Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
 
Scylla
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Angeloones
Heimdallr
Level 146
God Stats
7W - 13L
1,399 SR
Queue Stats
215W - 242L
1,367 Elo+
Solo
Osiris
Osiris
Blueghus19
Osiris
Level 148
God Stats
1W - 7L
1,271 SR
Queue Stats
604W - 549L
1,582 Elo+
Party 1
Ymir
Ymir
Sansao22metralha
Ymir
Level 69
God Stats
2W - 3L
1,147 SR
Queue Stats
132W - 120L
1,538 Elo+
Party 1
Team Averages
Level 102
1,363 SR
1,497 Elo+

VS

Team Averages
Level 86
1,481 SR
1,437 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
CostaOscura
Chernobog
Level 130
God Stats
13W - 6L
1,671 SR
Queue Stats
561W - 516L
1,504 Elo+
Party 2
Nemesis
Nemesis
H_2NRC
Nemesis
Level 55
God Stats
78W - 78L
1,263 SR
Queue Stats
108W - 100L
1,309 Elo+
Solo
Izanami
Izanami
benyamin_killer1
Izanami
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 12L
1,341 Elo+
Solo
King Arthur
King Arthur
madremiawillie
King Arthur
Level 45
God Stats
19W - 12L
1,470 SR
Queue Stats
67W - 49L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
3 / 3 / 1
7,404
494
7,136
15,305
6,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
 
Scylla
11
0 / 4 / 0
5,923
395
1,436
8,698
3,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
Angeloones
Heimdallr
12
5 / 4 / 1
7,787
519
10,014
12,267
5,514
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
Blueghus19
Osiris
12
1 / 6 / 0
7,359
491
7,469
15,553
14,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 2 / 4
7,847
523
2,881
14,975
13,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
5 / 1 / 8
8,676
578
16,454
6,652
2,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chernobog
CostaOscura
Chernobog
14
5 / 2 / 7
8,701
580
12,325
10,894
4,064
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
H_2NRC
Nemesis
12
3 / 2 / 4
7,580
505
5,993
11,868
5,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 5 / 3
7,103
474
2,202
9,317
2,505
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
madremiawillie
King Arthur
15
5 / 0 / 3
9,017
601
8,334
12,648
12,835
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
44
10
Kills
19
19
Deaths
10
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
3
3
1
1.17
L
Scylla
 
Scylla
0
4
0
0
W
Nu Wa
 
Nu Wa
5
1
8
9
L
Heimdallr
Angeloones
Heimdallr
5
4
1
1.38
L
Osiris
Blueghus19
Osiris
1
6
0
0.17
W
Chernobog
CostaOscura
Chernobog
5
2
7
4.25
W
Nemesis
H_2NRC
Nemesis
3
2
4
2.5
L
1
2
4
1.5
W
1
5
3
0.5
W
King Arthur
madremiawillie
King Arthur
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,936
Damage
45,308
66,798
Taken
51,379
43,037
Mitigated
27,085
13,381
Healing
9,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
7,136
2,480
0
5,761
15,305
6,051
0
3,302
12,003
0
56,004
L
Scylla
 
Scylla
1,436
229
0
370
8,698
3,558
0
5,392
3,306
25,692
0
W
Nu Wa
 
Nu Wa
16,454
3,411
0
490
6,652
2,453
1,161
1,790
4,862
70,299
0
L
Heimdallr
Angeloones
Heimdallr
10,014
4,197
0
1,959
12,267
5,514
0
2,032
10,235
0
56,571
L
Osiris
Blueghus19
Osiris
7,469
2,685
0
1,874
15,553
14,124
0
1,087
14,466
0
60,493
W
Chernobog
CostaOscura
Chernobog
12,325
8,623
0
3,574
10,894
4,064
540
1,054
9,840
0
58,024
W
Nemesis
H_2NRC
Nemesis
5,993
2,217
0
1,007
11,868
5,228
159
220
11,648
0
49,397
L
2,881
362
0
3,417
14,975
13,790
0
4,641
10,334
29,171
0
W
2,202
1,410
0
2,221
9,317
2,505
83
1,014
8,303
0
33,654
W
King Arthur
madremiawillie
King Arthur
8,334
1,059
0
2,473
12,648
12,835
18
239
12,409
0
68,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,320
Gold Earned
41,077
388
Minions Killed
435
0
Camps Cleared
0
1,416,515
Distance Traveled
1,574,079
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,404
494
87
6
0
322,081
1
L
Scylla
5,923
395
51
3
0
270,702
2
W
Nu Wa
8,676
578
107
7
0
278,286
0
L
Heimdallr
7,787
519
100
7
0
258,606
0
L
Osiris
7,359
491
107
7
0
301,087
1
W
Chernobog
8,701
580
89
6
0
277,050
5
W
Nemesis
7,580
505
68
5
0
376,838
0
L
Ymir
7,847
523
43
3
0
264,039
3
W
Izanami
7,103
474
54
4
0
305,167
0
W
King Arthur
9,017
601
117
8
0
336,738
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role