Player Matchup

Kali
Kali
H03ES
Kali
Level 65
God Stats
1W - 3L
1,179 SR
Queue Stats
16W - 13L
1,563 Elo+
Party 2
Baron Samedi
Baron Samedi
SheriffSmoke
Baron Samedi
Level 69
God Stats
2W - 1L
1,518 SR
Queue Stats
21W - 19L
1,554 Elo+
Party 2
Cthulhu
Cthulhu
el frabo
Cthulhu
Level 127
God Stats
2W - 1L
1,518 SR
Queue Stats
22W - 20L
1,554 Elo+
Party 2
Team Averages
Level 87
1,405 SR
1,557 Elo+

VS

Team Averages
Level 137
1,476 SR
1,524 Elo+
Atlas
Atlas
ERRRRRRRRRRRR
Atlas
Level 148
God Stats
4W - 8L
1,500 SR
Queue Stats
147W - 121L
1,555 Elo+
Party 1
Chaac
Chaac
ErikDaKing26
Chaac
Level 124
God Stats
50W - 76L
1,427 SR
Queue Stats
495W - 591L
1,469 Elo+
Solo
Ah Puch
Ah Puch
ReDrewVinated
Ah Puch
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 91L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
H03ES
Kali
12
3 / 2 / 5
8,307
692
7,138
14,555
7,755
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baron Samedi
SheriffSmoke
Baron Samedi
13
2 / 0 / 6
8,169
681
10,483
12,164
6,118
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
el frabo
Cthulhu
14
4 / 1 / 5
9,392
783
11,727
12,218
13,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 3
7,332
611
6,035
12,599
10,384
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
2 / 3 / 0
7,748
646
11,158
10,247
5,226
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Puch
12
1 / 4 / 1
7,729
644
13,511
9,586
4,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
9
Kills
3
3
Deaths
9
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
L
2
3
0
0.67
W
Kali
H03ES
Kali
3
2
5
2.75
L
Ah Puch
1
4
1
0.38
W
Baron Samedi
SheriffSmoke
Baron Samedi
2
0
6
5
W
Cthulhu
el frabo
Cthulhu
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,348
Damage
30,704
38,937
Taken
32,432
27,251
Mitigated
20,096
16,530
Healing
5,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,035
1,750
0
250
12,599
10,384
0
9,101
3,498
14,653
0
L
11,158
1,205
0
2,045
10,247
5,226
0
6,129
4,118
0
31,874
W
Kali
H03ES
Kali
7,138
3,270
0
4,981
14,555
7,755
0
7,341
7,095
0
15,558
L
Ah Puch
13,511
510
0
3,089
9,586
4,486
0
7,378
2,208
33,906
0
W
Baron Samedi
SheriffSmoke
Baron Samedi
10,483
800
2,063
5,337
12,164
6,118
0
6,236
5,759
28,576
0
W
Cthulhu
el frabo
Cthulhu
11,727
706
477
3,672
12,218
13,378
0
6,375
5,653
33,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,868
Gold Earned
22,809
136
Minions Killed
116
4
Camps Cleared
7
644,884
Distance Traveled
644,757
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,332
611
8
1
0
210,534
2
L
Chaac
7,748
646
45
4
4
222,193
4
W
Kali
8,307
692
25
2
1
210,176
1
L
Ah Puch
7,729
644
63
5
3
212,030
3
W
Baron Samedi
8,169
681
58
5
3
208,399
1
W
Cthulhu
9,392
783
53
4
0
226,309
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role