Player Matchup

Baba Yaga
Baba Yaga
Jhallreadyy
Baba Yaga
Level 111
God Stats
25W - 12L
1,702 SR
Queue Stats
543W - 537L
1,494 Elo+
Solo
Zhong Kui
Zhong Kui
KSU_WiLdCaT2014
Zhong Kui
Level 65
God Stats
3W - 2L
1,602 SR
Queue Stats
186W - 180L
1,528 Elo+
Solo
Heimdallr
Heimdallr
MAMBA24LIFE8
Heimdallr
Level 128
God Stats
27W - 32L
1,420 SR
Queue Stats
765W - 810L
1,442 Elo+
Solo
Kukulkan
Kukulkan
Xibalba237036
Kukulkan
Level 113
God Stats
13W - 7L
1,604 SR
Queue Stats
415W - 452L
1,488 Elo+
Party 2
Olorun
Olorun
xSITHxPerseusAt
Olorun
Level 109
God Stats
1W - 1L
1,575 SR
Queue Stats
159W - 158L
1,495 Elo+
Party 2
Team Averages
Level 105
1,580 SR
1,489 Elo+

VS

Team Averages
Level 94
1,419 SR
1,463 Elo+
Ymir
Ymir
AwareStoner
Ymir
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 26L
1,416 Elo+
Solo
Cabrakan
Cabrakan
B0Bzi
Cabrakan
Level 108
God Stats
0W - 2L
1,286 SR
Queue Stats
721W - 762L
1,466 Elo+
Solo
Apollo
Apollo
Elvis1515
Apollo
Level 104
God Stats
1W - 4L
1,311 SR
Queue Stats
118W - 131L
1,478 Elo+
Party 1
Gilgamesh
Gilgamesh
Vicious_Skillz45
Gilgamesh
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 44L
1,504 Elo+
Solo
Baron Samedi
Baron Samedi
WickedSpora
Baron Samedi
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 120L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Jhallreadyy
Baba Yaga
17
7 / 3 / 14
10,625
817
14,296
13,421
8,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
KSU_WiLdCaT2014
Zhong Kui
17
2 / 2 / 18
9,966
767
11,443
20,061
14,760
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
MAMBA24LIFE8
Heimdallr
18
5 / 1 / 17
10,943
842
20,869
9,890
4,772
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
Xibalba237036
Kukulkan
18
6 / 2 / 14
10,945
842
17,975
10,459
4,986
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 3 / 13
10,467
805
11,859
11,156
5,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 8
8,542
657
8,180
21,578
22,698
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cabrakan
B0Bzi
Cabrakan
14
2 / 7 / 2
8,445
650
9,881
20,590
33,898
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Apollo
Elvis1515
Apollo
15
5 / 5 / 4
9,277
714
7,956
14,533
7,189
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
13
1 / 5 / 3
8,436
649
8,768
16,183
20,110
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Baron Samedi
WickedSpora
Baron Samedi
18
3 / 3 / 6
9,932
764
14,227
12,356
10,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
34
26
Kills
11
11
Deaths
27
76
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
7
8
0.57
L
Cabrakan
B0Bzi
Cabrakan
2
7
2
0.43
L
Apollo
Elvis1515
Apollo
5
5
4
1.4
W
Baba Yaga
Jhallreadyy
Baba Yaga
7
3
14
4.67
W
Zhong Kui
KSU_WiLdCaT2014
Zhong Kui
2
2
18
5.5
W
Heimdallr
MAMBA24LIFE8
Heimdallr
5
1
17
13.5
L
Gilgamesh
1
5
3
0.5
L
Baron Samedi
WickedSpora
Baron Samedi
3
3
6
2
W
Kukulkan
Xibalba237036
Kukulkan
6
2
14
6.5
W
6
3
13
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,442
Damage
49,012
64,987
Taken
85,240
38,251
Mitigated
94,162
34,447
Healing
25,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,180
1,351
678
1,926
21,578
22,698
0
12,636
8,648
22,697
0
L
Cabrakan
B0Bzi
Cabrakan
9,881
692
2,532
1,769
20,590
33,898
0
12,681
7,784
16,921
0
L
Apollo
Elvis1515
Apollo
7,956
4,090
454
3,423
14,533
7,189
316
9,926
4,344
0
14,572
W
Baba Yaga
Jhallreadyy
Baba Yaga
14,296
667
1,266
5,425
13,421
8,468
278
6,150
7,271
24,439
0
W
Zhong Kui
KSU_WiLdCaT2014
Zhong Kui
11,443
1,028
2,106
10,037
20,061
14,760
1,519
9,306
10,755
24,844
0
W
Heimdallr
MAMBA24LIFE8
Heimdallr
20,869
7,197
1,947
2,877
9,890
4,772
1,498
4,398
5,492
0
35,166
L
Gilgamesh
8,768
1,313
2,137
2,226
16,183
20,110
0
10,058
5,867
0
15,925
L
Baron Samedi
WickedSpora
Baron Samedi
14,227
1,544
5,861
4,263
12,356
10,267
0
9,219
3,024
36,234
0
W
Kukulkan
Xibalba237036
Kukulkan
17,975
3,388
807
2,859
10,459
4,986
1,044
5,532
4,927
37,193
0
W
11,859
7,254
3,027
4,096
11,156
5,265
3,631
6,902
4,254
26,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,946
Gold Earned
44,632
153
Minions Killed
126
0
Camps Cleared
0
1,209,570
Distance Traveled
1,256,828
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,542
657
31
2
0
237,957
0
L
Cabrakan
8,445
650
14
1
0
269,732
0
L
Apollo
9,277
714
25
2
0
238,859
0
W
Baba Yaga
10,625
817
22
2
0
258,152
0
W
Zhong Kui
9,966
767
27
2
0
246,575
1
W
Heimdallr
10,943
842
31
2
0
264,785
0
L
Gilgamesh
8,436
649
13
1
0
267,423
0
L
Baron Samedi
9,932
764
43
3
0
242,857
0
W
Kukulkan
10,945
842
49
4
0
241,427
2
W
Olorun
10,467
805
24
2
0
198,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role