Player Matchup

Olorun
Olorun
AD_MG18
Olorun
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 38L
1,559 Elo+
Party 1
Awilix
Awilix
JORDAN--DAMARE
Awilix
Level 150
God Stats
1W - 4L
1,301 SR
Queue Stats
39W - 39L
1,534 Elo+
Party 1
King Arthur
King Arthur
Mehrawr
King Arthur
Level 98
God Stats
0W - 1L
1,664 SR
Queue Stats
37W - 31L
1,584 Elo+
Party 1
Scylla
Scylla
Sarada_F
Scylla
Level 129
God Stats
2W - 4L
1,364 SR
Queue Stats
68W - 74L
1,555 Elo+
Solo
Merlin
Merlin
Yuh Lucifer
Merlin
Level 146
God Stats
2W - 4L
1,534 SR
Queue Stats
574W - 569L
1,569 Elo+
Solo
Team Averages
Level 134
1,473 SR
1,560 Elo+

VS

Team Averages
Level 117
1,581 SR
1,583 Elo+
Ymir
Ymir
Gigablast77
Ymir
Level 60
God Stats
5W - 1L
1,845 SR
Queue Stats
83W - 80L
1,615 Elo+
Party 2
Yu Huang
Yu Huang
LesGetWEIRDBraj
Yu Huang
Level 144
God Stats
6W - 7L
1,547 SR
Queue Stats
280W - 249L
1,633 Elo+
Party 2
Shiva
Shiva
Sunshyne Baer
Shiva
Level 129
God Stats
7W - 2L
1,696 SR
Queue Stats
115W - 96L
1,627 Elo+
Party 2
Anubis
Anubis
jmart2415
Anubis
Level 130
God Stats
4W - 1L
1,561 SR
Queue Stats
384W - 366L
1,532 Elo+
Solo
Heimdallr
Heimdallr
tacojohns r us
Heimdallr
Level 123
God Stats
4W - 7L
1,254 SR
Queue Stats
143W - 149L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AD_MG18
Olorun
12
1 / 1 / 1
6,443
460
4,969
8,329
3,017
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 3 / 3
6,493
464
5,981
10,598
3,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Mehrawr
King Arthur
11
0 / 5 / 1
6,316
451
6,935
12,347
8,603
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
Sarada_F
Scylla
12
2 / 1 / 1
6,643
475
2,518
7,591
2,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
11
1 / 2 / 2
6,262
447
5,293
7,959
2,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 1
6,663
476
1,277
8,597
6,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Yu Huang
12
0 / 3 / 2
7,193
514
2,878
8,470
3,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

13
7 / 2 / 2
8,168
583
13,582
9,615
5,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
jmart2415
Anubis
15
4 / 0 / 4
8,875
634
8,004
13,208
8,830
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
tacojohns r us
Heimdallr
11
1 / 1 / 0
6,283
449
3,365
8,877
3,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
21
5
Kills
12
12
Deaths
6
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Olorun
AD_MG18
Olorun
1
1
1
1.5
W
0
0
1
0.5
L
1
3
3
0.83
W
Yu Huang
0
3
2
0.33
L
King Arthur
Mehrawr
King Arthur
0
5
1
0.1
L
Scylla
Sarada_F
Scylla
2
1
1
2.5
W
7
2
2
4
L
Merlin
1
2
2
1
W
Anubis
jmart2415
Anubis
4
0
4
6
W
Heimdallr
tacojohns r us
Heimdallr
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,696
Damage
29,106
46,824
Taken
48,767
20,118
Mitigated
28,510
9,601
Healing
19,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
AD_MG18
Olorun
4,969
3,494
133
2,714
8,329
3,017
0
1,007
7,322
50,992
0
W
1,277
0
0
2,622
8,597
6,999
58
3,202
5,227
22,034
0
L
5,981
2,678
0
2,924
10,598
3,441
0
3,464
7,134
0
40,996
W
Yu Huang
2,878
150
0
1,125
8,470
3,494
0
3,771
4,549
55,357
0
L
King Arthur
Mehrawr
King Arthur
6,935
956
0
328
12,347
8,603
0
4,725
7,622
0
43,763
L
Scylla
Sarada_F
Scylla
2,518
64
0
1,750
7,591
2,513
0
1,153
6,438
42,403
0
W
13,582
4,007
340
3,453
9,615
5,630
6
2,042
7,445
0
51,207
L
Merlin
5,293
470
0
1,752
7,959
2,544
222
1,810
6,149
32,835
0
W
Anubis
jmart2415
Anubis
8,004
642
0
8,595
13,208
8,830
626
461
12,701
72,811
0
W
Heimdallr
tacojohns r us
Heimdallr
3,365
708
0
3,511
8,877
3,557
716
2,522
6,065
0
46,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,157
Gold Earned
37,182
348
Minions Killed
398
0
Camps Cleared
0
1,248,927
Distance Traveled
1,251,338
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,443
460
78
6
0
242,826
1
W
Ymir
6,663
476
24
2
0
258,273
3
L
Awilix
6,493
464
75
5
0
291,991
1
W
Yu Huang
7,193
514
86
6
0
236,515
6
L
King Arthur
6,316
451
69
5
0
255,962
2
L
Scylla
6,643
475
76
5
0
239,300
2
W
Shiva
8,168
583
83
6
0
296,508
0
L
Merlin
6,262
447
50
4
0
218,848
6
W
Anubis
8,875
634
131
9
0
218,029
5
W
Heimdallr
6,283
449
74
5
0
242,013
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role