Player Matchup

Horus
Horus
EquinoxxLunar
Horus
Level 37
God Stats
11W - 5L
1,725 SR
Queue Stats
16W - 25L
1,586 Elo+
Party 1
Danzaburou
Danzaburou
LilGooey
Danzaburou
Level 25
God Stats
2W - 5L
1,429 SR
Queue Stats
4W - 19L
1,398 Elo+
Party 1
Bacchus
Bacchus
Tututata
Bacchus
Level 144
God Stats
19W - 29L
1,430 SR
Queue Stats
645W - 892L
1,511 Elo+
Solo
Team Averages
Level 69
1,528 SR
1,498 Elo+

VS

Team Averages
Level 80
1,525 SR
1,544 Elo+
Apollo
Apollo
StripedPajamaBoy
Apollo
Level 80
God Stats
7W - 8L
1,508 SR
Queue Stats
334W - 248L
1,672 Elo+
Party 2
Tyr
Tyr
wellfire69162
Tyr
Level 88
God Stats
13W - 12L
1,471 SR
Queue Stats
496W - 344L
1,622 Elo+
Party 2
Poseidon
Poseidon
xX1ivan1Xx
Poseidon
Level 71
God Stats
3W - 1L
1,596 SR
Queue Stats
5W - 5L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 5
9,224
710
4,262
18,666
19,023
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
LilGooey
Danzaburou
13
2 / 8 / 4
8,835
680
10,746
14,551
7,007
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Tututata
Bacchus
12
2 / 5 / 2
7,970
613
10,692
14,387
10,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 9
10,658
820
15,735
9,785
4,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
7 / 2 / 9
10,432
802
10,912
14,248
10,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
xX1ivan1Xx
Poseidon
13
3 / 5 / 10
9,405
723
13,279
10,343
3,530
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
46
7
Kills
18
18
Deaths
8
11
Assists
28
Player
Kills
Deaths
Assists
KDA
L
3
5
5
1.1
L
Danzaburou
LilGooey
Danzaburou
2
8
4
0.5
W
8
1
9
12.5
L
Bacchus
Tututata
Bacchus
2
5
2
0.6
W
7
2
9
5.75
W
Poseidon
xX1ivan1Xx
Poseidon
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,700
Damage
39,926
47,604
Taken
34,376
36,846
Mitigated
18,697
9,647
Healing
8,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,262
2,067
2,846
4,771
18,666
19,023
0
3,513
14,851
0
11,828
L
Danzaburou
LilGooey
Danzaburou
10,746
4,352
0
668
14,551
7,007
48
5,721
8,576
0
30,145
W
15,735
9,571
0
3,204
9,785
4,249
1,754
2,827
6,958
0
52,201
L
Bacchus
Tututata
Bacchus
10,692
635
0
1,362
14,387
10,816
0
4,240
10,002
32,371
0
W
10,912
2,665
0
4,265
14,248
10,918
105
3,839
10,409
0
27,551
W
Poseidon
xX1ivan1Xx
Poseidon
13,279
1,824
0
597
10,343
3,530
813
4,366
5,977
41,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,029
Gold Earned
30,495
113
Minions Killed
165
2
Camps Cleared
9
665,746
Distance Traveled
694,501
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,224
710
21
2
0
237,080
6
L
Danzaburou
8,835
680
49
4
0
182,176
4
W
Apollo
10,658
820
69
5
4
219,202
4
L
Bacchus
7,970
613
43
3
2
246,490
6
W
Tyr
10,432
802
33
3
3
282,156
3
W
Poseidon
9,405
723
63
5
2
193,143
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role