Player Matchup

Baron Samedi
Baron Samedi
DJMaxB0
Baron Samedi
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 26L
1,441 Elo+
Solo
Ratatoskr
Ratatoskr
Marathony0
Ratatoskr
Level 160
God Stats
0W - 1L
1,800 SR
Queue Stats
9W - 13L
1,470 Elo+
Solo
Merlin
Merlin
lil__COSBY
Merlin
Level 153
God Stats
2W - 3L
1,805 SR
Queue Stats
270W - 260L
1,572 Elo+
Solo
Izanami
Izanami
rS Kioshima
Izanami
Level 158
God Stats
5W - 2L
1,886 SR
Queue Stats
143W - 149L
1,597 Elo+
Solo
Erlang Shen
Erlang Shen
wezoomin
Erlang Shen
Level 125
God Stats
2W - 2L
1,823 SR
Queue Stats
124W - 125L
1,623 Elo+
Solo
Team Averages
Level 145
1,763 SR
1,541 Elo+

VS

Team Averages
Level 133
1,604 SR
1,596 Elo+
Poseidon
Poseidon
AlexG11x
Poseidon
Level 126
God Stats
16W - 8L
1,726 SR
Queue Stats
102W - 105L
1,560 Elo+
Party 1
Nemesis
Nemesis
BigSexy916
Nemesis
Level 136
God Stats
5W - 7L
1,491 SR
Queue Stats
226W - 193L
1,697 Elo+
Party 1
Bastet
Bastet
BosSoxfan15
Bastet
Level 122
God Stats
2W - 0L
1,562 SR
Queue Stats
434W - 438L
1,509 Elo+
Solo
Apollo
Apollo
OrtizG97
Apollo
Level 136
God Stats
5W - 6L
1,693 SR
Queue Stats
279W - 245L
1,662 Elo+
Party 1
Sylvanus
Sylvanus
Yunako-
Sylvanus
Level 145
God Stats
382W - 343L
1,549 SR
Queue Stats
405W - 385L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DJMaxB0
Baron Samedi
11
1 / 8 / 0
7,861
393
3,627
20,239
17,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ratatoskr
Marathony0
Ratatoskr
12
0 / 8 / 1
7,913
396
8,582
23,621
11,193
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
lil__COSBY
Merlin
14
1 / 7 / 1
8,763
438
8,599
13,405
4,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
rS Kioshima
Izanami
16
1 / 3 / 0
10,109
505
4,276
13,357
4,601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Erlang Shen
wezoomin
Erlang Shen
15
0 / 8 / 2
9,115
456
7,612
23,310
13,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AlexG11x
Poseidon
19
6 / 1 / 15
12,815
641
13,260
11,032
4,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
BigSexy916
Nemesis
19
9 / 1 / 14
13,020
651
22,484
19,454
8,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
19
7 / 0 / 3
12,922
646
16,985
19,142
8,849
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
OrtizG97
Apollo
19
9 / 1 / 6
13,247
662
12,370
11,247
5,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
Yunako-
Sylvanus
16
2 / 0 / 10
10,205
510
4,019
21,368
13,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
81
3
Kills
33
34
Deaths
3
4
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Poseidon
AlexG11x
Poseidon
6
1
15
13.5
W
Nemesis
BigSexy916
Nemesis
9
1
14
16
W
Bastet
7
0
3
8.5
L
Baron Samedi
DJMaxB0
Baron Samedi
1
8
0
0.13
L
Ratatoskr
Marathony0
Ratatoskr
0
8
1
0.06
W
Apollo
OrtizG97
Apollo
9
1
6
12
W
Sylvanus
Yunako-
Sylvanus
2
0
10
7
L
Merlin
lil__COSBY
Merlin
1
7
1
0.21
L
Izanami
rS Kioshima
Izanami
1
3
0
0.33
L
Erlang Shen
wezoomin
Erlang Shen
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,696
Damage
69,118
93,932
Taken
82,243
51,796
Mitigated
40,461
19,838
Healing
36,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
AlexG11x
Poseidon
13,260
2,952
0
2,882
11,032
4,146
2,194
3,253
7,361
113,984
0
W
Nemesis
BigSexy916
Nemesis
22,484
12,263
0
3,172
19,454
8,513
809
3,695
15,490
0
125,135
W
Bastet
16,985
5,659
0
12,717
19,142
8,849
5,000
2,345
16,322
0
104,945
L
Baron Samedi
DJMaxB0
Baron Samedi
3,627
273
868
4,134
20,239
17,371
0
4,832
15,277
24,261
0
L
Ratatoskr
Marathony0
Ratatoskr
8,582
2,078
0
6,783
23,621
11,193
0
921
22,690
0
54,218
W
Apollo
OrtizG97
Apollo
12,370
8,311
0
3,659
11,247
5,002
4,809
991
10,227
0
117,775
W
Sylvanus
Yunako-
Sylvanus
4,019
1,053
2,951
10,725
21,368
13,951
288
4,903
14,431
33,779
11,181
L
Merlin
lil__COSBY
Merlin
8,599
362
0
1,674
13,405
4,895
0
3,564
9,613
57,488
0
L
Izanami
rS Kioshima
Izanami
4,276
2,067
0
2,737
13,357
4,601
568
2,354
10,663
0
94,301
L
Erlang Shen
wezoomin
Erlang Shen
7,612
4,082
0
3,642
23,310
13,736
378
4,600
18,585
0
82,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,761
Gold Earned
62,209
512
Minions Killed
711
0
Camps Cleared
0
1,769,664
Distance Traveled
2,174,926
16
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
12,815
641
146
7
0
410,526
0
W
Nemesis
13,020
651
151
8
0
509,127
9
W
Bastet
12,922
646
164
8
0
454,878
2
L
Baron Samedi
7,861
393
33
2
0
293,929
5
L
Ratatoskr
7,913
396
88
4
0
409,445
1
W
Apollo
13,247
662
195
10
0
417,241
6
W
Sylvanus
10,205
510
55
3
0
383,154
12
L
Merlin
8,763
438
87
4
0
355,999
4
L
Izanami
10,109
505
183
9
0
310,799
5
L
Erlang Shen
9,115
456
121
6
0
399,492
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role