Player Matchup

Janus
Janus
 
Janus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
Alegamer978
Pele
Level 18
God Stats
17W - 12L
1,561 SR
Queue Stats
132W - 75L
1,617 Elo+
Party 3
Atlas
Atlas
Fllup
Atlas
Level 49
God Stats
16W - 22L
1,491 SR
Queue Stats
174W - 131L
1,576 Elo+
Party 1
Arachne
Arachne
Nikolae26
Arachne
Level 158
God Stats
1W - 1L
1,698 SR
Queue Stats
113W - 100L
1,601 Elo+
Party 3
Cernunnos
Cernunnos
Snusk123
Cernunnos
Level 68
God Stats
21W - 13L
1,691 SR
Queue Stats
210W - 162L
1,574 Elo+
Party 1
Team Averages
Level 90
1,588 SR
1,574 Elo+

VS

Team Averages
Level 80
1,560 SR
1,518 Elo+
Bellona
Bellona
 
Bellona
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Brunó
Sylvanus
Level 109
God Stats
7W - 11L
1,454 SR
Queue Stats
486W - 454L
1,547 Elo+
Party 2
Ymir
Ymir
Icetech07
Ymir
Level 29
God Stats
28W - 24L
1,519 SR
Queue Stats
59W - 52L
1,528 Elo+
Party 2
He Bo
He Bo
Oxal
He Bo
Level 83
God Stats
7W - 1L
1,718 SR
Queue Stats
185W - 170L
1,524 Elo+
Party 2
Izanami
Izanami
RREENNDD
Izanami
Level 90
God Stats
11W - 4L
1,608 SR
Queue Stats
640W - 584L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
1 / 2 / 3
6,921
494
8,578
6,334
2,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
0 / 4 / 0
5,620
401
3,289
9,697
3,488
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Atlas
Fllup
Atlas
8
2 / 1 / 3
5,910
422
4,661
6,193
4,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Arachne
Nikolae26
Arachne
10
0 / 1 / 0
6,126
438
2,697
9,005
3,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cernunnos
Snusk123
Cernunnos
12
3 / 1 / 2
7,274
520
7,351
8,140
2,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
4 / 0 / 1
9,829
702
7,586
8,126
7,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
Brunó
Sylvanus
13
2 / 1 / 2
7,661
547
5,694
7,502
4,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
9
0 / 2 / 2
6,225
445
1,682
12,734
7,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

He Bo
Oxal
He Bo
12
1 / 1 / 0
7,037
503
2,828
6,629
2,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
RREENNDD
Izanami
13
2 / 2 / 1
7,877
563
5,144
8,192
3,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
15
6
Kills
9
9
Deaths
6
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
2
3
1.25
W
Bellona
 
Bellona
4
0
1
4.5
L
0
4
0
0
W
Sylvanus
Brunó
Sylvanus
2
1
2
3
L
Atlas
Fllup
Atlas
2
1
3
3.5
W
Ymir
0
2
2
0.5
L
Arachne
Nikolae26
Arachne
0
1
0
0
W
He Bo
Oxal
He Bo
1
1
0
1
W
Izanami
RREENNDD
Izanami
2
2
1
1.25
L
Cernunnos
Snusk123
Cernunnos
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,576
Damage
22,934
39,369
Taken
43,183
16,178
Mitigated
24,930
9,540
Healing
17,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
8,578
810
0
535
6,334
2,096
0
3,084
3,250
60,944
0
W
Bellona
 
Bellona
7,586
3,035
0
5,279
8,126
7,475
744
0
8,126
0
83,222
L
3,289
402
0
1,189
9,697
3,488
0
623
9,074
0
36,988
W
Sylvanus
Brunó
Sylvanus
5,694
1,316
1,158
4,338
7,502
4,394
0
1,614
5,888
43,172
18,798
L
Atlas
Fllup
Atlas
4,661
2,502
323
1,870
6,193
4,259
0
2,005
4,188
13,455
0
W
Ymir
1,682
285
244
3,139
12,734
7,572
130
5,593
7,141
12,670
0
L
Arachne
Nikolae26
Arachne
2,697
2,158
0
2,831
9,005
3,500
0
1,678
7,327
0
43,364
W
He Bo
Oxal
He Bo
2,828
164
0
2,096
6,629
2,328
312
2,595
4,034
48,556
0
W
Izanami
RREENNDD
Izanami
5,144
2,964
0
1,127
8,192
3,161
1,189
3,437
4,755
0
64,577
L
Cernunnos
Snusk123
Cernunnos
7,351
4,157
0
2,792
8,140
2,835
0
2,231
5,909
0
54,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,851
Gold Earned
38,629
348
Minions Killed
519
0
Camps Cleared
0
1,257,628
Distance Traveled
1,339,429
6
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,921
494
104
7
0
299,789
0
W
Bellona
9,829
702
177
13
0
281,482
3
L
Pele
5,620
401
46
3
0
218,053
0
W
Sylvanus
7,661
547
118
8
0
270,198
3
L
Atlas
5,910
422
14
1
0
254,861
5
W
Ymir
6,225
445
21
2
0
290,286
5
L
Arachne
6,126
438
80
6
0
248,686
1
W
He Bo
7,037
503
87
6
0
253,140
8
W
Izanami
7,877
563
116
8
0
244,323
2
L
Cernunnos
7,274
520
104
7
0
236,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role