Player Matchup

Eset
Eset
Donny201
Eset
Level 78
God Stats
1W - 2L
1,500 SR
Queue Stats
97W - 133L
1,404 Elo+
Party 2
Merlin
Merlin
Foosinie
Merlin
Level 83
God Stats
30W - 37L
1,489 SR
Queue Stats
141W - 195L
1,366 Elo+
Party 2
Bellona
Bellona
Mapache Mx
Bellona
Level 70
God Stats
12W - 25L
1,302 SR
Queue Stats
91W - 139L
1,363 Elo+
Party 2
Arachne
Arachne
Tok LuidmiMX
Arachne
Level 61
God Stats
8W - 23L
1,346 SR
Queue Stats
10W - 32L
1,306 Elo+
Party 2
Artemis
Artemis
mashingun53
Artemis
Level 69
God Stats
27W - 23L
1,644 SR
Queue Stats
83W - 131L
1,379 Elo+
Party 2
Team Averages
Level 72
1,456 SR
1,364 Elo+

VS

Team Averages
Level 121
1,408 SR
1,480 Elo+
Danzaburou
Danzaburou
AlejoMT1
Danzaburou
Level 115
God Stats
3W - 5L
1,558 SR
Queue Stats
8W - 14L
1,363 Elo+
Solo
Eset
Eset
E_Pluribuz_Unum
Eset
Level 157
God Stats
1W - 1L
1,214 SR
Queue Stats
87W - 76L
1,466 Elo+
Solo
Jormungandr
Jormungandr
Garvedo
Jormungandr
Level 109
God Stats
19W - 8L
1,821 SR
Queue Stats
144W - 132L
1,556 Elo+
Party 1
Camazotz
Camazotz
JDTF2551
Camazotz
Level 99
God Stats
1W - 2L
1,222 SR
Queue Stats
12W - 6L
1,496 Elo+
Party 1
Ymir
Ymir
josePolitoc
Ymir
Level 126
God Stats
2W - 2L
1,226 SR
Queue Stats
74W - 72L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
14
1 / 3 / 7
9,916
472
8,196
12,954
17,231
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Merlin
Foosinie
Merlin
15
5 / 6 / 2
9,682
461
12,816
11,759
5,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
Mapache Mx
Bellona
15
1 / 3 / 1
9,030
430
6,264
14,737
13,273
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
Tok LuidmiMX
Arachne
14
1 / 5 / 4
8,710
415
9,082
19,803
8,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Artemis
mashingun53
Artemis
14
3 / 3 / 0
8,950
426
5,564
12,488
5,616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AlejoMT1
Danzaburou
18
3 / 2 / 1
11,408
543
9,159
13,242
6,578
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
5 / 2 / 7
11,104
529
11,722
15,184
6,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
Garvedo
Jormungandr
18
7 / 2 / 3
12,215
582
17,959
14,114
15,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Camazotz
JDTF2551
Camazotz
16
4 / 2 / 6
10,588
504
8,400
22,494
16,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 4 / 11
9,876
470
6,576
17,387
16,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
48
11
Kills
20
20
Deaths
12
14
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AlejoMT1
Danzaburou
3
2
1
1.75
L
Eset
1
3
7
1.5
W
5
2
7
4.25
L
Merlin
Foosinie
Merlin
5
6
2
1
W
Jormungandr
Garvedo
Jormungandr
7
2
3
4.25
W
Camazotz
JDTF2551
Camazotz
4
2
6
3.5
L
Bellona
Mapache Mx
Bellona
1
3
1
0.5
L
Arachne
Tok LuidmiMX
Arachne
1
5
4
0.6
W
1
4
11
1.63
L
Artemis
mashingun53
Artemis
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,922
Damage
53,816
71,741
Taken
82,421
50,042
Mitigated
62,252
14,585
Healing
27,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AlejoMT1
Danzaburou
9,159
4,234
0
5,883
13,242
6,578
4,260
2,590
10,652
0
96,638
L
Eset
8,196
993
2,050
3,566
12,954
17,231
182
6,602
6,352
32,867
0
W
11,722
889
877
5,157
15,184
6,796
0
5,615
9,185
100,130
0
L
Merlin
Foosinie
Merlin
12,816
446
0
859
11,759
5,580
0
8,266
3,493
58,139
0
W
Jormungandr
Garvedo
Jormungandr
17,959
7,245
0
750
14,114
15,834
828
2,312
11,726
101,313
0
W
Camazotz
JDTF2551
Camazotz
8,400
2,153
0
11,587
22,494
16,478
56
5,295
16,767
0
73,350
L
Bellona
Mapache Mx
Bellona
6,264
1,302
0
1,938
14,737
13,273
462
9,623
5,114
0
62,606
L
Arachne
Tok LuidmiMX
Arachne
9,082
7,268
0
3,097
19,803
8,342
0
9,079
10,724
0
73,866
W
6,576
1,056
0
2,815
17,387
16,566
143
5,529
10,204
31,000
0
L
Artemis
mashingun53
Artemis
5,564
2,261
0
3,075
12,488
5,616
214
2,687
9,801
0
55,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,288
Gold Earned
55,191
441
Minions Killed
640
0
Camps Cleared
0
1,934,477
Distance Traveled
1,922,688
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,408
543
151
7
0
365,756
2
L
Eset
9,916
472
37
2
0
379,223
7
W
Eset
11,104
529
179
9
0
402,890
5
L
Merlin
9,682
461
96
5
0
334,736
5
W
Jormungandr
12,215
582
193
9
0
358,525
7
W
Camazotz
10,588
504
84
4
0
441,028
0
L
Bellona
9,030
430
113
5
0
415,709
2
L
Arachne
8,710
415
98
5
0
463,336
1
W
Ymir
9,876
470
33
2
0
354,489
7
L
Artemis
8,950
426
97
5
0
341,473
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role