093
201
Minions Killed
221
8
Camps Cleared
8
957,239
Distance Traveled
1,041,508
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,869
985
88
10
1
192,096
0
W
Merlin
9,550
1,061
100
11
1
194,671
0
L
Nemesis
8,584
954
44
5
2
169,040
4
L
Achilles
8,522
947
8
1
3
200,722
1
W
Geb
9,613
1,068
11
1
0
231,862
2
W
Thoth
9,292
1,032
38
4
1
211,217
0
W
Mulan
9,189
1,021
44
5
3
204,256
0
W
Ah Muzen Cab
9,449
1,050
28
3
3
199,502
0
L
Ao Kuang
8,772
975
41
5
2
202,235
3
L
Nu Wa
9,399
1,044
20
2
0
193,146
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role