Player Matchup

Kali
Kali
Silver III
 
Kali
Silver III
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Silver V
DC MERKS
Tyr
Silver V
Level 61
God Stats
4W - 1L
1,319 SR
Queue Stats
123W - 140L
834 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver III
EvilMitten9168
Morgan Le Fay
Silver III
Level 154
God Stats
481W - 447L
1,549 SR
Queue Stats
562W - 572L
844 MMR
Solo
Atlas
Atlas
Silver V
Ladarrion10
Atlas
Silver V
Level 124
God Stats
1W - 1L
1,193 SR
Queue Stats
101W - 117L
738 MMR
Solo
Poseidon
Poseidon
Silver I
juan9803
Poseidon
Silver I
Level 160
God Stats
18W - 11L
1,577 SR
Queue Stats
270W - 279L
1,041 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 118
1,427 SR
991 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 110
1,565 SR
868 MMR
Fenrir
Fenrir
Bronze IV
CANCEL THAT 666
Fenrir
Bronze IV
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,086 MMR
Solo
Anubis
Anubis
Silver V
Interpidthunder
Anubis
Silver V
Level 127
God Stats
8W - 14L
1,623 SR
Queue Stats
283W - 309L
691 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver II
Kratos_aczn
Ah Muzen Cab
Silver II
Level 69
God Stats
3W - 2L
1,587 SR
Queue Stats
113W - 125L
930 MMR
Solo
Artemis
Artemis
Silver IV
SolidOnyxSnake3
Artemis
Silver IV
Level 144
God Stats
5W - 8L
1,475 SR
Queue Stats
275W - 314L
826 MMR
Solo
Ao Kuang
Ao Kuang
Silver III
osorio1013
Ao Kuang
Silver III
Level 109
God Stats
5W - 9L
1,640 SR
Queue Stats
88W - 108L
805 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
18
4 / 1 / 9
11,054
526
13,222
20,210
9,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
3 / 0 / 1
11,435
545
6,590
16,103
14,542
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morgan Le Fay
EvilMitten9168
Morgan Le Fay
18
3 / 3 / 6
11,324
539
8,349
15,957
8,532
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 2 / 10
10,672
508
7,154
16,815
19,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Poseidon
juan9803
Poseidon
18
10 / 1 / 3
11,861
565
15,313
10,537
4,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
ShivaIzanamiZeusZhong Kui

VS

Bans
ApolloHeraAresAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 1
8,791
419
6,594
18,737
16,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
1 / 4 / 3
10,193
485
10,018
15,596
8,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Kratos_aczn
Ah Muzen Cab
17
1 / 4 / 1
10,662
508
8,564
14,112
6,447
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 4 / 1
9,845
469
6,400
11,458
4,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
osorio1013
Ao Kuang
13
3 / 8 / 1
9,100
433
10,390
22,899
9,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
14
25
Kills
7
7
Deaths
25
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
4
1
9
8.5
L
0
5
1
0.1
W
3
0
1
3.5
W
Morgan Le Fay
EvilMitten9168
Morgan Le Fay
3
3
6
2
L
1
4
3
0.63
L
Ah Muzen Cab
Kratos_aczn
Ah Muzen Cab
1
4
1
0.38
W
5
2
10
5
L
2
4
1
0.63
W
Poseidon
juan9803
Poseidon
10
1
3
11.5
L
Ao Kuang
osorio1013
Ao Kuang
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,628
Damage
41,966
79,622
Taken
82,802
55,887
Mitigated
46,105
27,193
Healing
19,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
13,222
7,900
0
6,114
20,210
9,322
0
6,143
14,067
0
105,652
L
6,594
1,476
0
5,374
18,737
16,913
249
4,297
14,115
272
52,158
W
6,590
1,427
0
9,379
16,103
14,542
1,092
1,428
14,675
0
75,398
W
Morgan Le Fay
EvilMitten9168
Morgan Le Fay
8,349
2,000
0
7,190
15,957
8,532
1,928
5,416
10,541
93,810
0
L
10,018
756
39
5,257
15,596
8,814
691
8,494
6,951
80,828
0
L
Ah Muzen Cab
Kratos_aczn
Ah Muzen Cab
8,564
2,838
0
2,672
14,112
6,447
1,085
2,641
11,404
0
103,432
W
7,154
1,955
473
2,349
16,815
19,377
0
2,540
14,275
39,018
0
L
6,400
3,183
0
445
11,458
4,683
896
6,081
5,167
0
59,212
W
Poseidon
juan9803
Poseidon
15,313
2,165
88
1,600
10,537
4,114
1,818
5,630
4,907
92,472
0
L
Ao Kuang
osorio1013
Ao Kuang
10,390
3,763
0
6,030
22,899
9,248
0
8,436
14,349
61,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,346
Gold Earned
48,591
601
Minions Killed
536
0
Camps Cleared
0
2,063,031
Distance Traveled
1,669,999
30
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
11,054
526
137
7
0
492,420
5
L
Fenrir
8,791
419
65
3
0
367,980
3
W
Tyr
11,435
545
136
6
0
417,959
0
W
Morgan Le Fay
11,324
539
136
6
0
335,484
11
L
Anubis
10,193
485
135
6
0
331,564
5
L
Ah Muzen Cab
10,662
508
161
8
0
336,263
0
W
Atlas
10,672
508
56
3
0
409,063
6
L
Artemis
9,845
469
94
4
0
318,164
0
W
Poseidon
11,861
565
136
6
0
408,105
8
L
Ao Kuang
9,100
433
81
4
0
316,028
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role