Player Matchup

Bastet
Bastet
CheechNDong
Bastet
Level 28
God Stats
3W - 3L
1,303 SR
Queue Stats
255W - 127L
1,807 Elo+
Party 2
Horus
Horus
LeonesRuki
Horus
Level 144
God Stats
1W - 2L
1,686 SR
Queue Stats
375W - 271L
1,623 Elo+
Party 2
Athena
Athena
NBKlIrishFrontl
Athena
Level 123
God Stats
9W - 6L
1,862 SR
Queue Stats
585W - 529L
1,589 Elo+
Party 2
Merlin
Merlin
NsG OFFB3AT
Merlin
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 38L
1,531 Elo+
Party 2
Sobek
Sobek
OGG Big Chulo
Sobek
Level 147
God Stats
16W - 10L
1,598 SR
Queue Stats
589W - 476L
1,553 Elo+
Party 2
Team Averages
Level 117
1,590 SR
1,621 Elo+

VS

Team Averages
Level 56
1,465 SR
1,628 Elo+
Rama
Rama
JimmyBannana
Rama
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 12L
1,676 Elo+
Party 1
Chang'e
Chang'e
SlipperyMo2
Chang'e
Level 17
God Stats
0W - 1L
1,327 SR
Queue Stats
34W - 56L
1,484 Elo+
Solo
Hades
Hades
SoupDownloader
Hades
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
155W - 106L
1,607 Elo+
Party 1
Achilles
Achilles
Tuxbomb
Achilles
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 85L
1,872 Elo+
Party 1
Nemesis
Nemesis
XxRiptidalxX
Nemesis
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 11L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
20
15 / 3 / 19
12,629
842
34,377
26,153
16,122
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
18
7 / 6 / 24
11,337
756
15,630
24,800
22,363
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
1 / 2 / 30
11,576
772
8,415
25,716
29,207
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Merlin
20
9 / 3 / 19
12,500
833
22,903
13,585
7,457
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
7 / 4 / 21
11,497
766
18,147
24,794
34,818
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 8 / 8
9,784
652
17,534
18,572
7,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Chang'e
SlipperyMo2
Chang'e
15
2 / 7 / 9
9,444
630
16,856
19,879
7,398
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 9 / 11
9,126
608
21,016
24,771
13,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Achilles
Tuxbomb
Achilles
17
5 / 7 / 7
10,274
685
14,081
24,113
24,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
XxRiptidalxX
Nemesis
18
6 / 8 / 7
10,584
706
12,875
19,695
9,398
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
59
39
Kills
17
18
Deaths
39
113
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Bastet
15
3
19
8.17
L
3
8
8
0.88
W
Horus
7
6
24
3.17
W
1
2
30
8
W
Merlin
9
3
19
6.17
W
7
4
21
4.38
L
Chang'e
SlipperyMo2
Chang'e
2
7
9
0.93
L
1
9
11
0.72
L
Achilles
Tuxbomb
Achilles
5
7
7
1.21
L
Nemesis
XxRiptidalxX
Nemesis
6
8
7
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,472
Damage
82,362
115,048
Taken
107,030
109,967
Mitigated
62,217
51,430
Healing
31,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
34,377
8,416
4,857
11,180
26,153
16,122
1,451
10,760
15,114
0
53,103
L
17,534
9,951
624
1,815
18,572
7,780
168
10,016
8,556
0
32,817
W
Horus
15,630
6,910
6,220
6,958
24,800
22,363
1,191
7,146
17,393
0
22,972
W
8,415
1,781
4,317
5,677
25,716
29,207
1,309
8,973
16,545
18,295
0
W
Merlin
22,903
1,591
2,510
940
13,585
7,457
1,813
3,870
9,463
52,966
0
W
18,147
767
1,721
7,050
24,794
34,818
563
7,123
17,492
28,231
0
L
Chang'e
SlipperyMo2
Chang'e
16,856
1,997
6,765
6,448
19,879
7,398
160
8,756
11,123
28,408
0
L
21,016
2,631
1,830
4,966
24,771
13,342
0
10,506
14,265
32,649
0
L
Achilles
Tuxbomb
Achilles
14,081
3,722
1,887
4,207
24,113
24,299
27
10,119
13,994
0
21,063
L
Nemesis
XxRiptidalxX
Nemesis
12,875
6,028
469
2,755
19,695
9,398
0
10,068
9,627
0
19,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,539
Gold Earned
49,212
140
Minions Killed
138
0
Camps Cleared
0
1,416,791
Distance Traveled
1,129,941
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,629
842
40
3
0
316,035
0
L
Rama
9,784
652
27
2
0
204,088
0
W
Horus
11,337
756
12
1
0
252,622
0
W
Athena
11,576
772
9
1
0
287,368
0
W
Merlin
12,500
833
56
4
0
275,131
0
W
Sobek
11,497
766
23
2
0
285,635
0
L
Chang'e
9,444
630
24
2
0
246,402
1
L
Hades
9,126
608
39
3
0
195,080
1
L
Achilles
10,274
685
20
1
0
251,225
0
L
Nemesis
10,584
706
28
2
0
233,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role