Player Matchup

Geb
Geb
CPT Bones 4770
Geb
Level 104
God Stats
2W - 1L
1,701 SR
Queue Stats
228W - 201L
1,532 Elo+
Party 2
Amaterasu
Amaterasu
DaShxdowz
Amaterasu
Level 88
God Stats
5W - 3L
1,665 SR
Queue Stats
252W - 227L
1,515 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
IIJokstrII
Ah Muzen Cab
Level 121
God Stats
12W - 13L
1,550 SR
Queue Stats
512W - 506L
1,519 Elo+
Party 2
Hou Yi
Hou Yi
IronxSide69
Hou Yi
Level 43
God Stats
0W - 1L
1,690 SR
Queue Stats
40W - 36L
1,476 Elo+
Party 2
Shiva
Shiva
Laid2Rest907
Shiva
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 68L
1,383 Elo+
Solo
Team Averages
Level 79
1,621 SR
1,485 Elo+

VS

Team Averages
Level 117
1,535 SR
1,550 Elo+
Raijin
Raijin
GMaxamilli
Raijin
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
392W - 325L
1,550 Elo+
Party 3
Pele
Pele
Ghilllied
Pele
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
TruDemiGod
Baron Samedi
Level 125
God Stats
171W - 120L
1,609 SR
Queue Stats
304W - 249L
1,532 Elo+
Party 3
Izanami
Izanami
ahGoaT__
Izanami
Level 143
God Stats
1W - 0L
1,528 SR
Queue Stats
7W - 4L
1,627 Elo+
Party 1
Tyr
Tyr
otgmikell
Tyr
Level 142
God Stats
18W - 14L
1,536 SR
Queue Stats
742W - 656L
1,543 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 6
10,506
420
13,644
20,396
21,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Amaterasu
DaShxdowz
Amaterasu
20
5 / 3 / 7
12,711
508
15,293
22,210
18,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ah Muzen Cab
IIJokstrII
Ah Muzen Cab
18
7 / 6 / 2
11,993
480
20,016
20,196
10,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
18
2 / 5 / 5
11,763
471
16,815
20,270
9,526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 4 / 2
8,705
348
6,019
13,092
10,181
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
GMaxamilli
Raijin
20
4 / 5 / 7
12,142
486
12,360
20,119
9,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Pele
1
0 / 0 / 0
4,878
195
0
0
0
Baron Samedi
TruDemiGod
Baron Samedi
20
10 / 5 / 9
13,933
557
18,570
28,275
29,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
ahGoaT__
Izanami
20
6 / 4 / 3
13,921
557
16,169
23,125
13,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
3 / 2 / 11
12,602
504
17,026
26,905
42,603
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
53
16
Kills
23
24
Deaths
16
22
Assists
30
Player
Kills
Deaths
Assists
KDA
L
2
6
6
0.83
L
Amaterasu
DaShxdowz
Amaterasu
5
3
7
2.83
W
Raijin
GMaxamilli
Raijin
4
5
7
1.5
W
Pele
0
0
0
0
L
Ah Muzen Cab
IIJokstrII
Ah Muzen Cab
7
6
2
1.33
L
Hou Yi
2
5
5
0.9
L
0
4
2
0.25
W
Baron Samedi
TruDemiGod
Baron Samedi
10
5
9
2.9
W
Izanami
ahGoaT__
Izanami
6
4
3
1.88
W
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,787
Damage
64,125
96,164
Taken
98,424
70,664
Mitigated
95,057
20,155
Healing
35,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,644
1,293
0
3,030
20,396
21,862
0
7,185
13,211
38,802
0
L
Amaterasu
DaShxdowz
Amaterasu
15,293
5,777
0
1,952
22,210
18,334
0
6,261
15,949
0
128,095
W
Raijin
GMaxamilli
Raijin
12,360
1,836
0
0
20,119
9,282
294
1,506
18,613
115,377
0
W
Pele
0
0
0
0
0
0
0
0
0
0
0
L
Ah Muzen Cab
IIJokstrII
Ah Muzen Cab
20,016
6,973
0
4,961
20,196
10,761
0
12,281
7,915
0
125,038
L
Hou Yi
16,815
9,475
0
7,273
20,270
9,526
1,386
3,413
16,857
0
99,954
L
6,019
1,704
266
2,673
13,092
10,181
0
1,790
11,302
0
38,724
W
Baron Samedi
TruDemiGod
Baron Samedi
18,570
405
4,983
14,085
28,275
29,452
762
5,368
22,907
74,818
0
W
Izanami
ahGoaT__
Izanami
16,169
10,707
0
9,134
23,125
13,720
558
2,720
20,405
0
141,011
W
17,026
2,340
0
7,642
26,905
42,603
1,241
4,050
22,855
0
94,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,678
Gold Earned
57,476
598
Minions Killed
642
0
Camps Cleared
0
2,020,439
Distance Traveled
1,790,362
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,506
420
52
2
0
469,382
6
L
Amaterasu
12,711
508
170
7
0
531,801
0
W
Raijin
12,142
486
158
6
0
436,199
1
W
Pele
4,878
195
0
0
0
0
0
L
Ah Muzen Cab
11,993
480
174
7
0
408,053
4
L
Hou Yi
11,763
471
138
6
0
394,810
4
L
Shiva
8,705
348
64
3
0
216,393
0
W
Baron Samedi
13,933
557
92
4
0
436,343
1
W
Izanami
13,921
557
226
9
0
443,218
2
W
Tyr
12,602
504
166
7
0
474,602
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role