Player Matchup

Nemesis
Nemesis
Gnrfan89
Nemesis
Level 127
God Stats
6W - 2L
1,596 SR
Queue Stats
158W - 159L
1,441 Elo+
Party 3
Osiris
Osiris
IBigOlPeteI
Osiris
Level 134
God Stats
3W - 0L
1,500 SR
Queue Stats
121W - 122L
1,477 Elo+
Party 3
Merlin
Merlin
PieroFabrisio10
Merlin
Level 107
God Stats
2W - 1L
1,518 SR
Queue Stats
29W - 36L
1,425 Elo+
Solo
Yemoja
Yemoja
Yararaboi
Yemoja
Level 129
God Stats
3W - 5L
1,405 SR
Queue Stats
157W - 148L
1,454 Elo+
Party 3
Rama
Rama
saltyornah
Rama
Level 103
God Stats
18W - 12L
1,721 SR
Queue Stats
62W - 64L
1,517 Elo+
Solo
Team Averages
Level 120
1,548 SR
1,463 Elo+

VS

Team Averages
Level 67
1,549 SR
1,436 Elo+
Sylvanus
Sylvanus
Jamba01
Sylvanus
Level 118
God Stats
0W - 2L
1,595 SR
Queue Stats
5W - 8L
1,479 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
RenDiction
Morgan Le Fay
Level 60
God Stats
6W - 3L
1,686 SR
Queue Stats
104W - 92L
1,454 Elo+
Solo
Tsukuyomi
Tsukuyomi
Ruster4907
Tsukuyomi
Level 137
God Stats
5W - 6L
1,578 SR
Queue Stats
211W - 231L
1,379 Elo+
Party 1
Bellona
Bellona
ruyon1
Bellona
Level 9
God Stats
4W - 7L
1,388 SR
Queue Stats
68W - 85L
1,306 Elo+
Party 1
Xbalanque
Xbalanque
wtevr
Xbalanque
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Gnrfan89
Nemesis
16
5 / 1 / 5
9,730
608
8,352
16,660
7,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
15
5 / 0 / 4
9,792
612
10,190
14,394
13,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
2 / 2 / 4
8,719
545
5,056
8,049
3,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
Yararaboi
Yemoja
13
0 / 0 / 8
8,599
537
2,477
4,783
3,405
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
8 / 1 / 4
9,176
574
16,898
16,160
6,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Jamba01
Sylvanus
11
0 / 3 / 3
6,601
413
3,518
15,927
14,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
RenDiction
Morgan Le Fay
12
2 / 4 / 0
7,342
459
9,922
11,192
4,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
Ruster4907
Tsukuyomi
11
1 / 5 / 0
6,806
425
11,545
16,261
6,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
ruyon1
Bellona
12
0 / 4 / 0
6,924
433
3,232
11,275
11,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xbalanque
wtevr
Xbalanque
5
0 / 4 / 0
4,897
306
318
4,119
1,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
20
Kills
3
4
Deaths
20
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Gnrfan89
Nemesis
5
1
5
7.5
W
Osiris
5
0
4
7
L
Sylvanus
Jamba01
Sylvanus
0
3
3
0.5
W
2
2
4
2
L
Morgan Le Fay
RenDiction
Morgan Le Fay
2
4
0
0.5
L
Tsukuyomi
Ruster4907
Tsukuyomi
1
5
0
0.2
W
Yemoja
Yararaboi
Yemoja
0
0
8
4
L
Bellona
ruyon1
Bellona
0
4
0
0
W
8
1
4
10
L
Xbalanque
wtevr
Xbalanque
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,973
Damage
28,535
60,046
Taken
58,774
34,602
Mitigated
37,684
28,974
Healing
12,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Gnrfan89
Nemesis
8,352
4,594
0
3,373
16,660
7,332
672
3,283
12,939
0
83,863
W
Osiris
10,190
4,337
0
7,585
14,394
13,985
1,897
2,179
12,215
0
69,499
L
Sylvanus
Jamba01
Sylvanus
3,518
821
1,179
3,904
15,927
14,712
0
2,097
13,680
25,158
0
W
5,056
233
0
1,209
8,049
3,180
0
2,553
5,128
51,631
0
L
Morgan Le Fay
RenDiction
Morgan Le Fay
9,922
645
0
2,386
11,192
4,672
0
1,759
9,025
50,480
0
L
Tsukuyomi
Ruster4907
Tsukuyomi
11,545
2,364
0
1,830
16,261
6,051
139
2,168
13,891
0
55,473
W
Yemoja
Yararaboi
Yemoja
2,477
484
8,127
2,746
4,783
3,405
635
1,977
2,806
21,369
0
L
Bellona
ruyon1
Bellona
3,232
1,189
0
3,244
11,275
11,236
78
32
11,243
0
39,173
W
16,898
14,293
0
5,934
16,160
6,700
2,100
4,124
12,036
0
76,986
L
Xbalanque
wtevr
Xbalanque
318
195
0
167
4,119
1,013
0
677
3,402
0
6,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,016
Gold Earned
32,570
467
Minions Killed
290
0
Camps Cleared
0
1,447,814
Distance Traveled
1,295,373
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,730
608
118
7
0
348,234
6
W
Osiris
9,792
612
97
6
0
270,375
2
L
Sylvanus
6,601
413
37
2
0
233,581
5
W
Merlin
8,719
545
88
6
0
258,210
3
L
Morgan Le Fay
7,342
459
92
6
0
277,127
2
L
Tsukuyomi
6,806
425
79
5
0
320,937
3
W
Yemoja
8,599
537
37
2
0
300,059
1
L
Bellona
6,924
433
71
4
0
302,723
0
W
Rama
9,176
574
127
8
0
270,936
1
L
Xbalanque
4,897
306
11
1
0
161,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role