Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Rhalmuk
Geb
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 76L
1,264 Elo+
Solo
Gilgamesh
Gilgamesh
Skermer
Gilgamesh
Level 101
God Stats
4W - 4L
1,315 SR
Queue Stats
371W - 333L
1,529 Elo+
Party 1
Artio
Artio
YUNGLOAFS
Artio
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 58L
1,454 Elo+
Party 1
Olorun
Olorun
ZRaptorX99
Olorun
Level 85
God Stats
2W - 1L
1,044 SR
Queue Stats
102W - 87L
1,441 Elo+
Solo
Team Averages
Level 75
1,372 SR
1,438 Elo+

VS

Team Averages
Level 109
1,461 SR
1,482 Elo+
Olorun
Olorun
 
Olorun
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
CeklaRepa
Heimdallr
Level 106
God Stats
4W - 3L
1,538 SR
Queue Stats
398W - 418L
1,455 Elo+
Solo
Merlin
Merlin
DieII
Merlin
Level 119
God Stats
1W - 3L
1,268 SR
Queue Stats
197W - 206L
1,493 Elo+
Party 2
Ne Zha
Ne Zha
TheBlast13
Ne Zha
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
215W - 232L
1,501 Elo+
Party 2
Mercury
Mercury
sswsspg
Mercury
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 229L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
20
10 / 2 / 16
13,360
891
23,541
15,793
9,328
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Geb
17
1 / 3 / 16
10,594
706
8,624
21,902
24,632
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
Skermer
Gilgamesh
20
15 / 6 / 14
12,904
860
23,748
26,540
29,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Artio
YUNGLOAFS
Artio
18
3 / 4 / 19
11,099
740
7,467
27,308
39,145
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
ZRaptorX99
Olorun
18
4 / 4 / 20
11,282
752
8,621
19,320
19,744
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
18
3 / 5 / 11
10,657
710
13,213
17,038
9,228
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
CeklaRepa
Heimdallr
16
3 / 7 / 10
9,968
665
17,900
18,438
9,605
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
DieII
Merlin
20
5 / 4 / 11
12,047
803
33,914
11,633
6,403
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
TheBlast13
Ne Zha
16
2 / 8 / 9
9,659
644
16,397
17,221
8,410
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mercury
sswsspg
Mercury
17
6 / 9 / 6
11,479
765
6,130
16,158
7,951
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
66
33
Kills
19
19
Deaths
33
85
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
10
2
16
9
L
Olorun
 
Olorun
3
5
11
1.7
L
Heimdallr
CeklaRepa
Heimdallr
3
7
10
1.14
L
Merlin
DieII
Merlin
5
4
11
2.63
W
Geb
1
3
16
3
W
Gilgamesh
Skermer
Gilgamesh
15
6
14
3.67
L
Ne Zha
TheBlast13
Ne Zha
2
8
9
0.81
W
Artio
YUNGLOAFS
Artio
3
4
19
3.13
W
Olorun
ZRaptorX99
Olorun
4
4
20
3.5
L
Mercury
sswsspg
Mercury
6
9
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,001
Damage
87,554
110,863
Taken
80,488
122,769
Mitigated
41,597
38,394
Healing
22,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
23,541
2,457
3,432
4,777
15,793
9,328
2,900
6,716
9,077
63,362
0
L
Olorun
 
Olorun
13,213
7,142
4,495
5,677
17,038
9,228
1,056
9,897
7,141
25,763
0
L
Heimdallr
CeklaRepa
Heimdallr
17,900
7,277
1,218
3,061
18,438
9,605
0
11,599
6,839
0
28,482
L
Merlin
DieII
Merlin
33,914
2,277
822
476
11,633
6,403
530
6,277
5,356
66,334
0
W
Geb
8,624
85
986
5,382
21,902
24,632
736
9,585
12,317
12,318
0
W
Gilgamesh
Skermer
Gilgamesh
23,748
8,241
2,396
4,843
26,540
29,920
2,018
8,059
18,481
0
41,616
L
Ne Zha
TheBlast13
Ne Zha
16,397
7,312
1,686
2,725
17,221
8,410
0
10,757
6,464
0
23,960
W
Artio
YUNGLOAFS
Artio
7,467
643
3,234
3,731
27,308
39,145
904
13,346
13,962
16,728
0
W
Olorun
ZRaptorX99
Olorun
8,621
5,703
5,272
4,341
19,320
19,744
3,974
9,421
9,899
20,197
0
L
Mercury
sswsspg
Mercury
6,130
3,402
853
1,172
16,158
7,951
0
9,723
6,435
0
9,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,239
Gold Earned
53,810
157
Minions Killed
139
0
Camps Cleared
0
1,509,264
Distance Traveled
1,086,922
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
13,360
891
77
5
0
307,329
1
L
Olorun
10,657
710
33
2
0
212,699
0
L
Heimdallr
9,968
665
11
1
0
195,951
0
L
Merlin
12,047
803
77
5
0
231,153
0
W
Geb
10,594
706
5
0
0
307,915
0
W
Gilgamesh
12,904
860
30
2
0
266,889
0
L
Ne Zha
9,659
644
12
1
0
219,606
0
W
Artio
11,099
740
15
1
0
369,355
1
W
Olorun
11,282
752
30
2
0
257,776
0
L
Mercury
11,479
765
6
0
0
227,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role