Player Matchup

Mercury
Mercury
 
Mercury
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Alexblueblood
King Arthur
Level 66
God Stats
10W - 12L
1,402 SR
Queue Stats
507W - 510L
1,542 Elo+
Party 2
Izanami
Izanami
DJcooper20
Izanami
Level 120
God Stats
24W - 13L
1,611 SR
Queue Stats
458W - 430L
1,531 Elo+
Party 2
Sylvanus
Sylvanus
Fylliah
Sylvanus
Level 62
God Stats
11W - 11L
1,737 SR
Queue Stats
220W - 199L
1,537 Elo+
Party 2
Poseidon
Poseidon
Savemegod
Poseidon
Level 59
God Stats
12W - 9L
1,628 SR
Queue Stats
230W - 235L
1,515 Elo+
Party 2
Team Averages
Level 87
1,576 SR
1,525 Elo+

VS

Team Averages
Level 80
1,523 SR
1,516 Elo+
Serqet
Serqet
 
Serqet
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
 
Ah Puch
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
GoldyTheWrecker
Jing Wei
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,511 Elo+
Solo
Thor
Thor
L3NAMZ
Thor
Level 81
God Stats
9W - 11L
1,554 SR
Queue Stats
63W - 54L
1,480 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Olimoliroli
Ah Muzen Cab
Level 68
God Stats
6W - 3L
1,562 SR
Queue Stats
154W - 126L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
2 / 1 / 1
8,133
508
4,269
11,403
4,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Alexblueblood
King Arthur
12
0 / 4 / 0
7,065
442
5,832
16,509
15,664
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
DJcooper20
Izanami
13
0 / 4 / 0
7,488
468
4,082
9,430
3,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Fylliah
Sylvanus
12
0 / 1 / 1
7,408
463
5,225
11,666
11,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Poseidon
Savemegod
Poseidon
13
1 / 5 / 0
7,608
476
7,880
9,438
3,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
4 / 0 / 4
8,459
529
4,328
8,175
6,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
 
Ah Puch
13
0 / 2 / 5
8,145
509
5,470
6,449
2,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jing Wei
14
3 / 1 / 3
8,825
552
9,218
11,052
3,731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Thor
L3NAMZ
Thor
15
4 / 0 / 4
8,747
547
7,464
13,167
5,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
Olimoliroli
Ah Muzen Cab
17
4 / 0 / 1
10,266
642
13,217
10,774
5,446
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
3
Kills
15
15
Deaths
3
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
1
1
2.5
W
Serqet
 
Serqet
4
0
4
6
W
Ah Puch
 
Ah Puch
0
2
5
1.25
L
King Arthur
Alexblueblood
King Arthur
0
4
0
0
L
Izanami
DJcooper20
Izanami
0
4
0
0
L
Sylvanus
Fylliah
Sylvanus
0
1
1
0.5
W
Jing Wei
3
1
3
4.5
W
Thor
L3NAMZ
Thor
4
0
4
6
W
Ah Muzen Cab
Olimoliroli
Ah Muzen Cab
4
0
1
4.5
L
Poseidon
Savemegod
Poseidon
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,288
Damage
39,697
58,446
Taken
49,617
38,786
Mitigated
23,561
10,493
Healing
22,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
4,269
2,284
0
625
11,403
4,911
0
1,769
9,484
0
80,587
W
Serqet
 
Serqet
4,328
1,026
0
2,520
8,175
6,363
51
2,536
5,639
303
18,118
W
Ah Puch
 
Ah Puch
5,470
544
0
2,388
6,449
2,527
0
3,166
3,283
66,669
0
L
King Arthur
Alexblueblood
King Arthur
5,832
868
0
1,760
16,509
15,664
170
0
16,437
0
47,697
L
Izanami
DJcooper20
Izanami
4,082
2,815
0
2,334
9,430
3,263
691
315
9,030
0
64,132
L
Sylvanus
Fylliah
Sylvanus
5,225
1,477
991
4,257
11,666
11,459
0
1,697
9,819
26,593
0
W
Jing Wei
9,218
7,078
0
4,217
11,052
3,731
1,179
2,162
8,890
0
60,464
W
Thor
L3NAMZ
Thor
7,464
2,182
0
5,771
13,167
5,494
0
4,109
9,058
0
67,175
W
Ah Muzen Cab
Olimoliroli
Ah Muzen Cab
13,217
7,382
0
7,574
10,774
5,446
615
1,132
9,642
0
92,033
L
Poseidon
Savemegod
Poseidon
7,880
774
0
526
9,438
3,489
0
1,828
7,412
78,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,702
Gold Earned
44,442
534
Minions Killed
546
0
Camps Cleared
0
1,580,480
Distance Traveled
1,638,544
20
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,133
508
130
8
0
395,913
2
W
Serqet
8,459
529
31
2
0
351,582
3
W
Ah Puch
8,145
509
121
8
0
314,086
5
L
King Arthur
7,065
442
93
6
0
302,774
3
L
Izanami
7,488
468
126
8
0
271,583
5
L
Sylvanus
7,408
463
47
3
0
298,500
5
W
Jing Wei
8,825
552
107
7
0
334,688
3
W
Thor
8,747
547
111
7
0
348,824
4
W
Ah Muzen Cab
10,266
642
176
11
0
289,364
9
L
Poseidon
7,608
476
138
9
0
311,710
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role