Player Matchup

Arachne
Arachne
 
Arachne
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
ChiefDinger
Vulcan
Level 106
God Stats
1W - 1L
1,475 SR
Queue Stats
52W - 47L
1,524 Elo+
Party 2
Chronos
Chronos
CoCoSiMp14
Chronos
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 55L
1,549 Elo+
Party 2
Atlas
Atlas
Rock Kobold
Atlas
Level 121
God Stats
15W - 11L
1,637 SR
Queue Stats
57W - 50L
1,621 Elo+
Party 2
Rama
Rama
iGenesect
Rama
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 39L
1,568 Elo+
Party 2
Team Averages
Level 90
1,522 SR
1,552 Elo+

VS

Team Averages
Level 50
1,380 SR
1,396 Elo+
Guan Yu
Guan Yu
CringeGankMe
Guan Yu
Level 18
God Stats
0W - 2L
1,346 SR
Queue Stats
27W - 22L
1,487 Elo+
Party 1
Hou Yi
Hou Yi
KappaBighead
Hou Yi
Level 60
God Stats
4W - 3L
1,603 SR
Queue Stats
199W - 235L
1,401 Elo+
Party 1
Scylla
Scylla
Scrimzo
Scylla
Level 86
God Stats
2W - 11L
1,253 SR
Queue Stats
188W - 192L
1,434 Elo+
Party 1
Ymir
Ymir
Woodzane061640
Ymir
Level 4
God Stats
1W - 4L
1,196 SR
Queue Stats
1W - 4L
1,139 Elo+
Party 1
Thor
Thor
giggidy99
Thor
Level 82
God Stats
44W - 34L
1,500 SR
Queue Stats
264W - 243L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
2 / 1 / 0
5,343
534
2,114
6,430
1,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Vulcan
10
0 / 2 / 0
5,686
569
2,396
3,839
1,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
CoCoSiMp14
Chronos
11
2 / 0 / 0
6,865
687
7,085
5,454
1,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
1 / 0 / 4
5,572
557
3,778
5,665
3,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
8
3 / 2 / 2
5,388
539
5,089
6,652
1,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CringeGankMe
Guan Yu
9
1 / 1 / 1
5,604
560
3,505
10,289
8,928
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Hou Yi
8
0 / 3 / 0
4,508
451
4,636
8,444
2,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Scrimzo
Scylla
11
1 / 1 / 1
6,056
606
2,003
3,632
1,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 2 / 0
4,099
410
1,968
6,957
3,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thor
9
3 / 1 / 2
5,664
566
3,117
8,083
3,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
9
8
Kills
5
5
Deaths
8
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
1
0
2
W
Vulcan
0
2
0
0
W
Chronos
CoCoSiMp14
Chronos
2
0
0
2
L
Guan Yu
CringeGankMe
Guan Yu
1
1
1
1.5
L
Hou Yi
0
3
0
0
W
1
0
4
3
L
Scylla
Scrimzo
Scylla
1
1
1
1.5
L
0
2
0
0
L
Thor
3
1
2
4
W
Rama
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,462
Damage
15,229
28,040
Taken
37,405
10,712
Mitigated
19,921
10,826
Healing
12,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
2,114
1,550
0
1,151
6,430
1,996
0
336
6,094
0
25,968
W
Vulcan
2,396
587
0
630
3,839
1,547
102
1,776
2,063
37,824
0
W
Chronos
CoCoSiMp14
Chronos
7,085
3,144
0
3,893
5,454
1,395
470
0
5,454
50,331
0
L
Guan Yu
CringeGankMe
Guan Yu
3,505
532
143
4,387
10,289
8,928
0
5,961
4,328
0
37,808
L
Hou Yi
4,636
1,375
0
3,003
8,444
2,733
0
2,246
6,198
0
32,426
W
3,778
1,314
313
2,179
5,665
3,852
290
1,453
4,212
14,372
0
L
Scylla
Scrimzo
Scylla
2,003
153
0
490
3,632
1,285
255
1,763
1,869
44,804
0
L
1,968
252
0
204
6,957
3,942
0
1,237
5,720
3,433
0
L
Thor
3,117
131
0
3,842
8,083
3,033
0
2,052
6,031
0
31,815
W
Rama
5,089
4,386
0
2,660
6,652
1,922
775
406
6,246
0
31,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,854
Gold Earned
25,931
276
Minions Killed
288
0
Camps Cleared
0
931,693
Distance Traveled
964,730
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,343
534
47
5
0
232,279
1
W
Vulcan
5,686
569
70
7
0
193,462
2
W
Chronos
6,865
687
92
9
0
169,453
2
L
Guan Yu
5,604
560
71
7
0
206,345
4
L
Hou Yi
4,508
451
48
5
0
168,761
0
W
Atlas
5,572
557
14
1
0
164,261
1
L
Scylla
6,056
606
96
10
0
201,764
3
L
Ymir
4,099
410
4
0
0
168,789
0
L
Thor
5,664
566
69
7
0
219,071
0
W
Rama
5,388
539
53
5
0
172,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role