Player Matchup

Fafnir
Fafnir
ATrumpet
Fafnir
Level 88
God Stats
7W - 1L
1,844 SR
Queue Stats
200W - 108L
1,750 Elo+
Party 1
Ravana
Ravana
DiscountBoxBox
Ravana
Level 66
God Stats
5W - 6L
1,549 SR
Queue Stats
256W - 177L
1,699 Elo+
Party 1
Vamana
Vamana
SmittyStyle
Vamana
Level 47
God Stats
19W - 6L
1,834 SR
Queue Stats
113W - 51L
1,732 Elo+
Party 1
Janus
Janus
Yemi
Janus
Level 143
God Stats
32W - 14L
1,760 SR
Queue Stats
197W - 121L
1,765 Elo+
Party 1
Anhur
Anhur
peanut5
Anhur
Level 131
God Stats
6W - 0L
1,706 SR
Queue Stats
255W - 156L
1,739 Elo+
Party 1
Team Averages
Level 95
1,739 SR
1,737 Elo+

VS

Team Averages
Level 42
1,484 SR
1,544 Elo+
Raijin
Raijin
Albuquerque98
Raijin
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 46L
1,576 Elo+
Solo
Ao Kuang
Ao Kuang
Erupr
Ao Kuang
Level 49
God Stats
0W - 2L
1,316 SR
Queue Stats
37W - 38L
1,402 Elo+
Party 2
Nike
Nike
Longhotdoglover
Nike
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,646 Elo+
Party 2
Atlas
Atlas
Wayritto
Atlas
Level 46
God Stats
9W - 8L
1,595 SR
Queue Stats
85W - 75L
1,564 Elo+
Party 3
Medusa
Medusa
gwing1399
Medusa
Level 63
God Stats
1W - 4L
1,510 SR
Queue Stats
172W - 166L
1,533 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
ATrumpet
Fafnir
15
2 / 2 / 5
10,304
542
8,490
15,140
20,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
5 / 2 / 2
10,731
565
6,359
10,387
5,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
16
0 / 3 / 3
10,098
531
15,259
19,205
19,983
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Janus
Yemi
Janus
19
8 / 0 / 2
11,530
607
11,519
8,338
4,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anhur
peanut5
Anhur
18
4 / 2 / 2
11,320
596
12,612
12,272
5,355
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 1
9,505
500
5,743
10,610
4,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ao Kuang
Erupr
Ao Kuang
14
2 / 5 / 1
8,596
452
6,231
21,438
8,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
2 / 3 / 3
9,861
519
15,192
18,529
17,233
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Atlas
Wayritto
Atlas
13
3 / 4 / 4
8,947
471
6,951
17,059
18,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
gwing1399
Medusa
16
1 / 4 / 3
9,536
502
7,167
13,612
4,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
21
19
Kills
9
9
Deaths
19
14
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Fafnir
ATrumpet
Fafnir
2
2
5
2.25
L
1
3
1
0.5
W
5
2
2
3
L
Ao Kuang
Erupr
Ao Kuang
2
5
1
0.5
L
2
3
3
1.17
W
Vamana
0
3
3
0.5
L
Atlas
Wayritto
Atlas
3
4
4
1.25
W
Janus
Yemi
Janus
8
0
2
9
L
Medusa
gwing1399
Medusa
1
4
3
0.63
W
Anhur
peanut5
Anhur
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,239
Damage
41,284
65,342
Taken
81,248
54,735
Mitigated
53,940
16,793
Healing
15,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
ATrumpet
Fafnir
8,490
3,437
0
4,602
15,140
20,137
0
5,474
9,666
28,267
0
L
5,743
442
0
787
10,610
4,783
0
4,264
6,160
91,031
0
W
6,359
2,125
0
1,765
10,387
5,194
0
2,977
7,410
0
91,840
L
Ao Kuang
Erupr
Ao Kuang
6,231
2,835
0
5,095
21,438
8,847
0
6,438
14,814
76,446
0
L
15,192
3,753
0
500
18,529
17,233
0
2,868
15,591
0
84,290
W
Vamana
15,259
7,486
0
3,963
19,205
19,983
61
4,562
14,643
0
84,707
L
Atlas
Wayritto
Atlas
6,951
2,808
1,016
4,155
17,059
18,548
0
5,459
11,458
21,932
0
W
Janus
Yemi
Janus
11,519
1,743
0
1,657
8,338
4,066
261
3,928
4,410
126,288
0
L
Medusa
gwing1399
Medusa
7,167
3,399
0
4,242
13,612
4,529
0
396
13,216
0
81,182
W
Anhur
peanut5
Anhur
12,612
6,040
0
4,806
12,272
5,355
2,120
1,984
10,288
0
109,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,983
Gold Earned
46,445
708
Minions Killed
577
0
Camps Cleared
0
1,972,947
Distance Traveled
1,737,163
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,304
542
39
2
0
376,737
4
L
Raijin
9,505
500
170
9
0
331,489
4
W
Ravana
10,731
565
131
7
0
416,751
2
L
Ao Kuang
8,596
452
91
5
0
361,611
0
L
Nike
9,861
519
142
7
0
340,291
2
W
Vamana
10,098
531
153
8
0
360,394
2
L
Atlas
8,947
471
36
2
0
363,731
4
W
Janus
11,530
607
207
11
0
449,577
2
L
Medusa
9,536
502
138
7
0
340,041
5
W
Anhur
11,320
596
178
9
0
369,488
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role