Player Matchup

Ra
Ra
CBuckshot
Ra
Level 38
God Stats
4W - 7L
1,213 SR
Queue Stats
165W - 138L
1,419 Elo+
Party 1
Danzaburou
Danzaburou
D4dlyfe
Danzaburou
Level 68
God Stats
2W - 3L
1,433 SR
Queue Stats
116W - 125L
1,375 Elo+
Party 1
Gilgamesh
Gilgamesh
ThePapaMuerte
Gilgamesh
Level 28
God Stats
0W - 1L
1,458 SR
Queue Stats
2W - 8L
1,457 Elo+
Party 1
Team Averages
Level 45
1,368 SR
1,417 Elo+

VS

Team Averages
Level 128
1,374 SR
1,375 Elo+
Cthulhu
Cthulhu
Bellonasocks
Cthulhu
Level 117
God Stats
6W - 12L
1,410 SR
Queue Stats
535W - 898L
1,332 Elo+
Party 2
Cupid
Cupid
InjectedLED187
Cupid
Level 152
God Stats
14W - 38L
1,213 SR
Queue Stats
471W - 808L
1,324 Elo+
Party 2
Discordia
Discordia
TooHaliarous4U
Discordia
Level 114
God Stats
5W - 2L
1,500 SR
Queue Stats
77W - 72L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 0
7,198
600
8,712
10,766
4,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
D4dlyfe
Danzaburou
11
0 / 1 / 1
7,526
627
8,589
10,341
5,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
ThePapaMuerte
Gilgamesh
10
0 / 1 / 1
6,676
556
1,805
8,456
6,250
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bellonasocks
Cthulhu
12
1 / 0 / 5
8,267
689
6,320
11,465
11,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 0 / 6
7,562
630
5,927
4,662
2,245
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
TooHaliarous4U
Discordia
14
5 / 1 / 1
8,478
707
11,681
8,137
3,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
1
Kills
7
7
Deaths
1
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Bellonasocks
Cthulhu
1
0
5
3.5
L
1
5
0
0.2
L
Danzaburou
D4dlyfe
Danzaburou
0
1
1
0.5
W
1
0
6
4
L
Gilgamesh
ThePapaMuerte
Gilgamesh
0
1
1
0.5
W
Discordia
TooHaliarous4U
Discordia
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,106
Damage
23,928
29,563
Taken
24,264
15,978
Mitigated
16,860
4,568
Healing
9,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Bellonasocks
Cthulhu
6,320
290
280
2,929
11,465
11,400
66
4,404
7,061
18,947
0
L
8,712
1,356
478
957
10,766
4,443
308
6,738
4,028
35,135
0
L
Danzaburou
D4dlyfe
Danzaburou
8,589
2,669
0
2,056
10,341
5,285
569
8,185
2,156
0
24,309
W
5,927
3,783
2,202
1,761
4,662
2,245
403
1,765
2,897
0
18,381
L
Gilgamesh
ThePapaMuerte
Gilgamesh
1,805
225
459
618
8,456
6,250
0
3,490
4,966
0
8,497
W
Discordia
TooHaliarous4U
Discordia
11,681
914
0
2,166
8,137
3,215
384
2,750
5,387
42,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,400
Gold Earned
24,307
118
Minions Killed
135
3
Camps Cleared
7
636,648
Distance Traveled
698,562
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,267
689
20
2
2
267,282
2
L
Ra
7,198
600
67
6
3
213,489
5
L
Danzaburou
7,526
627
39
3
0
202,512
2
W
Cupid
7,562
630
39
3
1
208,702
3
L
Gilgamesh
6,676
556
12
1
0
220,647
3
W
Discordia
8,478
707
76
6
4
222,578
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role