Player Matchup

Ymir
Ymir
Mendosokai
Ymir
Level 126
God Stats
20W - 8L
1,373 SR
Queue Stats
593W - 440L
1,617 Elo+
Solo
Merlin
Merlin
Obderhode
Merlin
Level 148
God Stats
2W - 2L
1,378 SR
Queue Stats
88W - 72L
1,622 Elo+
Party 1
Mercury
Mercury
OranGemeo
Mercury
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
168W - 152L
1,575 Elo+
Party 1
Achilles
Achilles
ShxdowKillsTTV
Achilles
Level 104
God Stats
2W - 0L
1,347 SR
Queue Stats
50W - 46L
1,538 Elo+
Solo
Ullr
Ullr
TrainerT
Ullr
Level 142
God Stats
3W - 0L
1,500 SR
Queue Stats
18W - 13L
1,623 Elo+
Solo
Team Averages
Level 136
1,420 SR
1,595 Elo+

VS

Team Averages
Level 134
1,642 SR
1,582 Elo+
Izanami
Izanami
Aggromagnett
Izanami
Level 153
God Stats
5W - 4L
1,773 SR
Queue Stats
393W - 421L
1,573 Elo+
Solo
Set
Set
NotSupport69
Set
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 47L
1,561 Elo+
Solo
Bacchus
Bacchus
Odokai
Bacchus
Level 110
God Stats
7W - 2L
1,873 SR
Queue Stats
181W - 165L
1,601 Elo+
Solo
Vamana
Vamana
bercelius
Vamana
Level 146
God Stats
4W - 3L
1,533 SR
Queue Stats
355W - 372L
1,539 Elo+
Solo
Nu Wa
Nu Wa
imanaveragejoe
Nu Wa
Level 114
God Stats
9W - 8L
1,533 SR
Queue Stats
132W - 116L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 1
2,960
592
1,119
3,404
1,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
Obderhode
Merlin
6
0 / 0 / 1
3,573
715
1,134
887
200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mercury
OranGemeo
Mercury
5
1 / 0 / 0
3,516
703
1,127
3,041
798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Achilles
6
1 / 0 / 0
3,279
656
1,320
3,567
1,603
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
5
1 / 0 / 0
3,218
644
2,582
2,426
693
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aggromagnett
Izanami
4
1 / 0 / 0
3,174
635
1,925
2,441
495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 0 / 0
3,367
673
173
2,307
789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bacchus
Odokai
Bacchus
4
0 / 1 / 1
3,192
638
1,963
4,125
2,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vamana
bercelius
Vamana
6
0 / 1 / 0
3,532
706
1,170
3,016
1,247
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

1
0 / 1 / 0
2,506
501
38
782
185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
3
Kills
1
1
Deaths
3
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Izanami
Aggromagnett
Izanami
1
0
0
1
W
0
1
1
0.5
L
0
0
0
0
W
Merlin
Obderhode
Merlin
0
0
1
0.5
L
Bacchus
Odokai
Bacchus
0
1
1
0.5
W
Mercury
OranGemeo
Mercury
1
0
0
1
W
Achilles
1
0
0
1
W
Ullr
1
0
0
1
L
Vamana
bercelius
Vamana
0
1
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,282
Damage
5,269
13,325
Taken
12,671
4,918
Mitigated
5,060
3,769
Healing
3,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Aggromagnett
Izanami
1,925
1,503
0
1,349
2,441
495
0
506
1,935
0
17,755
W
1,119
581
0
1,128
3,404
1,624
0
1,133
2,271
6,188
0
L
173
173
0
500
2,307
789
0
873
1,434
0
15,857
W
Merlin
Obderhode
Merlin
1,134
76
0
250
887
200
0
0
887
18,963
0
L
Bacchus
Odokai
Bacchus
1,963
749
0
1,073
4,125
2,344
0
613
3,512
6,566
0
W
Mercury
OranGemeo
Mercury
1,127
697
0
500
3,041
798
0
306
2,735
0
16,863
W
Achilles
1,320
243
0
1,441
3,567
1,603
0
0
3,567
0
11,785
W
Ullr
2,582
1,284
0
450
2,426
693
0
562
1,864
0
17,362
L
Vamana
bercelius
Vamana
1,170
268
0
625
3,016
1,247
0
0
3,016
0
18,668
L
38
38
0
100
782
185
0
261
521
2,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,546
Gold Earned
15,771
140
Minions Killed
109
0
Camps Cleared
0
489,643
Distance Traveled
386,207
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
3,174
635
36
7
0
85,048
1
W
Ymir
2,960
592
11
2
0
96,124
0
L
Set
3,367
673
29
6
0
101,374
1
W
Merlin
3,573
715
43
9
0
97,103
2
L
Bacchus
3,192
638
3
1
0
89,067
2
W
Mercury
3,516
703
33
7
0
110,627
0
W
Achilles
3,279
656
17
3
0
93,047
1
W
Ullr
3,218
644
36
7
0
92,742
0
L
Vamana
3,532
706
36
7
0
88,870
3
L
Nu Wa
2,506
501
5
1
0
21,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role