Player Matchup

Erlang Shen
Erlang Shen
DerLuke
Erlang Shen
Level 83
God Stats
9W - 6L
1,520 SR
Queue Stats
231W - 232L
1,487 Elo+
Party 3
Sobek
Sobek
Niligh0st
Sobek
Level 45
God Stats
3W - 4L
1,480 SR
Queue Stats
57W - 67L
1,499 Elo+
Party 3
Yu Huang
Yu Huang
Zhenbang111
Yu Huang
Level 43
God Stats
6W - 2L
1,838 SR
Queue Stats
76W - 78L
1,452 Elo+
Party 1
Bellona
Bellona
leopo02
Bellona
Level 30
God Stats
2W - 2L
1,618 SR
Queue Stats
11W - 20L
1,426 Elo+
Solo
Awilix
Awilix
我要把你们全拖下水
Awilix
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
81W - 87L
1,448 Elo+
Party 1
Team Averages
Level 50
1,591 SR
1,462 Elo+

VS

Team Averages
Level 50
1,519 SR
1,462 Elo+
Baron Samedi
Baron Samedi
Givalot
Baron Samedi
Level 32
God Stats
4W - 5L
1,681 SR
Queue Stats
15W - 18L
1,702 Elo+
Solo
Horus
Horus
KronosBR
Horus
Level 67
God Stats
1W - 1L
1,732 SR
Queue Stats
58W - 55L
1,443 Elo+
Party 2
Danzaburou
Danzaburou
RobotMaidas23
Danzaburou
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 124L
1,264 Elo+
Solo
Cliodhna
Cliodhna
Vangioni
Cliodhna
Level 86
God Stats
0W - 3L
1,179 SR
Queue Stats
127W - 130L
1,497 Elo+
Party 2
He Bo
He Bo
tiramisu52
He Bo
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 64L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DerLuke
Erlang Shen
20
7 / 3 / 6
13,880
578
20,794
24,020
19,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sobek
Niligh0st
Sobek
16
1 / 0 / 14
11,243
468
4,569
17,698
22,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yu Huang
Zhenbang111
Yu Huang
19
8 / 2 / 7
12,898
537
18,912
13,123
6,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
leopo02
Bellona
19
7 / 3 / 6
12,625
526
17,093
22,689
19,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
8 / 3 / 10
12,519
522
15,842
20,630
10,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Givalot
Baron Samedi
14
1 / 9 / 4
9,278
387
12,499
20,146
11,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
KronosBR
Horus
15
0 / 2 / 5
10,256
427
4,592
20,567
21,095
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
RobotMaidas23
Danzaburou
15
0 / 9 / 2
9,704
404
6,775
22,669
9,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
Vangioni
Cliodhna
18
4 / 5 / 2
12,023
501
19,241
27,257
16,823
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
19
6 / 6 / 3
11,885
495
9,954
19,125
7,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
27
31
Kills
11
11
Deaths
31
43
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
DerLuke
Erlang Shen
7
3
6
3.33
L
Baron Samedi
Givalot
Baron Samedi
1
9
4
0.33
L
Horus
KronosBR
Horus
0
2
5
1.25
W
Sobek
Niligh0st
Sobek
1
0
14
8
L
Danzaburou
RobotMaidas23
Danzaburou
0
9
2
0.11
L
Cliodhna
Vangioni
Cliodhna
4
5
2
1
W
Yu Huang
Zhenbang111
Yu Huang
8
2
7
5.75
W
Bellona
leopo02
Bellona
7
3
6
3.33
L
He Bo
6
6
3
1.25
W
8
3
10
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,210
Damage
53,061
98,160
Taken
109,764
77,806
Mitigated
66,104
26,598
Healing
33,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
DerLuke
Erlang Shen
20,794
11,993
0
11,416
24,020
19,045
672
4,041
19,979
0
119,083
L
Baron Samedi
Givalot
Baron Samedi
12,499
1,326
676
4,091
20,146
11,025
0
8,868
11,278
61,196
0
L
Horus
KronosBR
Horus
4,592
2,025
4,360
4,559
20,567
21,095
74
4,723
15,844
0
38,182
W
Sobek
Niligh0st
Sobek
4,569
565
0
4,249
17,698
22,960
512
4,738
12,960
30,770
0
L
Danzaburou
RobotMaidas23
Danzaburou
6,775
3,518
0
5,405
22,669
9,714
768
2,183
20,486
0
80,228
L
Cliodhna
Vangioni
Cliodhna
19,241
4,216
0
8,828
27,257
16,823
0
3,295
23,962
0
97,783
W
Yu Huang
Zhenbang111
Yu Huang
18,912
1,696
0
855
13,123
6,620
2,805
4,999
8,124
111,862
0
W
Bellona
leopo02
Bellona
17,093
7,372
0
9,003
22,689
19,014
3,312
5,405
17,284
0
111,840
L
He Bo
9,954
1,322
0
6,040
19,125
7,447
0
4,412
14,713
102,457
0
W
15,842
8,343
0
1,075
20,630
10,167
0
4,137
16,493
0
117,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,165
Gold Earned
53,146
693
Minions Killed
570
0
Camps Cleared
0
2,331,292
Distance Traveled
2,139,390
16
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
13,880
578
185
8
0
497,141
5
L
Baron Samedi
9,278
387
81
3
0
383,597
9
L
Horus
10,256
427
55
2
0
450,200
1
W
Sobek
11,243
468
37
2
0
462,355
0
L
Danzaburou
9,704
404
124
5
0
381,808
7
L
Cliodhna
12,023
501
169
7
0
456,582
4
W
Yu Huang
12,898
537
180
8
0
433,104
2
W
Bellona
12,625
526
149
6
0
450,489
8
L
He Bo
11,885
495
141
6
0
467,203
3
W
Awilix
12,519
522
142
6
0
488,203
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role