Player Matchup

Arachne
Arachne
Compti
Arachne
Level 59
God Stats
11W - 12L
1,675 SR
Queue Stats
379W - 340L
1,463 Elo+
Party 4
Khepri
Khepri
Jpageyy
Khepri
Level 67
God Stats
11W - 11L
1,510 SR
Queue Stats
552W - 487L
1,455 Elo+
Party 4
Ullr
Ullr
SmokinAces004741
Ullr
Level 34
God Stats
0W - 2L
1,264 SR
Queue Stats
29W - 63L
1,173 Elo+
Party 3
Bellona
Bellona
tlssmitealt
Bellona
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
57W - 51L
1,497 Elo+
Party 4
Nu Wa
Nu Wa
zZiAgG06
Nu Wa
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 45L
1,203 Elo+
Party 3
Team Averages
Level 39
1,490 SR
1,358 Elo+

VS

Team Averages
Level 67
1,618 SR
1,491 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
PorkyPineDerek
Yu Huang
Level 107
God Stats
7W - 4L
1,768 SR
Queue Stats
72W - 45L
1,546 Elo+
Party 1
Xbalanque
Xbalanque
ZaIvrd
Xbalanque
Level 89
God Stats
1W - 0L
1,834 SR
Queue Stats
68W - 45L
1,543 Elo+
Party 1
Hercules
Hercules
xXItsMrLokiXx
Hercules
Level 32
God Stats
4W - 3L
1,564 SR
Queue Stats
48W - 45L
1,462 Elo+
Party 2
Mercury
Mercury
xXitsmurf431Xx
Mercury
Level 79
God Stats
3W - 5L
1,425 SR
Queue Stats
180W - 242L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Compti
Arachne
20
9 / 6 / 9
15,566
502
18,456
38,247
25,407
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Khepri
Jpageyy
Khepri
19
0 / 2 / 10
13,777
444
9,649
24,271
41,994
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
2 / 7 / 3
13,258
428
10,132
31,136
16,564
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
tlssmitealt
Bellona
20
17 / 4 / 6
17,269
557
45,083
40,110
42,030
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Nu Wa
zZiAgG06
Nu Wa
20
5 / 8 / 9
15,077
486
24,109
27,320
13,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
20
4 / 3 / 13
15,808
510
15,844
30,568
51,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Yu Huang
20
6 / 0 / 14
16,472
531
40,948
16,971
9,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Xbalanque
ZaIvrd
Xbalanque
20
12 / 4 / 7
17,413
562
39,685
31,334
18,251
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
xXItsMrLokiXx
Hercules
20
0 / 12 / 10
13,868
447
7,227
38,963
39,192
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

18
5 / 14 / 7
14,071
454
12,543
31,428
15,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
78
33
Kills
27
27
Deaths
33
37
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
4
3
13
3.5
L
Arachne
Compti
Arachne
9
6
9
2.25
L
Khepri
Jpageyy
Khepri
0
2
10
2.5
W
Yu Huang
6
0
14
13
L
2
7
3
0.5
W
Xbalanque
ZaIvrd
Xbalanque
12
4
7
3.88
L
Bellona
tlssmitealt
Bellona
17
4
6
5
W
Hercules
xXItsMrLokiXx
Hercules
0
12
10
0.42
W
5
14
7
0.61
L
Nu Wa
zZiAgG06
Nu Wa
5
8
9
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,429
Damage
116,247
161,084
Taken
149,264
139,294
Mitigated
133,919
43,571
Healing
38,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
15,844
4,519
0
1,548
30,568
51,169
1,384
8,714
21,358
65,821
0
L
Arachne
Compti
Arachne
18,456
9,051
0
14,612
38,247
25,407
0
12,271
25,976
0
173,534
L
Khepri
Jpageyy
Khepri
9,649
784
1,370
8,482
24,271
41,994
15
8,963
15,308
67,077
0
W
Yu Huang
40,948
3,106
573
4,584
16,971
9,489
1,470
5,388
11,121
153,028
0
L
10,132
5,598
0
3,483
31,136
16,564
996
10,347
20,789
0
98,727
W
Xbalanque
ZaIvrd
Xbalanque
39,685
27,416
0
16,450
31,334
18,251
10,215
7,535
23,431
0
205,969
L
Bellona
tlssmitealt
Bellona
45,083
15,275
0
11,584
40,110
42,030
52
16,602
23,508
0
170,547
W
Hercules
xXItsMrLokiXx
Hercules
7,227
3,032
0
13,227
38,963
39,192
76
3,379
35,326
0
86,608
W
12,543
8,103
0
2,097
31,428
15,818
2,779
7,022
24,088
0
84,380
L
Nu Wa
zZiAgG06
Nu Wa
24,109
6,382
150
3,890
27,320
13,299
2,422
11,405
15,915
100,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,947
Gold Earned
77,632
775
Minions Killed
731
0
Camps Cleared
0
2,874,872
Distance Traveled
2,823,885
31
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
15,808
510
75
2
0
523,657
0
L
Arachne
15,566
502
195
6
0
665,343
6
L
Khepri
13,777
444
70
2
0
600,582
4
W
Yu Huang
16,472
531
217
7
0
594,200
6
L
Ullr
13,258
428
146
5
0
530,993
7
W
Xbalanque
17,413
562
220
7
0
566,797
5
L
Bellona
17,269
557
230
7
0
604,583
9
W
Hercules
13,868
447
129
4
0
572,953
0
W
Mercury
14,071
454
90
3
0
566,278
4
L
Nu Wa
15,077
486
134
4
0
473,371
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role