Player Matchup

Cabrakan
Cabrakan
Apache-Warchief
Cabrakan
Level 138
God Stats
3W - 0L
1,800 SR
Queue Stats
100W - 120L
1,480 Elo+
Party 3
Vulcan
Vulcan
Blade_W0lf24
Vulcan
Level 157
God Stats
2W - 1L
1,616 SR
Queue Stats
53W - 62L
1,503 Elo+
Party 3
Horus
Horus
SinisterA1195
Horus
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 76L
1,514 Elo+
Party 3
Raijin
Raijin
itachi1444
Raijin
Level 127
God Stats
1W - 2L
1,159 SR
Queue Stats
24W - 21L
1,521 Elo+
Party 3
Kukulkan
Kukulkan
leonotjohnny
Kukulkan
Level 86
God Stats
7W - 3L
1,634 SR
Queue Stats
240W - 242L
1,488 Elo+
Solo
Team Averages
Level 126
1,542 SR
1,501 Elo+

VS

Team Averages
Level 104
1,556 SR
1,497 Elo+
Thor
Thor
AloeVeraJuice
Thor
Level 76
God Stats
2W - 2L
1,375 SR
Queue Stats
186W - 165L
1,595 Elo+
Party 1
Jing Wei
Jing Wei
Captainninja198
Jing Wei
Level 106
God Stats
2W - 1L
1,902 SR
Queue Stats
88W - 97L
1,436 Elo+
Party 2
Rama
Rama
GoldenBits
Rama
Level 43
God Stats
4W - 1L
1,830 SR
Queue Stats
39W - 34L
1,535 Elo+
Party 1
Terra
Terra
PrJr25
Terra
Level 149
God Stats
11W - 12L
1,187 SR
Queue Stats
955W - 984L
1,526 Elo+
Solo
Tyr
Tyr
Turfninja21
Tyr
Level 145
God Stats
2W - 5L
1,488 SR
Queue Stats
329W - 318L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
20
8 / 4 / 21
12,902
717
19,035
40,551
66,529
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
20
10 / 1 / 17
14,288
794
24,487
9,613
6,320
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
3 / 3 / 16
12,521
696
7,987
27,442
46,587
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Raijin
itachi1444
Raijin
20
6 / 1 / 16
12,694
705
21,686
16,042
8,944
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
leonotjohnny
Kukulkan
20
4 / 4 / 16
12,479
693
27,102
17,546
10,723
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 7 / 2
12,068
670
17,268
19,117
10,879
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jing Wei
17
1 / 6 / 7
10,060
559
13,282
14,617
7,748
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
5 / 7 / 6
11,643
647
28,624
22,982
13,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Terra
PrJr25
Terra
19
1 / 3 / 11
11,369
632
17,274
24,774
49,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
1 / 8 / 5
9,935
552
10,444
25,939
43,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
44
31
Kills
13
13
Deaths
31
86
Assists
31
Player
Kills
Deaths
Assists
KDA
L
5
7
2
0.86
W
Cabrakan
8
4
21
4.63
W
Vulcan
10
1
17
18.5
L
Jing Wei
1
6
7
0.75
L
5
7
6
1.14
L
Terra
PrJr25
Terra
1
3
11
2.17
W
3
3
16
3.67
L
1
8
5
0.44
W
Raijin
itachi1444
Raijin
6
1
16
14
W
Kukulkan
leonotjohnny
Kukulkan
4
4
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,297
Damage
86,892
111,194
Taken
107,429
139,103
Mitigated
124,873
59,569
Healing
35,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,268
1,373
2,586
1,581
19,117
10,879
0
16,731
2,386
0
35,927
W
Cabrakan
19,035
1,843
2,044
14,760
40,551
66,529
1,048
5,594
34,487
25,464
0
W
Vulcan
24,487
12,460
1,835
1,868
9,613
6,320
2,038
1,156
8,301
55,450
0
L
Jing Wei
13,282
8,394
1,120
667
14,617
7,748
0
13,045
1,572
0
40,085
L
28,624
10,392
1,119
4,070
22,982
13,574
0
21,241
1,741
0
59,078
L
Terra
PrJr25
Terra
17,274
1,430
8,512
9,263
24,774
49,574
0
20,667
4,107
30,845
0
W
7,987
3,113
17,195
13,491
27,442
46,587
392
4,524
22,694
0
12,032
L
10,444
1,303
2,786
3,968
25,939
43,098
0
20,626
5,313
0
16,701
W
Raijin
itachi1444
Raijin
21,686
2,198
1,785
3,167
16,042
8,944
2,475
2,891
13,041
50,863
0
W
Kukulkan
leonotjohnny
Kukulkan
27,102
3,313
1,091
2,333
17,546
10,723
1,843
3,109
14,357
61,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,884
Gold Earned
55,075
205
Minions Killed
193
0
Camps Cleared
0
1,658,587
Distance Traveled
1,506,752
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
12,068
670
33
2
0
318,427
1
W
Cabrakan
12,902
717
10
1
0
296,699
0
W
Vulcan
14,288
794
68
4
0
379,900
0
L
Jing Wei
10,060
559
51
3
0
262,846
0
L
Rama
11,643
647
69
4
0
279,406
0
L
Terra
11,369
632
18
1
0
361,671
0
W
Horus
12,521
696
5
0
0
359,644
0
L
Tyr
9,935
552
22
1
0
284,402
0
W
Raijin
12,694
705
52
3
0
329,658
0
W
Kukulkan
12,479
693
70
4
0
292,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role