Player Matchup

Neith
Neith
 
Neith
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
Jagermeister777
Zeus
Level 65
God Stats
57W - 87L
1,505 SR
Queue Stats
331W - 525L
1,345 Elo+
Party 2
Achilles
Achilles
The Sugar Papi
Achilles
Level 109
God Stats
5W - 7L
1,302 SR
Queue Stats
118W - 168L
1,404 Elo+
Solo
Team Averages
Level 92
1,436 SR
1,416 Elo+

VS

Team Averages
Level 112
1,575 SR
1,464 Elo+
Skadi
Skadi
 
Skadi
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Aaz MaJster
Gilgamesh
Level 60
God Stats
2W - 4L
1,755 SR
Queue Stats
49W - 56L
1,431 Elo+
Party 1
Ra
Ra
GodSlayerQc8939
Ra
Level 160
God Stats
19W - 25L
1,471 SR
Queue Stats
834W - 1,036L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
0 / 3 / 0
5,761
576
4,824
8,357
2,923
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 1 / 0
5,919
592
3,620
4,599
1,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
10
0 / 1 / 0
5,829
583
4,415
8,588
4,138
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
1 / 0 / 3
6,712
671
8,298
6,580
2,576
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Aaz MaJster
Gilgamesh
11
1 / 0 / 3
6,761
676
4,935
6,316
4,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
3 / 0 / 2
7,260
726
4,332
3,512
1,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
13
0
Kills
5
5
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
3
0
0
W
Skadi
 
Skadi
1
0
3
2.5
W
Gilgamesh
Aaz MaJster
Gilgamesh
1
0
3
2.5
W
3
0
2
4
L
0
1
0
0
L
Achilles
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,859
Damage
17,565
21,544
Taken
16,408
8,384
Mitigated
8,425
2,954
Healing
6,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,824
2,467
0
1,801
8,357
2,923
0
1,933
6,095
0
19,992
W
Skadi
 
Skadi
8,298
2,648
0
2,260
6,580
2,576
604
1,331
5,249
0
21,081
W
Gilgamesh
Aaz MaJster
Gilgamesh
4,935
925
0
1,416
6,316
4,203
333
1,248
5,068
0
9,038
W
4,332
212
900
2,240
3,512
1,646
419
1,391
2,121
34,842
0
L
3,620
229
0
250
4,599
1,323
0
1,046
3,392
12,477
0
L
Achilles
4,415
415
0
903
8,588
4,138
0
1,221
7,077
0
15,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,509
Gold Earned
20,733
84
Minions Killed
118
3
Camps Cleared
6
465,184
Distance Traveled
559,373
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,761
576
42
4
2
150,939
4
W
Skadi
6,712
671
25
3
1
188,543
3
W
Gilgamesh
6,761
676
14
1
2
182,840
2
W
Ra
7,260
726
79
8
3
187,990
1
L
Zeus
5,919
592
20
2
1
155,959
1
L
Achilles
5,829
583
22
2
0
158,286
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role