Player Matchup

Hera
Hera
Crindor
Hera
Level 41
God Stats
1W - 3L
1,501 SR
Queue Stats
65W - 61L
1,428 Elo+
Party 3
Jormungandr
Jormungandr
ElSharko23
Jormungandr
Level 65
God Stats
4W - 1L
1,500 SR
Queue Stats
54W - 45L
1,352 Elo+
Party 2
Ymir
Ymir
Killswitch3722
Ymir
Level 29
God Stats
20W - 14L
1,688 SR
Queue Stats
187W - 164L
1,392 Elo+
Party 2
Artemis
Artemis
PipilasHardy
Artemis
Level 160
God Stats
4W - 1L
1,290 SR
Queue Stats
385W - 382L
1,445 Elo+
Party 2
Thanatos
Thanatos
StillSimpin
Thanatos
Level 109
God Stats
11W - 6L
1,690 SR
Queue Stats
224W - 197L
1,414 Elo+
Party 3
Team Averages
Level 81
1,534 SR
1,406 Elo+

VS

Team Averages
Level 75
1,456 SR
1,346 Elo+
Bellona
Bellona
MatteoA357
Bellona
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 69L
1,394 Elo+
Solo
Cernunnos
Cernunnos
Mr_Somebody-_-
Cernunnos
Level 62
God Stats
6W - 13L
1,440 SR
Queue Stats
97W - 126L
1,361 Elo+
Party 1
Atlas
Atlas
OVERLORD_KAI_420
Atlas
Level 66
God Stats
14W - 23L
1,441 SR
Queue Stats
203W - 276L
1,346 Elo+
Party 1
Tiamat
Tiamat
gigatron356
Tiamat
Level 89
God Stats
33W - 30L
1,397 SR
Queue Stats
263W - 318L
1,322 Elo+
Party 1
Hel
Hel
gigatron357
Hel
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,310 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Crindor
Hera
15
9 / 3 / 5
9,271
579
11,323
7,427
3,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
ElSharko23
Jormungandr
12
1 / 2 / 1
7,942
496
5,739
8,744
8,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 1 / 3
7,975
498
4,431
10,481
8,228
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Artemis
PipilasHardy
Artemis
14
6 / 0 / 2
8,048
503
11,801
11,416
5,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
StillSimpin
Thanatos
13
5 / 3 / 4
8,307
519
5,377
10,220
4,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MatteoA357
Bellona
13
2 / 4 / 1
7,812
488
6,283
13,113
11,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cernunnos
Mr_Somebody-_-
Cernunnos
12
0 / 4 / 0
6,780
424
5,602
10,803
3,943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
1 / 3 / 0
6,817
426
6,101
13,984
11,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
10
3 / 5 / 0
7,066
442
3,676
11,518
6,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 7 / 1
7,212
451
3,298
10,109
3,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
23
Kills
7
9
Deaths
23
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hera
Crindor
Hera
9
3
5
3.83
W
Jormungandr
ElSharko23
Jormungandr
1
2
1
0.75
W
2
1
3
3.5
L
Bellona
MatteoA357
Bellona
2
4
1
0.63
L
Cernunnos
Mr_Somebody-_-
Cernunnos
0
4
0
0
L
1
3
0
0.33
W
Artemis
PipilasHardy
Artemis
6
0
2
7
W
Thanatos
StillSimpin
Thanatos
5
3
4
2.33
L
Tiamat
3
5
0
0.6
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,671
Damage
24,960
48,288
Taken
59,527
29,475
Mitigated
37,415
21,964
Healing
9,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
Crindor
Hera
11,323
3,703
0
250
7,427
3,166
994
4,260
3,167
69,144
0
W
Jormungandr
ElSharko23
Jormungandr
5,739
3,291
0
2,010
8,744
8,437
694
171
8,573
51,247
0
W
4,431
1,459
2,279
2,805
10,481
8,228
232
3,122
7,359
30,816
0
L
Bellona
MatteoA357
Bellona
6,283
2,079
0
2,846
13,113
11,882
0
6,443
6,670
0
45,690
L
Cernunnos
Mr_Somebody-_-
Cernunnos
5,602
2,873
0
1,703
10,803
3,943
376
2,051
8,752
0
50,284
L
6,101
3,284
0
854
13,984
11,495
150
3,127
10,857
26,818
0
W
Artemis
PipilasHardy
Artemis
11,801
6,669
0
5,098
11,416
5,241
664
2,979
8,437
0
59,220
W
Thanatos
StillSimpin
Thanatos
5,377
1,684
0
9,522
10,220
4,403
0
2,852
7,368
0
48,407
L
Tiamat
3,676
766
0
2,997
11,518
6,384
0
5,228
6,290
36,843
0
L
3,298
200
28
1,333
10,109
3,711
585
4,644
5,465
41,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,543
Gold Earned
35,687
404
Minions Killed
368
0
Camps Cleared
0
1,438,805
Distance Traveled
1,262,587
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,271
579
97
6
0
307,566
3
W
Jormungandr
7,942
496
100
6
0
268,111
1
W
Ymir
7,975
498
56
4
0
271,279
1
L
Bellona
7,812
488
86
5
0
268,918
2
L
Cernunnos
6,780
424
100
6
0
233,426
2
L
Atlas
6,817
426
33
2
0
248,469
0
W
Artemis
8,048
503
70
4
0
283,278
2
W
Thanatos
8,307
519
81
5
0
308,571
0
L
Tiamat
7,066
442
67
4
0
268,810
0
L
Hel
7,212
451
82
5
0
242,964
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role