Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Famouscoyote3465
Neith
Level 123
God Stats
3W - 2L
1,676 SR
Queue Stats
89W - 86L
1,483 Elo+
Solo
Thanatos
Thanatos
IVIX REAPER8231
Thanatos
Level 88
God Stats
10W - 11L
1,350 SR
Queue Stats
364W - 338L
1,493 Elo+
Solo
Cerberus
Cerberus
Mexicano158708
Cerberus
Level 106
God Stats
5W - 4L
1,624 SR
Queue Stats
212W - 199L
1,457 Elo+
Solo
Mulan
Mulan
SirAwesome4123
Mulan
Level 105
God Stats
2W - 1L
1,881 SR
Queue Stats
22W - 25L
1,454 Elo+
Solo
Team Averages
Level 105
1,606 SR
1,477 Elo+

VS

Team Averages
Level 116
1,567 SR
1,507 Elo+
Ares
Ares
FlowerBoi5827
Ares
Level 102
God Stats
1W - 2L
1,777 SR
Queue Stats
211W - 206L
1,507 Elo+
Solo
Poseidon
Poseidon
SSS_sebi
Poseidon
Level 149
God Stats
14W - 8L
1,539 SR
Queue Stats
231W - 199L
1,499 Elo+
Solo
King Arthur
King Arthur
pathos536
King Arthur
Level 80
God Stats
2W - 6L
1,500 SR
Queue Stats
164W - 148L
1,523 Elo+
Solo
Chiron
Chiron
theeyoungsage
Chiron
Level 129
God Stats
2W - 6L
1,519 SR
Queue Stats
226W - 212L
1,533 Elo+
Solo
Set
Set
theinfamouszer0
Set
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
172W - 179L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
1 / 5 / 1
6,298
450
4,706
8,153
3,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 4 / 3
6,135
438
8,290
11,142
3,952
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
11
5 / 5 / 2
7,326
523
8,647
13,623
8,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
10
1 / 3 / 3
6,823
487
5,110
16,480
14,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

1
0 / 0 / 0
2,643
189
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 3
7,087
506
4,417
10,818
7,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
SSS_sebi
Poseidon
15
2 / 0 / 6
8,564
612
10,105
7,274
2,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
pathos536
King Arthur
15
7 / 2 / 4
9,084
649
7,580
13,936
12,455
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 1 / 2
7,397
528
6,632
8,880
3,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 3 / 5
7,913
565
6,468
11,991
4,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
7
Kills
17
17
Deaths
7
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
5
1
0.3
L
0
4
3
0.38
W
3
1
3
4.5
L
Thanatos
5
5
2
1.2
L
Cerberus
1
3
3
0.83
W
Poseidon
SSS_sebi
Poseidon
2
0
6
5
L
0
0
0
0
W
King Arthur
pathos536
King Arthur
7
2
4
4.5
W
1
1
2
2
W
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,753
Damage
35,202
49,398
Taken
52,899
29,880
Mitigated
30,953
16,869
Healing
11,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
4,706
516
140
236
8,153
3,687
82
4,058
4,095
41,011
0
L
8,290
3,624
0
2,262
11,142
3,952
250
1,561
9,581
0
45,849
W
4,417
421
280
2,410
10,818
7,731
271
2,244
8,574
21,563
0
L
Thanatos
8,647
2,791
161
8,854
13,623
8,224
82
3,012
10,611
0
45,905
L
Cerberus
5,110
506
597
4,619
16,480
14,017
0
5,891
10,589
26,868
0
W
Poseidon
SSS_sebi
Poseidon
10,105
1,162
0
939
7,274
2,630
1,556
1,783
5,491
83,910
0
L
0
0
0
0
0
0
0
0
0
0
0
W
King Arthur
pathos536
King Arthur
7,580
783
0
2,931
13,936
12,455
381
2,030
11,906
0
54,607
W
6,632
2,177
266
3,656
8,880
3,289
2,312
1,124
7,756
0
47,136
W
6,468
2,472
0
921
11,991
4,848
642
2,635
9,356
0
55,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,225
Gold Earned
40,045
264
Minions Killed
437
0
Camps Cleared
0
991,482
Distance Traveled
1,439,912
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,298
450
65
5
0
238,513
4
L
Neith
6,135
438
87
6
0
232,096
1
W
Ares
7,087
506
39
3
0
284,516
1
L
Thanatos
7,326
523
68
5
0
287,264
4
L
Cerberus
6,823
487
44
3
0
233,609
0
W
Poseidon
8,564
612
122
9
0
339,042
3
L
Mulan
2,643
189
0
0
0
0
0
W
King Arthur
9,084
649
109
8
0
278,866
5
W
Chiron
7,397
528
79
6
0
257,888
9
W
Set
7,913
565
88
6
0
279,600
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role