Player Matchup

Ne Zha
Ne Zha
Gold IV
Lostchaosx
Ne Zha
Gold IV
Level 159
God Stats
8W - 13L
1,460 SR
Queue Stats
155W - 153L
1,457 MMR
Party 2
Skadi
Skadi
Bronze III
YoungGunna
Skadi
Bronze III
Level 84
God Stats
0W - 1L
1,530 SR
Queue Stats
8W - 19L
1,458 MMR
Solo
Thanatos
Thanatos
Gold III
andersonxp
Thanatos
Gold III
Level 158
God Stats
1W - 1L
1,832 SR
Queue Stats
68W - 76L
1,535 MMR
Party 2
Janus
Janus
Bronze III
wawawa154
Janus
Bronze III
Level 104
God Stats
0W - 1L
1,451 SR
Queue Stats
47W - 74L
1,500 MMR
Solo
Ullr
Ullr
Gold V
ŚAINT
Ullr
Gold V
Level 109
God Stats
8W - 7L
1,639 SR
Queue Stats
48W - 41L
1,456 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 123
1,582 SR
1,481 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 122
1,699 SR
1,483 MMR
Baba Yaga
Baba Yaga
Silver III
BaboonKing666
Baba Yaga
Silver III
Level 60
God Stats
2W - 1L
1,725 SR
Queue Stats
25W - 22L
1,499 MMR
Solo
Tyr
Tyr
Bronze V
Frezler
Tyr
Bronze V
Level 141
God Stats
5W - 13L
1,827 SR
Queue Stats
172W - 173L
1,453 MMR
Solo
Atlas
Atlas
Gold IV
MoistyBoy
Atlas
Gold IV
Level 119
God Stats
2W - 2L
1,576 SR
Queue Stats
30W - 31L
1,448 MMR
Party 1
Mercury
Mercury
Gold I
TheFlickWizard
Mercury
Gold I
Level 155
God Stats
4W - 2L
1,525 SR
Queue Stats
189W - 163L
1,529 MMR
Party 1
Medusa
Medusa
Silver III
Wiscuit
Medusa
Silver III
Level 133
God Stats
2W - 1L
1,844 SR
Queue Stats
12W - 8L
1,484 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Lostchaosx
Ne Zha
17
0 / 8 / 6
11,002
367
16,114
37,117
35,238
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Skadi
18
2 / 9 / 0
12,445
415
13,466
25,217
10,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
andersonxp
Thanatos
18
2 / 12 / 4
12,680
423
12,827
33,684
15,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
wawawa154
Janus
18
1 / 10 / 2
11,803
393
13,829
20,630
8,085
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ullr
ŚAINT
Ullr
20
6 / 6 / 1
14,834
494
21,286
26,761
13,901
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
Baron SamediBakasuraJing Wei

VS

Bans
ThothKaliChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BaboonKing666
Baba Yaga
20
11 / 2 / 14
17,959
599
39,387
25,294
15,093
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyr
20
6 / 2 / 16
16,348
545
16,838
27,785
42,969
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Atlas
MoistyBoy
Atlas
20
9 / 1 / 25
16,460
549
19,680
32,427
52,896
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

20
11 / 5 / 17
17,069
569
22,518
26,316
14,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Medusa
Wiscuit
Medusa
20
8 / 1 / 10
17,443
581
14,573
17,825
8,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
127
11
Kills
45
45
Deaths
11
13
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
BaboonKing666
Baba Yaga
11
2
14
9
W
Tyr
6
2
16
7
L
Ne Zha
Lostchaosx
Ne Zha
0
8
6
0.38
W
Atlas
MoistyBoy
Atlas
9
1
25
21.5
W
11
5
17
3.9
W
Medusa
Wiscuit
Medusa
8
1
10
13
L
Skadi
2
9
0
0.22
L
Thanatos
andersonxp
Thanatos
2
12
4
0.33
L
Janus
wawawa154
Janus
1
10
2
0.2
L
Ullr
ŚAINT
Ullr
6
6
1
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,522
Damage
112,996
143,409
Taken
129,647
83,538
Mitigated
133,860
38,064
Healing
50,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
BaboonKing666
Baba Yaga
39,387
331
0
9,925
25,294
15,093
2,849
5,023
20,271
193,397
0
W
Tyr
16,838
1,547
0
9,576
27,785
42,969
1,145
1,639
26,146
0
104,727
L
Ne Zha
Lostchaosx
Ne Zha
16,114
3,242
270
9,423
37,117
35,238
0
17,349
19,768
0
62,295
W
Atlas
MoistyBoy
Atlas
19,680
6,206
2,484
12,826
32,427
52,896
913
5,896
26,531
49,985
0
W
22,518
13,840
0
2,362
26,316
14,442
577
2,844
23,472
0
191,402
W
Medusa
Wiscuit
Medusa
14,573
8,544
0
12,922
17,825
8,460
8,895
214
17,611
0
178,145
L
Skadi
13,466
7,387
0
3,028
25,217
10,342
888
10,890
14,327
0
103,611
L
Thanatos
andersonxp
Thanatos
12,827
1,773
0
21,037
33,684
15,972
0
11,816
21,868
0
100,286
L
Janus
wawawa154
Janus
13,829
715
0
1,560
20,630
8,085
558
9,847
10,783
90,470
0
L
Ullr
ŚAINT
Ullr
21,286
9,047
0
2,746
26,761
13,901
0
9,165
17,596
0
124,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,764
Gold Earned
85,279
688
Minions Killed
880
0
Camps Cleared
0
2,604,847
Distance Traveled
3,073,358
34
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
17,959
599
244
8
0
592,198
5
W
Tyr
16,348
545
167
6
0
676,838
3
L
Ne Zha
11,002
367
72
2
0
617,927
13
W
Atlas
16,460
549
40
1
0
613,238
9
W
Mercury
17,069
569
194
6
0
634,522
2
W
Medusa
17,443
581
235
8
0
556,562
7
L
Skadi
12,445
415
159
5
0
447,812
3
L
Thanatos
12,680
423
126
4
0
536,349
7
L
Janus
11,803
393
137
5
0
495,348
3
L
Ullr
14,834
494
194
6
0
507,411
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role