Player Matchup

Baron Samedi
Baron Samedi
Macsix74
Baron Samedi
Level 143
God Stats
11W - 2L
1,810 SR
Queue Stats
52W - 52L
1,518 Elo+
Party 1
Gilgamesh
Gilgamesh
Yin_ShadowStyle
Gilgamesh
Level 157
God Stats
2W - 4L
1,975 SR
Queue Stats
278W - 216L
1,539 Elo+
Party 1
Bastet
Bastet
nyvang89
Bastet
Level 157
God Stats
4W - 1L
1,436 SR
Queue Stats
193W - 140L
1,599 Elo+
Party 1
Team Averages
Level 152
1,740 SR
1,552 Elo+

VS

Team Averages
Level 132
1,452 SR
1,456 Elo+
Hercules
Hercules
KingKong9084
Hercules
Level 145
God Stats
1W - 4L
1,191 SR
Queue Stats
25W - 31L
1,470 Elo+
Party 2
Olorun
Olorun
Miley__Virus
Olorun
Level 155
God Stats
18W - 8L
1,732 SR
Queue Stats
209W - 231L
1,466 Elo+
Solo
Arachne
Arachne
Vv SickNesS vV
Arachne
Level 97
God Stats
2W - 6L
1,432 SR
Queue Stats
8W - 13L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Macsix74
Baron Samedi
18
3 / 3 / 11
12,709
706
16,954
15,090
8,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Yin_ShadowStyle
Gilgamesh
17
6 / 5 / 9
12,992
722
18,123
23,474
18,405
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
nyvang89
Bastet
18
8 / 5 / 8
13,976
776
20,489
18,681
9,111
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
KingKong9084
Hercules
18
5 / 4 / 7
12,545
697
14,765
31,009
46,449
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
14
3 / 8 / 10
11,186
621
15,841
21,271
10,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
5 / 5 / 6
12,018
668
14,741
21,616
11,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
36
17
Kills
13
13
Deaths
17
28
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hercules
KingKong9084
Hercules
5
4
7
2.13
W
Baron Samedi
Macsix74
Baron Samedi
3
3
11
2.83
L
Olorun
3
8
10
1
L
5
5
6
1.6
W
Gilgamesh
Yin_ShadowStyle
Gilgamesh
6
5
9
2.1
W
Bastet
nyvang89
Bastet
8
5
8
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,566
Damage
45,347
57,245
Taken
73,896
35,885
Mitigated
69,019
14,789
Healing
21,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
KingKong9084
Hercules
14,765
2,804
0
8,836
31,009
46,449
312
7,607
23,402
1,006
39,933
W
Baron Samedi
Macsix74
Baron Samedi
16,954
715
2,928
5,715
15,090
8,369
354
3,414
11,676
51,539
0
L
Olorun
15,841
6,503
1,016
3,953
21,271
10,825
828
3,999
17,272
47,480
4,730
L
14,741
8,340
524
6,702
21,616
11,745
464
6,604
15,012
0
61,925
W
Gilgamesh
Yin_ShadowStyle
Gilgamesh
18,123
5,314
0
482
23,474
18,405
929
6,110
17,364
0
45,838
W
Bastet
nyvang89
Bastet
20,489
5,310
0
5,664
18,681
9,111
1,135
5,996
12,685
0
46,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,677
Gold Earned
35,749
211
Minions Killed
206
5
Camps Cleared
10
1,037,217
Distance Traveled
914,279
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
12,545
697
53
3
3
308,388
1
W
Baron Samedi
12,709
706
96
5
0
326,655
4
L
Olorun
11,186
621
65
4
3
269,881
2
L
Arachne
12,018
668
88
5
4
336,010
0
W
Gilgamesh
12,992
722
65
4
2
338,120
2
W
Bastet
13,976
776
50
3
3
372,442
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role