Player Matchup

Tyr
Tyr
 
Tyr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Jorgete10101
Janus
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 18L
1,725 Elo+
Solo
Chaac
Chaac
TheNightKing97
Chaac
Level 148
God Stats
6W - 1L
1,914 SR
Queue Stats
311W - 200L
1,742 Elo+
Party 2
Team Averages
Level 143
1,638 SR
1,656 Elo+

VS

Team Averages
Level 29
1,420 SR
1,359 Elo+
Loki
Loki
Azmea
Loki
Level 28
God Stats
0W - 5L
1,323 SR
Queue Stats
51W - 71L
1,389 Elo+
Party 1
Hera
Hera
Cléfairy
Hera
Level 42
God Stats
11W - 8L
1,628 SR
Queue Stats
27W - 40L
1,389 Elo+
Party 1
Izanami
Izanami
lduni
Izanami
Level 16
God Stats
0W - 4L
1,309 SR
Queue Stats
8W - 15L
1,298 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
17
12 / 2 / 5
11,571
771
14,416
19,844
21,978
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
2 / 1 / 12
10,404
694
9,069
8,046
3,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
4 / 0 / 14
10,905
727
13,273
18,805
18,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Azmea
Loki
15
2 / 4 / 1
9,736
649
8,505
13,811
6,443
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
12
0 / 7 / 1
8,309
554
11,847
11,934
5,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
lduni
Izanami
12
1 / 7 / 2
8,949
597
5,755
13,891
6,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
7
18
Kills
3
3
Deaths
18
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
12
2
5
7.25
L
Loki
Azmea
Loki
2
4
1
0.63
L
Hera
0
7
1
0.07
W
2
1
12
8
W
4
0
14
11
L
Izanami
lduni
Izanami
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,758
Damage
26,107
46,695
Taken
39,636
43,693
Mitigated
17,857
13,475
Healing
1,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
14,416
1,378
0
4,437
19,844
21,978
339
4,676
15,168
0
38,648
L
Loki
Azmea
Loki
8,505
1,248
0
500
13,811
6,443
0
2,160
11,008
0
34,429
L
Hera
11,847
2,851
0
624
11,934
5,298
0
2,928
8,371
29,810
0
W
9,069
291
0
855
8,046
3,249
1,078
3,870
4,176
56,136
0
W
13,273
1,819
0
8,183
18,805
18,466
860
3,980
14,825
0
38,961
L
Izanami
lduni
Izanami
5,755
3,845
0
848
13,891
6,116
0
3,205
10,057
0
24,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,880
Gold Earned
26,994
195
Minions Killed
155
11
Camps Cleared
3
911,099
Distance Traveled
707,409
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,571
771
43
3
1
305,127
4
L
Loki
9,736
649
58
4
0
246,154
5
L
Hera
8,309
554
58
4
2
240,974
4
W
Janus
10,404
694
116
8
9
286,082
2
W
Chaac
10,905
727
36
2
1
319,890
4
L
Izanami
8,949
597
39
3
1
220,281
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role