Player Matchup

Olorun
Olorun
 
Olorun
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Code Jefe
Jormungandr
Level 137
God Stats
0W - 4L
1,500 SR
Queue Stats
174W - 154L
1,559 Elo+
Party 1
Heimdallr
Heimdallr
Speci4lEffx
Heimdallr
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,650 Elo+
Solo
Sol
Sol
TIAOLOKOO
Sol
Level 160
God Stats
2W - 3L
1,302 SR
Queue Stats
496W - 471L
1,530 Elo+
Party 2
Anubis
Anubis
lMartenl
Anubis
Level 157
God Stats
2W - 4L
1,515 SR
Queue Stats
406W - 376L
1,571 Elo+
Party 1
Team Averages
Level 143
1,463 SR
1,562 Elo+

VS

Team Averages
Level 131
1,543 SR
1,524 Elo+
Shiva
Shiva
 
Shiva
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
 
Mulan
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Baw Sq
Chiron
Level 69
God Stats
1W - 1L
1,715 SR
Queue Stats
14W - 6L
1,531 Elo+
Party 3
Medusa
Medusa
Lancille
Medusa
Level 157
God Stats
4W - 3L
1,500 SR
Queue Stats
485W - 399L
1,509 Elo+
Solo
Tiamat
Tiamat
zuesslayer
Tiamat
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 56L
1,581 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
17
2 / 6 / 6
9,846
615
9,660
18,951
10,682
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
Code Jefe
Jormungandr
17
4 / 5 / 9
11,211
701
21,286
23,996
36,999
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
Speci4lEffx
Heimdallr
17
4 / 3 / 9
10,245
640
18,021
13,589
7,352
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
0 / 6 / 11
9,758
610
21,986
21,785
10,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
lMartenl
Anubis
18
3 / 6 / 7
10,588
662
15,248
18,569
11,532
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
17
1 / 3 / 17
11,510
719
9,750
21,599
26,803
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mulan
 
Mulan
18
4 / 4 / 10
10,959
685
15,463
31,804
31,884
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chiron
Baw Sq
Chiron
20
8 / 1 / 15
12,336
771
24,905
20,682
12,412
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
Lancille
Medusa
18
4 / 4 / 14
11,289
706
20,718
15,063
7,916
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tiamat
zuesslayer
Tiamat
20
8 / 3 / 15
12,354
772
17,022
15,000
11,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
96
13
Kills
25
26
Deaths
15
42
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
2
6
6
0.83
W
Shiva
 
Shiva
1
3
17
3.17
W
Mulan
 
Mulan
4
4
10
2.25
W
Chiron
Baw Sq
Chiron
8
1
15
15.5
L
Jormungandr
Code Jefe
Jormungandr
4
5
9
1.7
W
Medusa
Lancille
Medusa
4
4
14
2.75
L
Heimdallr
Speci4lEffx
Heimdallr
4
3
9
2.83
L
0
6
11
0.92
L
Anubis
lMartenl
Anubis
3
6
7
1.08
W
Tiamat
zuesslayer
Tiamat
8
3
15
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,201
Damage
87,858
96,890
Taken
104,148
77,069
Mitigated
90,852
29,870
Healing
52,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
9,660
5,797
3,249
4,032
18,951
10,682
1,126
3,990
14,961
21,278
0
W
Shiva
 
Shiva
9,750
728
1,522
3,685
21,599
26,803
886
13,224
8,375
655
15,997
W
Mulan
 
Mulan
15,463
1,374
3,176
13,892
31,804
31,884
627
18,927
12,877
0
31,462
W
Chiron
Baw Sq
Chiron
24,905
6,638
7,180
12,064
20,682
12,412
2,106
14,067
6,615
0
47,014
L
Jormungandr
Code Jefe
Jormungandr
21,286
2,430
2,730
2,644
23,996
36,999
180
5,447
18,549
35,385
0
W
Medusa
Lancille
Medusa
20,718
8,928
1,861
4,409
15,063
7,916
1,823
11,598
3,465
0
39,677
L
Heimdallr
Speci4lEffx
Heimdallr
18,021
7,034
819
1,636
13,589
7,352
384
2,979
10,610
0
31,589
L
21,986
9,690
1,794
6,116
21,785
10,504
641
1,962
19,823
39,757
0
L
Anubis
lMartenl
Anubis
15,248
447
2,796
4,054
18,569
11,532
351
2,738
15,831
34,735
0
W
Tiamat
zuesslayer
Tiamat
17,022
1,389
67
4,154
15,000
11,837
2,346
10,364
4,636
36,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,648
Gold Earned
58,448
207
Minions Killed
173
0
Camps Cleared
0
1,296,145
Distance Traveled
1,515,843
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,846
615
39
2
0
237,382
0
W
Shiva
11,510
719
14
1
0
232,612
0
W
Mulan
10,959
685
20
1
0
314,744
1
W
Chiron
12,336
771
49
3
0
314,057
0
L
Jormungandr
11,211
701
21
1
0
286,936
0
W
Medusa
11,289
706
34
2
0
342,792
0
L
Heimdallr
10,245
640
35
2
0
277,165
0
L
Sol
9,758
610
57
4
0
263,609
0
L
Anubis
10,588
662
55
3
0
231,053
1
W
Tiamat
12,354
772
56
4
0
311,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role