Player Matchup

Medusa
Medusa
Cybrute
Medusa
Level 78
God Stats
9W - 8L
1,484 SR
Queue Stats
106W - 67L
1,627 Elo+
Party 2
Ymir
Ymir
Fenwicky
Ymir
Level 41
God Stats
11W - 10L
1,617 SR
Queue Stats
19W - 16L
1,605 Elo+
Party 2
Jing Wei
Jing Wei
STZYCO
Jing Wei
Level 87
God Stats
2W - 1L
1,770 SR
Queue Stats
152W - 101L
1,622 Elo+
Party 2
Sun Wukong
Sun Wukong
UldamenWolf
Sun Wukong
Level 49
God Stats
5W - 7L
1,566 SR
Queue Stats
111W - 73L
1,609 Elo+
Party 2
Ratatoskr
Ratatoskr
zDrewskiii
Ratatoskr
Level 115
God Stats
3W - 5L
1,576 SR
Queue Stats
183W - 144L
1,623 Elo+
Party 2
Team Averages
Level 74
1,603 SR
1,617 Elo+

VS

Team Averages
Level 66
1,477 SR
1,450 Elo+
Danzaburou
Danzaburou
Effectiv Noz
Danzaburou
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,268 Elo+
Party 1
Bellona
Bellona
MrNifty
Bellona
Level 105
God Stats
11W - 16L
1,334 SR
Queue Stats
63W - 62L
1,530 Elo+
Party 1
Da Ji
Da Ji
S0RA785
Da Ji
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,432 Elo+
Party 1
Ymir
Ymir
shaxxyUwU
Ymir
Level 117
God Stats
1W - 1L
1,757 SR
Queue Stats
50W - 59L
1,546 Elo+
Party 1
Baron Samedi
Baron Samedi
shaxxyUwU
Baron Samedi
Level 27
God Stats
0W - 3L
1,294 SR
Queue Stats
6W - 13L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Cybrute
Medusa
20
3 / 0 / 2
11,856
539
11,664
11,170
5,912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
16
1 / 3 / 9
10,944
497
7,595
17,958
23,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
STZYCO
Jing Wei
18
4 / 1 / 3
11,629
529
12,456
13,098
7,100
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
UldamenWolf
Sun Wukong
18
3 / 1 / 5
11,139
506
6,981
13,655
13,096
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ratatoskr
zDrewskiii
Ratatoskr
20
5 / 2 / 8
12,673
576
16,962
18,732
9,636
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Effectiv Noz
Danzaburou
15
0 / 3 / 1
9,645
438
6,064
11,979
5,482
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
MrNifty
Bellona
19
3 / 2 / 0
12,305
559
9,377
16,888
22,153
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Da Ji
S0RA785
Da Ji
14
0 / 4 / 3
9,097
414
5,759
18,027
9,029
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
15
3 / 3 / 2
10,385
472
8,403
20,860
26,797
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
shaxxyUwU
Baron Samedi
14
1 / 5 / 2
9,254
421
9,717
17,273
9,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
16
Kills
7
7
Deaths
17
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
Cybrute
Medusa
3
0
2
4
L
Danzaburou
Effectiv Noz
Danzaburou
0
3
1
0.17
W
Ymir
1
3
9
1.83
L
Bellona
MrNifty
Bellona
3
2
0
1.5
L
Da Ji
S0RA785
Da Ji
0
4
3
0.38
W
Jing Wei
STZYCO
Jing Wei
4
1
3
5.5
W
Sun Wukong
UldamenWolf
Sun Wukong
3
1
5
5.5
L
Ymir
3
3
2
1.33
L
Baron Samedi
shaxxyUwU
Baron Samedi
1
5
2
0.4
W
Ratatoskr
zDrewskiii
Ratatoskr
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,658
Damage
39,320
74,613
Taken
85,027
58,958
Mitigated
73,105
19,462
Healing
23,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Cybrute
Medusa
11,664
4,910
0
6,233
11,170
5,912
918
1,497
9,673
0
117,770
L
Danzaburou
Effectiv Noz
Danzaburou
6,064
2,176
0
3,046
11,979
5,482
1,350
1,987
9,992
0
62,934
W
Ymir
7,595
875
0
1,811
17,958
23,214
210
6,796
11,162
35,415
0
L
Bellona
MrNifty
Bellona
9,377
3,529
0
1,486
16,888
22,153
0
830
16,058
0
97,261
L
Da Ji
S0RA785
Da Ji
5,759
1,193
0
5,902
18,027
9,029
75
1,037
16,990
0
66,006
W
Jing Wei
STZYCO
Jing Wei
12,456
10,344
0
3,621
13,098
7,100
1,253
5,561
7,537
0
94,429
W
Sun Wukong
UldamenWolf
Sun Wukong
6,981
868
0
4,975
13,655
13,096
484
2,113
11,542
0
77,353
L
Ymir
8,403
501
3,161
4,344
20,860
26,797
248
3,407
17,453
49,370
0
L
Baron Samedi
shaxxyUwU
Baron Samedi
9,717
1,082
509
5,372
17,273
9,644
305
829
16,444
88,091
0
W
Ratatoskr
zDrewskiii
Ratatoskr
16,962
9,130
0
2,822
18,732
9,636
2,263
2,780
15,952
0
145,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,241
Gold Earned
50,686
738
Minions Killed
611
0
Camps Cleared
0
2,139,555
Distance Traveled
1,980,920
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,856
539
207
9
0
424,307
5
L
Danzaburou
9,645
438
112
5
0
356,165
0
W
Ymir
10,944
497
34
2
0
425,849
5
L
Bellona
12,305
559
208
9
0
441,055
9
L
Da Ji
9,097
414
94
4
0
452,988
0
W
Jing Wei
11,629
529
158
7
0
446,837
3
W
Sun Wukong
11,139
506
142
6
0
388,581
8
L
Ymir
10,385
472
68
3
0
379,258
2
L
Baron Samedi
9,254
421
129
6
0
351,454
6
W
Ratatoskr
12,673
576
197
9
0
453,981
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role