Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Masters
Cäde
Ah Muzen Cab
Masters
Level 157
God Stats
12W - 1L
1,905 SR
Queue Stats
99W - 29L
2,784 MMR
Party 1
Terra
Terra
Masters
MARCxWINGS
Terra
Masters
Level 159
God Stats
10W - 1L
1,786 SR
Queue Stats
81W - 30L
2,637 MMR
Party 1
Yu Huang
Yu Huang
Masters
Zombiecrusher789
Yu Huang
Masters
Level 156
God Stats
8W - 2L
1,830 SR
Queue Stats
128W - 58L
2,696 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 157
1,840 SR
2,706 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 150
1,750 SR
2,523 MMR
Morgan Le Fay
Morgan Le Fay
Grandmaster
Zeгo
Morgan Le Fay
Grandmaster
Level 143
God Stats
29W - 7L
1,995 SR
Queue Stats
157W - 54L
3,122 MMR
Solo
Geb
Geb
Diamond V
l Imperius l
Geb
Diamond V
Level 158
God Stats
15W - 16L
1,645 SR
Queue Stats
777W - 579L
2,169 MMR
Party 2
Chiron
Chiron
Diamond III
ll king95 ll
Chiron
Diamond III
Level 149
God Stats
1W - 2L
1,612 SR
Queue Stats
559W - 478L
2,279 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Cäde
Ah Muzen Cab
16
8 / 2 / 1
11,022
787
12,191
11,649
5,831
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Terra
14
2 / 0 / 7
10,716
765
6,761
15,330
19,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
1 / 1 / 7
9,922
709
14,459
9,371
4,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
SobekXing TianBastetAtlas

VS

Bans
ThothAresOdinHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Zeгo
Morgan Le Fay
13
2 / 3 / 1
9,323
666
11,881
10,725
5,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
0 / 3 / 2
8,287
592
6,286
14,974
17,007
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chiron
12
1 / 5 / 2
8,667
619
3,173
11,847
5,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
11
Kills
3
3
Deaths
11
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Cäde
Ah Muzen Cab
8
2
1
4.25
W
Terra
2
0
7
5.5
L
Morgan Le Fay
Zeгo
Morgan Le Fay
2
3
1
0.83
W
1
1
7
4.5
L
0
3
2
0.33
L
Chiron
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,411
Damage
21,340
36,350
Taken
37,546
29,690
Mitigated
28,096
17,086
Healing
4,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Cäde
Ah Muzen Cab
12,191
4,750
0
4,281
11,649
5,831
1,604
6,085
5,564
0
69,281
W
Terra
6,761
995
1,264
7,572
15,330
19,783
0
6,031
9,299
16,299
0
L
Morgan Le Fay
Zeгo
Morgan Le Fay
11,881
448
0
1,029
10,725
5,098
0
7,953
2,772
37,088
0
W
14,459
792
105
3,864
9,371
4,076
990
6,477
2,894
43,579
0
L
6,286
260
0
1,575
14,974
17,007
0
6,608
8,366
16,174
0
L
Chiron
3,173
695
586
1,598
11,847
5,991
0
6,800
5,042
0
24,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,660
Gold Earned
26,277
173
Minions Killed
149
9
Camps Cleared
3
869,562
Distance Traveled
718,067
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,022
787
92
7
3
298,512
1
W
Terra
10,716
765
7
1
1
314,924
0
L
Morgan Le Fay
9,323
666
48
3
2
272,408
3
W
Yu Huang
9,922
709
74
5
5
256,126
6
L
Geb
8,287
592
32
2
0
256,504
4
L
Chiron
8,667
619
69
5
1
189,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role