Player Matchup

Tyr
Tyr
APLEmilk005
Tyr
Level 61
God Stats
7W - 21L
1,715 SR
Queue Stats
274W - 425L
1,262 Elo+
Party 1
Jing Wei
Jing Wei
Alebs
Jing Wei
Level 27
God Stats
11W - 27L
1,330 SR
Queue Stats
235W - 400L
1,226 Elo+
Party 1
Baron Samedi
Baron Samedi
totable877
Baron Samedi
Level 64
God Stats
7W - 5L
1,509 SR
Queue Stats
22W - 35L
1,270 Elo+
Solo
Team Averages
Level 51
1,518 SR
1,253 Elo+

VS

Team Averages
Level 43
1,472 SR
1,295 Elo+
Apollo
Apollo
Savagemoments247
Apollo
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 34L
1,193 Elo+
Party 2
Ymir
Ymir
kgarin033
Ymir
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Tiamat
Tiamat
xmchlupgraded
Tiamat
Level 105
God Stats
0W - 2L
1,417 SR
Queue Stats
16W - 35L
1,193 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 12
8,567
779
6,531
8,626
4,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
Alebs
Jing Wei
14
7 / 0 / 11
9,286
844
12,029
8,724
3,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
totable877
Baron Samedi
14
8 / 0 / 10
9,229
839
9,988
8,117
3,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 9 / 0
6,279
571
6,385
13,132
4,609
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
10
0 / 3 / 0
6,797
618
1,851
11,730
10,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 7 / 0
6,205
564
9,683
11,085
5,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
0
19
Kills
0
0
Deaths
19
33
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
0
12
10
W
Jing Wei
Alebs
Jing Wei
7
0
11
12.5
L
0
9
0
0
L
Ymir
0
3
0
0
W
Baron Samedi
totable877
Baron Samedi
8
0
10
13
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,548
Damage
17,919
25,467
Taken
35,947
11,354
Mitigated
20,982
7,950
Healing
1,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,531
2,032
0
1,783
8,626
4,418
540
4,124
4,134
0
26,787
W
Jing Wei
Alebs
Jing Wei
12,029
11,349
0
1,750
8,724
3,467
817
2,663
5,693
0
27,846
L
6,385
5,020
0
474
13,132
4,609
0
4,705
8,427
0
14,385
L
Ymir
1,851
223
0
420
11,730
10,669
0
3,135
8,595
9,054
0
W
Baron Samedi
totable877
Baron Samedi
9,988
1,517
791
3,626
8,117
3,469
960
4,441
3,202
30,239
0
L
9,683
454
0
470
11,085
5,704
0
2,468
8,617
16,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,082
Gold Earned
19,281
113
Minions Killed
47
7
Camps Cleared
1
642,892
Distance Traveled
554,098
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,567
779
31
3
4
220,308
1
W
Jing Wei
9,286
844
29
3
2
226,182
0
L
Apollo
6,279
571
21
2
0
159,584
0
L
Ymir
6,797
618
12
1
0
208,833
1
W
Baron Samedi
9,229
839
53
5
1
196,402
1
L
Tiamat
6,205
564
14
1
1
185,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role