Player Matchup

Sol
Sol
LaBoxeDeBouygue
Sol
Level 123
God Stats
5W - 1L
1,551 SR
Queue Stats
199W - 149L
1,552 Elo+
Party 3
Zhong Kui
Zhong Kui
MsNiijima
Zhong Kui
Level 25
God Stats
1W - 1L
1,270 SR
Queue Stats
99W - 86L
1,557 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Skylox4368
Morgan Le Fay
Level 147
God Stats
4W - 5L
1,327 SR
Queue Stats
190W - 144L
1,531 Elo+
Party 3
Skadi
Skadi
hahagotya
Skadi
Level 157
God Stats
1W - 1L
1,843 SR
Queue Stats
50W - 28L
1,591 Elo+
Party 3
Anhur
Anhur
malis95220
Anhur
Level 155
God Stats
1W - 0L
1,399 SR
Queue Stats
67W - 45L
1,542 Elo+
Party 3
Team Averages
Level 121
1,478 SR
1,555 Elo+

VS

Team Averages
Level 63
1,377 SR
1,503 Elo+
He Bo
He Bo
DiscoApocalypse
He Bo
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Ganesha
Ganesha
Karma_Asc
Ganesha
Level 107
God Stats
0W - 1L
1,106 SR
Queue Stats
11W - 14L
1,432 Elo+
Party 2
Da Ji
Da Ji
Springyy
Da Ji
Level 28
God Stats
0W - 1L
1,227 SR
Queue Stats
5W - 5L
1,789 Elo+
Party 2
Fenrir
Fenrir
TesmenisLV
Fenrir
Level 29
God Stats
1W - 1L
1,776 SR
Queue Stats
3W - 4L
1,469 Elo+
Party 1
Anubis
Anubis
escenso
Anubis
Level 129
God Stats
0W - 1L
1,274 SR
Queue Stats
2W - 4L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 4 / 19
13,873
771
26,568
20,210
8,291
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
MsNiijima
Zhong Kui
20
8 / 7 / 20
12,998
722
17,652
18,217
13,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
Skylox4368
Morgan Le Fay
20
11 / 3 / 24
14,249
792
25,685
14,638
6,129
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
hahagotya
Skadi
17
2 / 4 / 22
11,262
626
16,159
11,363
4,510
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
20
10 / 5 / 21
14,037
780
17,462
17,162
6,598
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 14 / 5
12,836
713
17,100
22,575
8,727
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ganesha
Karma_Asc
Ganesha
18
0 / 9 / 17
11,074
615
6,100
27,136
40,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Da Ji
Springyy
Da Ji
17
3 / 9 / 8
10,612
590
10,489
20,370
10,823
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
TesmenisLV
Fenrir
18
3 / 9 / 10
10,491
583
9,295
21,616
9,769
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Anubis
escenso
Anubis
20
11 / 4 / 6
13,325
740
17,295
20,551
12,188
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
68
45
Kills
22
23
Deaths
45
106
Assists
46
Player
Kills
Deaths
Assists
KDA
L
5
14
5
0.54
L
Ganesha
Karma_Asc
Ganesha
0
9
17
0.94
W
14
4
19
5.88
W
Zhong Kui
MsNiijima
Zhong Kui
8
7
20
2.57
W
Morgan Le Fay
Skylox4368
Morgan Le Fay
11
3
24
7.67
L
Da Ji
Springyy
Da Ji
3
9
8
0.78
L
Fenrir
TesmenisLV
Fenrir
3
9
10
0.89
L
Anubis
escenso
Anubis
11
4
6
3.5
W
Skadi
hahagotya
Skadi
2
4
22
3.25
W
Anhur
10
5
21
4.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,526
Damage
60,279
81,590
Taken
112,248
38,769
Mitigated
81,870
30,869
Healing
23,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,100
630
0
1,066
22,575
8,727
0
13,039
9,536
28,320
0
L
Ganesha
Karma_Asc
Ganesha
6,100
319
1,590
2,378
27,136
40,363
73
16,440
10,696
15,497
0
W
26,568
12,941
3,315
9,634
20,210
8,291
2,869
9,351
10,859
49,339
0
W
Zhong Kui
MsNiijima
Zhong Kui
17,652
2,057
1,246
2,880
18,217
13,241
2,434
7,241
10,976
25,390
0
W
Morgan Le Fay
Skylox4368
Morgan Le Fay
25,685
2,135
1,272
4,141
14,638
6,129
936
8,321
6,317
60,704
0
L
Da Ji
Springyy
Da Ji
10,489
2,021
1,205
2,430
20,370
10,823
0
15,159
5,211
0
15,168
L
Fenrir
TesmenisLV
Fenrir
9,295
2,132
804
1,377
21,616
9,769
232
12,997
8,619
0
11,724
L
Anubis
escenso
Anubis
17,295
368
1,802
10,755
20,551
12,188
465
12,270
8,281
61,492
0
W
Skadi
hahagotya
Skadi
16,159
6,933
552
1,993
11,363
4,510
1,183
5,301
6,062
0
25,158
W
Anhur
17,462
12,370
1,865
3,971
17,162
6,598
2,987
10,281
6,881
0
36,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,419
Gold Earned
58,338
196
Minions Killed
144
0
Camps Cleared
0
1,486,682
Distance Traveled
1,397,485
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
12,836
713
31
2
0
234,156
0
L
Ganesha
11,074
615
0
0
0
292,171
0
W
Sol
13,873
771
43
2
0
272,633
3
W
Zhong Kui
12,998
722
16
1
0
289,710
1
W
Morgan Le Fay
14,249
792
66
4
0
363,206
0
L
Da Ji
10,612
590
11
1
0
258,509
0
L
Fenrir
10,491
583
5
0
0
295,669
0
L
Anubis
13,325
740
97
5
0
316,980
1
W
Skadi
11,262
626
17
1
0
265,961
0
W
Anhur
14,037
780
54
3
0
295,172
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role