Player Matchup

Kumbhakarna
Kumbhakarna
Miffings
Kumbhakarna
Level 64
God Stats
6W - 2L
1,590 SR
Queue Stats
59W - 44L
1,465 Elo+
Party 1
Bacchus
Bacchus
SithPrime7
Bacchus
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 32L
1,527 Elo+
Solo
Amaterasu
Amaterasu
SmallDeeSneaky
Amaterasu
Level 49
God Stats
7W - 2L
1,889 SR
Queue Stats
67W - 60L
1,435 Elo+
Party 1
Sol
Sol
TrollinFlamingo
Sol
Level 46
God Stats
1W - 3L
1,150 SR
Queue Stats
74W - 68L
1,429 Elo+
Party 1
Bellona
Bellona
slimjim_onastick
Bellona
Level 30
God Stats
1W - 4L
1,060 SR
Queue Stats
36W - 44L
1,399 Elo+
Party 1
Team Averages
Level 49
1,438 SR
1,451 Elo+

VS

Team Averages
Level 85
1,467 SR
1,473 Elo+
Set
Set
 
Set
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
ArcticNewb
Anubis
Level 61
God Stats
1W - 3L
1,715 SR
Queue Stats
162W - 177L
1,492 Elo+
Party 3
Kuzenbo
Kuzenbo
CoVeRteR
Kuzenbo
Level 106
God Stats
6W - 8L
1,315 SR
Queue Stats
207W - 228L
1,477 Elo+
Party 3
Skadi
Skadi
ItzMrPringlez
Skadi
Level 88
God Stats
3W - 7L
1,304 SR
Queue Stats
336W - 346L
1,462 Elo+
Party 2
Chronos
Chronos
TroublingPuma64
Chronos
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Miffings
Kumbhakarna
19
3 / 7 / 20
11,810
787
9,435
28,093
42,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
SithPrime7
Bacchus
18
4 / 4 / 17
12,240
816
10,385
20,563
35,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Amaterasu
SmallDeeSneaky
Amaterasu
20
11 / 6 / 13
13,304
887
17,428
26,285
28,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
6 / 5 / 10
11,792
786
22,777
17,818
8,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
8 / 7 / 13
12,101
807
16,863
21,836
24,675
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
15
3 / 9 / 14
10,072
671
15,261
22,881
25,660
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
ArcticNewb
Anubis
17
11 / 8 / 8
11,282
752
18,983
12,769
8,055
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
CoVeRteR
Kuzenbo
18
2 / 3 / 22
10,643
710
12,194
23,408
32,654
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
11 / 6 / 13
11,613
774
29,517
14,130
7,354
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

17
2 / 6 / 19
10,477
698
10,491
15,375
7,438
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
105
32
Kills
29
29
Deaths
32
73
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
3
9
14
1.11
L
Anubis
ArcticNewb
Anubis
11
8
8
1.88
L
Kuzenbo
CoVeRteR
Kuzenbo
2
3
22
4.33
L
11
6
13
2.92
W
Kumbhakarna
Miffings
Kumbhakarna
3
7
20
1.86
W
Bacchus
SithPrime7
Bacchus
4
4
17
3.13
W
Amaterasu
SmallDeeSneaky
Amaterasu
11
6
13
2.92
W
6
5
10
2.2
L
2
6
19
1.92
W
8
7
13
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,888
Damage
86,446
114,595
Taken
88,563
139,870
Mitigated
81,161
37,337
Healing
18,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
15,261
7,699
299
3,929
22,881
25,660
455
11,682
10,921
0
23,517
L
Anubis
ArcticNewb
Anubis
18,983
1,307
0
0
12,769
8,055
140
5,790
6,879
31,527
0
L
Kuzenbo
CoVeRteR
Kuzenbo
12,194
4,062
1,081
10,215
23,408
32,654
245
10,709
12,383
19,465
0
L
29,517
12,561
57
1,191
14,130
7,354
678
6,378
7,644
0
44,270
W
Kumbhakarna
Miffings
Kumbhakarna
9,435
2,799
2,116
2,687
28,093
42,277
847
9,236
18,857
18,806
0
W
Bacchus
SithPrime7
Bacchus
10,385
1,486
1,987
2,503
20,563
35,392
1,093
6,689
13,874
22,434
0
W
Amaterasu
SmallDeeSneaky
Amaterasu
17,428
9,374
4,618
8,812
26,285
28,893
1,172
11,249
15,036
407
28,665
W
22,777
10,582
1,971
7,965
17,818
8,633
2,300
4,288
13,530
53,051
0
L
10,491
5,335
575
1,538
15,375
7,438
508
7,515
7,732
24,621
0
W
16,863
4,838
2,121
2,557
21,836
24,675
2,110
10,206
11,630
0
34,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,247
Gold Earned
54,087
149
Minions Killed
120
0
Camps Cleared
0
1,365,409
Distance Traveled
1,150,631
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,072
671
15
1
0
226,542
1
L
Anubis
11,282
752
37
2
0
167,059
0
L
Kuzenbo
10,643
710
8
1
0
303,920
0
L
Skadi
11,613
774
33
2
0
225,248
0
W
Kumbhakarna
11,810
787
19
1
0
254,726
0
W
Bacchus
12,240
816
16
1
0
293,965
0
W
Amaterasu
13,304
887
22
1
0
280,099
1
W
Sol
11,792
786
66
4
0
249,489
1
L
Chronos
10,477
698
27
2
0
227,862
0
W
Bellona
12,101
807
26
2
0
287,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role