Player Matchup

Gilgamesh
Gilgamesh
Black-Beard-DK
Gilgamesh
Level 44
God Stats
2W - 5L
1,700 SR
Queue Stats
487W - 513L
1,447 Elo+
Solo
Charybdis
Charybdis
FINNISALWAYSCOOL
Charybdis
Level 56
God Stats
12W - 32L
1,239 SR
Queue Stats
80W - 126L
1,248 Elo+
Party 1
Zhong Kui
Zhong Kui
JIMMYCHONG20
Zhong Kui
Level 100
God Stats
25W - 25L
1,414 SR
Queue Stats
265W - 292L
1,363 Elo+
Solo
Arachne
Arachne
SoombraEsp
Arachne
Level 48
God Stats
7W - 3L
1,686 SR
Queue Stats
78W - 90L
1,379 Elo+
Solo
Artio
Artio
knetter-magie
Artio
Level 65
God Stats
11W - 12L
1,394 SR
Queue Stats
180W - 237L
1,302 Elo+
Party 1
Team Averages
Level 63
1,487 SR
1,348 Elo+

VS

Team Averages
Level 60
1,509 SR
1,332 Elo+
Ymir
Ymir
Jimms62
Ymir
Level 73
God Stats
6W - 2L
1,792 SR
Queue Stats
70W - 80L
1,419 Elo+
Solo
Bellona
Bellona
Onika2322
Bellona
Level 87
God Stats
6W - 4L
1,512 SR
Queue Stats
237W - 264L
1,280 Elo+
Solo
Baba Yaga
Baba Yaga
Rob_979
Baba Yaga
Level 66
God Stats
20W - 16L
1,278 SR
Queue Stats
60W - 65L
1,399 Elo+
Party 2
Charybdis
Charybdis
XxPiratexX4579
Charybdis
Level 63
God Stats
8W - 12L
1,464 SR
Queue Stats
163W - 198L
1,368 Elo+
Solo
Bakasura
Bakasura
davelon29
Bakasura
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,194 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Black-Beard-DK
Gilgamesh
19
2 / 8 / 7
12,240
395
13,996
31,686
20,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
20
8 / 7 / 8
14,590
471
28,570
33,171
15,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
JIMMYCHONG20
Zhong Kui
10
0 / 3 / 1
9,835
317
3,067
6,570
4,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
SoombraEsp
Arachne
20
16 / 9 / 3
15,579
503
20,674
44,091
27,135
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
2 / 8 / 14
14,364
463
18,794
46,981
56,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Jimms62
Ymir
17
4 / 11 / 11
12,758
412
14,339
42,094
38,447
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
Onika2322
Bellona
20
11 / 1 / 9
16,761
541
28,956
31,594
43,820
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baba Yaga
Rob_979
Baba Yaga
20
9 / 1 / 15
15,857
512
33,148
19,453
11,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
XxPiratexX4579
Charybdis
20
7 / 6 / 11
14,974
483
32,557
27,760
12,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
davelon29
Bakasura
20
4 / 9 / 10
14,440
466
16,055
26,966
13,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
91
28
Kills
35
35
Deaths
28
33
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Black-Beard-DK
Gilgamesh
2
8
7
0.69
L
Charybdis
8
7
8
1.71
L
Zhong Kui
JIMMYCHONG20
Zhong Kui
0
3
1
0.17
W
Ymir
Jimms62
Ymir
4
11
11
0.86
W
Bellona
Onika2322
Bellona
11
1
9
15.5
W
Baba Yaga
Rob_979
Baba Yaga
9
1
15
16.5
L
Arachne
SoombraEsp
Arachne
16
9
3
1.94
W
Charybdis
XxPiratexX4579
Charybdis
7
6
11
2.08
W
Bakasura
davelon29
Bakasura
4
9
10
1
L
2
8
14
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,101
Damage
125,055
162,499
Taken
147,867
124,164
Mitigated
119,907
46,516
Healing
40,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Black-Beard-DK
Gilgamesh
13,996
3,432
0
5,079
31,686
20,795
0
7,763
23,868
0
63,451
L
Charybdis
28,570
11,613
0
11,109
33,171
15,623
1,075
9,980
22,816
0
143,735
L
Zhong Kui
JIMMYCHONG20
Zhong Kui
3,067
152
0
1,574
6,570
4,206
0
3,753
2,817
30,915
0
W
Ymir
Jimms62
Ymir
14,339
2,739
496
6,794
42,094
38,447
904
4,484
37,610
48,796
0
W
Bellona
Onika2322
Bellona
28,956
6,131
0
10,015
31,594
43,820
3,909
2,828
28,766
0
130,433
W
Baba Yaga
Rob_979
Baba Yaga
33,148
1,610
0
6,342
19,453
11,680
1,158
3,912
15,541
135,891
0
L
Arachne
SoombraEsp
Arachne
20,674
13,268
0
10,445
44,091
27,135
3,801
16,412
27,432
0
116,002
W
Charybdis
XxPiratexX4579
Charybdis
32,557
13,138
0
13,092
27,760
12,957
10,062
8,004
19,756
0
119,158
W
Bakasura
davelon29
Bakasura
16,055
9,861
0
3,965
26,966
13,003
2,570
2,633
24,333
0
107,608
L
18,794
2,638
2,313
15,996
46,981
56,405
0
10,329
35,861
79,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,608
Gold Earned
74,790
559
Minions Killed
700
0
Camps Cleared
0
2,202,486
Distance Traveled
2,874,762
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,240
395
92
3
0
518,952
2
L
Charybdis
14,590
471
216
7
0
480,419
3
L
Zhong Kui
9,835
317
51
2
0
155,081
2
W
Ymir
12,758
412
44
1
0
472,983
0
W
Bellona
16,761
541
194
6
0
588,312
3
W
Baba Yaga
15,857
512
159
5
0
633,110
3
L
Arachne
15,579
503
117
4
0
561,489
4
W
Charybdis
14,974
483
153
5
0
516,264
2
W
Bakasura
14,440
466
150
5
0
664,093
1
L
Artio
14,364
463
83
3
0
486,545
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role