Player Matchup

Bellona
Bellona
Murazhel
Bellona
Level 18
God Stats
2W - 4L
1,476 SR
Queue Stats
4W - 10L
1,347 Elo+
Party 2
Medusa
Medusa
Peejaar
Medusa
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 10L
1,347 Elo+
Party 2
Ares
Ares
TaffPunted
Ares
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,388 Elo+
Party 2
Zeus
Zeus
Theepsilonprime
Zeus
Level 12
God Stats
1W - 3L
1,425 SR
Queue Stats
4W - 9L
1,347 Elo+
Party 2
Mercury
Mercury
xAlone_Wolfx
Mercury
Level 112
God Stats
0W - 1L
1,437 SR
Queue Stats
4W - 9L
1,347 Elo+
Party 2
Team Averages
Level 38
1,468 SR
1,355 Elo+

VS

Team Averages
Level 78
1,493 SR
1,385 Elo+
Hachiman
Hachiman
BiggKnutz
Hachiman
Level 17
God Stats
5W - 5L
1,500 SR
Queue Stats
12W - 16L
1,323 Elo+
Party 3
Thor
Thor
LordBAMBA
Thor
Level 60
God Stats
1W - 0L
1,667 SR
Queue Stats
6W - 6L
1,432 Elo+
Party 1
King Arthur
King Arthur
MadPrince98
King Arthur
Level 122
God Stats
1W - 1L
1,314 SR
Queue Stats
56W - 57L
1,410 Elo+
Party 1
Artio
Artio
NuttofJustice
Artio
Level 142
God Stats
1W - 0L
1,200 SR
Queue Stats
20W - 32L
1,353 Elo+
Party 3
Baron Samedi
Baron Samedi
valterx15
Baron Samedi
Level 47
God Stats
15W - 12L
1,787 SR
Queue Stats
72W - 90L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Murazhel
Bellona
19
2 / 7 / 3
13,075
451
23,068
36,517
38,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
Peejaar
Medusa
19
5 / 8 / 0
13,088
451
17,446
32,393
13,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
1 / 9 / 5
11,401
393
16,211
30,045
27,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
3 / 20 / 5
12,417
428
15,298
29,454
8,748
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mercury
xAlone_Wolfx
Mercury
16
1 / 10 / 1
10,736
370
11,884
29,873
11,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BiggKnutz
Hachiman
20
12 / 4 / 7
15,632
539
30,402
31,360
17,024
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thor
20
13 / 0 / 7
17,369
599
22,146
23,283
13,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
MadPrince98
King Arthur
20
4 / 2 / 17
14,577
503
18,947
36,973
40,353
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
10 / 1 / 22
16,250
560
23,627
39,758
63,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
valterx15
Baron Samedi
20
15 / 5 / 13
16,936
584
30,046
29,156
21,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
120
12
Kills
54
54
Deaths
12
14
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Hachiman
BiggKnutz
Hachiman
12
4
7
3.88
W
Thor
13
0
7
16.5
W
King Arthur
MadPrince98
King Arthur
4
2
17
6.25
L
Bellona
Murazhel
Bellona
2
7
3
0.5
W
10
1
22
21
L
Medusa
Peejaar
Medusa
5
8
0
0.63
L
1
9
5
0.39
L
3
20
5
0.28
W
Baron Samedi
valterx15
Baron Samedi
15
5
13
4.3
L
Mercury
xAlone_Wolfx
Mercury
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,907
Damage
125,168
158,282
Taken
160,530
99,445
Mitigated
156,384
20,242
Healing
76,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
BiggKnutz
Hachiman
30,402
19,266
0
17,485
31,360
17,024
4,194
7,710
23,650
0
147,484
W
Thor
22,146
3,572
0
10,869
23,283
13,374
6,092
4,483
18,800
0
181,161
W
King Arthur
MadPrince98
King Arthur
18,947
788
0
9,773
36,973
40,353
1,810
6,035
30,938
0
102,018
L
Bellona
Murazhel
Bellona
23,068
6,750
0
9,987
36,517
38,189
313
8,912
27,605
1,033
121,121
W
23,627
3,065
2,768
17,769
39,758
63,930
1,502
10,790
28,968
86,014
0
L
Medusa
Peejaar
Medusa
17,446
8,902
0
6,924
32,393
13,441
0
6,396
25,997
0
95,480
L
16,211
1,125
0
1,893
30,045
27,617
0
11,743
18,302
34,574
0
L
15,298
4,302
93
875
29,454
8,748
0
14,788
14,666
58,608
0
W
Baron Samedi
valterx15
Baron Samedi
30,046
977
2,536
15,492
29,156
21,703
1,608
7,319
21,837
117,091
0
L
Mercury
xAlone_Wolfx
Mercury
11,884
4,464
0
470
29,873
11,450
0
12,105
17,768
0
83,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,717
Gold Earned
80,764
511
Minions Killed
765
0
Camps Cleared
0
2,507,822
Distance Traveled
2,713,793
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
15,632
539
163
6
0
456,721
3
W
Thor
17,369
599
243
8
0
594,620
2
W
King Arthur
14,577
503
138
5
0
556,986
7
L
Bellona
13,075
451
183
6
0
570,889
4
W
Artio
16,250
560
76
3
0
603,927
1
L
Medusa
13,088
451
120
4
0
432,224
0
L
Ares
11,401
393
29
1
0
520,999
0
L
Zeus
12,417
428
70
2
0
396,333
1
W
Baron Samedi
16,936
584
145
5
0
501,539
0
L
Mercury
10,736
370
109
4
0
587,377
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role