Player Matchup

Cu Chulainn
Cu Chulainn
ComplexStranger
Cu Chulainn
Level 146
God Stats
1W - 0L
1,429 SR
Queue Stats
48W - 43L
1,473 Elo+
Party 2
Freya
Freya
ParzivalHG5220
Freya
Level 23
God Stats
17W - 2L
1,730 SR
Queue Stats
82W - 67L
1,473 Elo+
Party 2
Artio
Artio
Save A Crawlerr
Artio
Level 155
God Stats
38W - 26L
1,790 SR
Queue Stats
450W - 525L
1,408 Elo+
Party 2
Team Averages
Level 108
1,650 SR
1,451 Elo+

VS

Team Averages
Level 56
1,406 SR
1,368 Elo+
Ares
Ares
BootyGodd04
Ares
Level 15
God Stats
0W - 2L
1,241 SR
Queue Stats
7W - 25L
1,225 Elo+
Party 1
Ymir
Ymir
Dizzle85
Ymir
Level 106
God Stats
16W - 15L
1,541 SR
Queue Stats
247W - 270L
1,504 Elo+
Party 1
Nox
Nox
Void_Harbinger-
Nox
Level 47
God Stats
34W - 44L
1,436 SR
Queue Stats
364W - 439L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ComplexStranger
Cu Chulainn
13
5 / 2 / 8
8,477
771
11,742
13,314
8,853
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
8 / 2 / 5
9,206
837
14,692
8,885
4,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 0 / 10
8,422
766
2,969
13,444
13,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 3
6,632
603
2,327
11,308
9,532
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
11
1 / 7 / 1
7,199
654
9,088
15,869
10,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
1 / 2 / 2
7,609
692
6,812
7,185
3,353
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
14
Kills
2
4
Deaths
14
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
W
Cu Chulainn
ComplexStranger
Cu Chulainn
5
2
8
4.5
L
Ymir
1
7
1
0.21
W
8
2
5
5.25
W
1
0
10
6
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,403
Damage
18,227
35,643
Taken
34,362
27,003
Mitigated
23,194
8,137
Healing
2,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,327
559
0
982
11,308
9,532
58
5,775
5,533
4,910
0
W
Cu Chulainn
ComplexStranger
Cu Chulainn
11,742
3,373
0
987
13,314
8,853
284
5,435
7,779
0
33,013
L
Ymir
9,088
3,489
456
1,250
15,869
10,309
290
7,840
8,029
22,541
1,764
W
14,692
5,831
0
1,926
8,885
4,690
1,916
5,932
2,799
34,997
3,454
W
2,969
958
1,057
4,167
13,444
13,460
300
6,321
7,033
9,146
0
L
6,812
1,316
0
0
7,185
3,353
247
2,452
4,733
20,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,105
Gold Earned
21,440
107
Minions Killed
86
7
Camps Cleared
2
591,637
Distance Traveled
525,543
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,632
603
8
1
0
154,051
0
W
Cu Chulainn
8,477
771
42
4
3
185,597
0
L
Ymir
7,199
654
45
4
0
165,179
0
W
Freya
9,206
837
55
5
4
197,546
1
W
Artio
8,422
766
10
1
0
208,494
2
L
Nox
7,609
692
33
3
2
206,313
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role