Player Matchup

Skadi
Skadi
 
Skadi
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
DeeBoy1994
Kukulkan
Level 121
God Stats
2W - 3L
1,421 SR
Queue Stats
45W - 43L
1,518 Elo+
Party 1
Neith
Neith
Hammerdon666
Neith
Level 85
God Stats
6W - 8L
1,438 SR
Queue Stats
31W - 37L
1,392 Elo+
Solo
Bacchus
Bacchus
IIBIG-ZII
Bacchus
Level 88
God Stats
12W - 14L
1,442 SR
Queue Stats
364W - 456L
1,411 Elo+
Solo
Izanami
Izanami
JayLP17
Izanami
Level 158
God Stats
4W - 2L
1,579 SR
Queue Stats
124W - 128L
1,496 Elo+
Party 1
Team Averages
Level 115
1,476 SR
1,464 Elo+

VS

Team Averages
Level 109
1,617 SR
1,437 Elo+
Fafnir
Fafnir
CB196819
Fafnir
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 39L
1,393 Elo+
Solo
Nemesis
Nemesis
Nhimue
Nemesis
Level 93
God Stats
20W - 13L
1,653 SR
Queue Stats
349W - 329L
1,544 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Ste291189
Ah Muzen Cab
Level 148
God Stats
2W - 5L
1,283 SR
Queue Stats
137W - 145L
1,414 Elo+
Solo
Nu Wa
Nu Wa
aratakis
Nu Wa
Level 107
God Stats
3W - 0L
1,707 SR
Queue Stats
50W - 50L
1,363 Elo+
Solo
Apollo
Apollo
lil Biggerz
Apollo
Level 108
God Stats
3W - 1L
1,939 SR
Queue Stats
199W - 194L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
0 / 3 / 0
6,291
449
4,303
10,285
3,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
DeeBoy1994
Kukulkan
12
0 / 1 / 0
7,072
505
1,246
5,217
1,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 4 / 0
5,400
386
5,629
7,304
2,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
IIBIG-ZII
Bacchus
10
0 / 2 / 0
6,080
434
3,818
13,123
11,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
JayLP17
Izanami
14
2 / 3 / 0
8,321
594
7,181
10,439
4,009
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
CB196819
Fafnir
11
1 / 0 / 5
7,652
547
4,847
8,717
10,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nemesis
Nhimue
Nemesis
14
7 / 0 / 2
8,061
576
7,827
10,867
4,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Muzen Cab
Ste291189
Ah Muzen Cab
13
0 / 2 / 5
6,823
487
4,465
9,410
4,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nu Wa
aratakis
Nu Wa
13
2 / 0 / 1
7,397
528
5,326
1,962
739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
12
3 / 0 / 3
7,003
500
10,249
10,350
4,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
2
Kills
13
13
Deaths
2
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
3
0
0
W
Fafnir
CB196819
Fafnir
1
0
5
3.5
L
Kukulkan
DeeBoy1994
Kukulkan
0
1
0
0
L
0
4
0
0
L
Bacchus
IIBIG-ZII
Bacchus
0
2
0
0
L
Izanami
JayLP17
Izanami
2
3
0
0.67
W
Nemesis
Nhimue
Nemesis
7
0
2
8
W
Ah Muzen Cab
Ste291189
Ah Muzen Cab
0
2
5
1.25
W
Nu Wa
aratakis
Nu Wa
2
0
1
2.5
W
Apollo
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,177
Damage
32,714
46,368
Taken
41,306
24,048
Mitigated
23,887
10,675
Healing
14,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
4,303
2,265
0
1,123
10,285
3,627
0
871
9,300
0
45,239
W
Fafnir
CB196819
Fafnir
4,847
827
203
3,788
8,717
10,175
81
1,395
7,322
23,874
0
L
Kukulkan
DeeBoy1994
Kukulkan
1,246
159
0
750
5,217
1,991
0
2,436
2,559
66,065
0
L
5,629
2,707
0
1,240
7,304
2,842
0
2,449
4,761
0
37,811
L
Bacchus
IIBIG-ZII
Bacchus
3,818
731
0
3,659
13,123
11,579
0
2,924
10,133
19,399
0
L
Izanami
JayLP17
Izanami
7,181
4,422
0
3,903
10,439
4,009
1,789
895
9,442
0
78,647
W
Nemesis
Nhimue
Nemesis
7,827
3,670
0
2,165
10,867
4,320
0
903
9,964
0
71,954
W
Ah Muzen Cab
Ste291189
Ah Muzen Cab
4,465
1,260
0
3,150
9,410
4,401
770
0
9,410
0
50,858
W
Nu Wa
aratakis
Nu Wa
5,326
1,605
0
628
1,962
739
166
549
1,413
49,105
0
W
Apollo
10,249
7,587
0
4,496
10,350
4,252
541
2,217
8,133
0
64,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,164
Gold Earned
36,936
444
Minions Killed
424
0
Camps Cleared
0
1,205,594
Distance Traveled
1,284,962
10
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,291
449
72
5
0
253,986
2
W
Fafnir
7,652
547
21
2
0
253,119
4
L
Kukulkan
7,072
505
130
9
0
241,710
0
L
Neith
5,400
386
52
4
0
219,734
1
L
Bacchus
6,080
434
26
2
0
266,494
3
L
Izanami
8,321
594
164
12
0
223,670
4
W
Nemesis
8,061
576
110
8
0
319,491
6
W
Ah Muzen Cab
6,823
487
84
6
0
234,780
3
W
Nu Wa
7,397
528
98
7
0
243,259
7
W
Apollo
7,003
500
111
8
0
234,313
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role