Player Matchup

Freya
Freya
Bojanglezz856
Freya
Level 56
God Stats
1W - 2L
1,368 SR
Queue Stats
6W - 21L
1,335 Elo+
Party 1
Cupid
Cupid
Equinozio
Cupid
Level 69
God Stats
0W - 3L
1,500 SR
Queue Stats
70W - 142L
1,346 Elo+
Party 1
Ares
Ares
SnoKitty
Ares
Level 127
God Stats
25W - 21L
1,502 SR
Queue Stats
569W - 566L
1,331 Elo+
Solo
Team Averages
Level 84
1,457 SR
1,337 Elo+

VS

Team Averages
Level 61
1,348 SR
1,290 Elo+
Bellona
Bellona
Iamkobaa
Bellona
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 17L
1,200 Elo+
Party 2
Baron Samedi
Baron Samedi
LIL RAGS
Baron Samedi
Level 67
God Stats
1W - 2L
1,245 SR
Queue Stats
11W - 13L
1,259 Elo+
Party 2
Thor
Thor
RespktisErnd
Thor
Level 89
God Stats
13W - 24L
1,301 SR
Queue Stats
104W - 120L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 3
11,224
702
14,202
18,262
9,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cupid
Equinozio
Cupid
14
2 / 8 / 5
10,562
660
12,185
19,084
9,122
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
15
1 / 7 / 5
10,354
647
12,797
28,118
31,463
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Iamkobaa
Bellona
16
9 / 3 / 9
12,272
767
16,267
16,468
12,962
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
LIL RAGS
Baron Samedi
15
4 / 2 / 10
11,395
712
16,754
12,167
6,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

18
9 / 2 / 11
12,991
812
21,143
17,704
8,833
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
52
7
Kills
22
22
Deaths
7
13
Assists
30
Player
Kills
Deaths
Assists
KDA
L
4
7
3
0.79
L
Cupid
Equinozio
Cupid
2
8
5
0.56
W
Bellona
Iamkobaa
Bellona
9
3
9
4.5
W
Baron Samedi
LIL RAGS
Baron Samedi
4
2
10
4.5
W
9
2
11
7.25
L
Ares
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,184
Damage
54,164
65,464
Taken
46,339
50,542
Mitigated
28,690
12,085
Healing
12,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,202
5,422
0
3,881
18,262
9,957
0
2,401
15,861
39,389
4,601
L
Cupid
Equinozio
Cupid
12,185
7,409
294
2,949
19,084
9,122
0
5,256
13,828
0
30,727
W
Bellona
Iamkobaa
Bellona
16,267
5,239
0
2,113
16,468
12,962
309
8,964
7,504
0
35,845
W
Baron Samedi
LIL RAGS
Baron Samedi
16,754
874
3,048
5,039
12,167
6,895
769
7,075
5,092
44,140
0
W
21,143
1,911
0
2,001
17,704
8,833
2,045
9,756
7,948
0
46,624
L
Ares
12,797
540
0
4,961
28,118
31,463
0
9,353
18,765
39,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,140
Gold Earned
36,658
144
Minions Killed
151
4
Camps Cleared
11
746,381
Distance Traveled
841,606
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
11,224
702
57
4
3
229,682
4
L
Cupid
10,562
660
45
3
0
246,441
2
W
Bellona
12,272
767
36
2
1
294,612
0
W
Baron Samedi
11,395
712
49
3
4
251,280
3
W
Thor
12,991
812
66
4
6
295,714
3
L
Ares
10,354
647
42
3
1
270,258
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role