Player Matchup

Vamana
Vamana
AdamBomb0225
Vamana
Level 152
God Stats
21W - 19L
1,561 SR
Queue Stats
315W - 327L
1,438 Elo+
Solo
Nemesis
Nemesis
BROKENGeorge576
Nemesis
Level 81
God Stats
9W - 13L
1,286 SR
Queue Stats
193W - 241L
1,425 Elo+
Solo
Olorun
Olorun
iRaTe BoBCaT
Olorun
Level 72
God Stats
2W - 1L
1,160 SR
Queue Stats
180W - 178L
1,405 Elo+
Solo
Skadi
Skadi
xCloUTch
Skadi
Level 106
God Stats
6W - 0L
1,944 SR
Queue Stats
49W - 47L
1,409 Elo+
Solo
Terra
Terra
zekemonster98
Terra
Level 121
God Stats
11W - 9L
1,627 SR
Queue Stats
651W - 657L
1,458 Elo+
Solo
Team Averages
Level 106
1,516 SR
1,427 Elo+

VS

Team Averages
Level 73
1,486 SR
1,422 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
CanadianMops
Baron Samedi
Level 68
God Stats
1W - 1L
1,253 SR
Queue Stats
152W - 153L
1,469 Elo+
Party 1
Hun Batz
Hun Batz
Dr Bulthuis
Hun Batz
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,222 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Itz_NiMar07
Ah Muzen Cab
Level 62
God Stats
2W - 2L
1,672 SR
Queue Stats
31W - 31L
1,471 Elo+
Solo
Jormungandr
Jormungandr
theeclutch20jr
Jormungandr
Level 79
God Stats
5W - 4L
1,507 SR
Queue Stats
150W - 159L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
11
3 / 2 / 1
6,729
612
5,066
8,962
6,612
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
1 / 1 / 1
5,876
534
2,509
6,931
2,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Olorun
11
1 / 0 / 1
6,242
567
3,763
4,063
1,610
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
xCloUTch
Skadi
10
2 / 1 / 4
5,798
527
6,286
5,560
1,910
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
3 / 0 / 3
5,943
540
3,474
8,571
6,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
3 / 1 / 0
5,938
540
5,796
7,837
9,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Baron Samedi
CanadianMops
Baron Samedi
11
0 / 0 / 0
5,825
530
3,200
5,405
2,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
Dr Bulthuis
Hun Batz
8
0 / 5 / 1
5,003
455
2,754
9,949
3,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
Itz_NiMar07
Ah Muzen Cab
9
1 / 1 / 0
5,422
493
3,510
5,308
1,897
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Jormungandr
theeclutch20jr
Jormungandr
7
0 / 3 / 1
4,802
437
4,135
8,438
4,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
10
Kills
4
4
Deaths
10
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
3
1
0
3
W
Vamana
3
2
1
1.75
W
1
1
1
1.5
L
Baron Samedi
CanadianMops
Baron Samedi
0
0
0
0
L
Hun Batz
Dr Bulthuis
Hun Batz
0
5
1
0.1
L
Ah Muzen Cab
Itz_NiMar07
Ah Muzen Cab
1
1
0
1
W
Olorun
1
0
1
1.5
L
Jormungandr
theeclutch20jr
Jormungandr
0
3
1
0.17
W
Skadi
xCloUTch
Skadi
2
1
4
4
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,098
Damage
19,395
34,087
Taken
36,937
19,197
Mitigated
22,005
10,592
Healing
10,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
5,796
1,367
115
3,667
7,837
9,275
0
0
7,837
27,059
6,684
W
Vamana
5,066
2,548
0
3,823
8,962
6,612
0
3,918
5,044
0
38,123
W
2,509
1,350
0
44
6,931
2,338
0
1,249
5,682
0
41,867
L
Baron Samedi
CanadianMops
Baron Samedi
3,200
0
349
2,501
5,405
2,640
312
3,390
2,015
44,644
0
L
Hun Batz
Dr Bulthuis
Hun Batz
2,754
1,365
0
500
9,949
3,537
0
848
9,101
0
33,295
L
Ah Muzen Cab
Itz_NiMar07
Ah Muzen Cab
3,510
1,064
0
1,484
5,308
1,897
342
759
4,549
0
37,709
W
Olorun
3,763
1,868
0
1,813
4,063
1,610
0
2,489
1,574
44,516
0
L
Jormungandr
theeclutch20jr
Jormungandr
4,135
1,027
0
1,650
8,438
4,656
0
2,240
6,198
18,971
0
W
Skadi
xCloUTch
Skadi
6,286
3,066
0
1,034
5,560
1,910
1,119
2,217
3,343
0
40,462
W
3,474
780
572
3,306
8,571
6,727
0
2,629
5,942
9,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,588
Gold Earned
26,990
341
Minions Killed
294
0
Camps Cleared
0
1,057,589
Distance Traveled
933,011
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,938
540
61
6
0
185,110
2
W
Vamana
6,729
612
83
8
0
201,867
0
W
Nemesis
5,876
534
85
8
0
261,769
1
L
Baron Samedi
5,825
530
83
8
0
203,364
1
L
Hun Batz
5,003
455
60
5
0
187,776
3
L
Ah Muzen Cab
5,422
493
55
5
0
205,009
0
W
Olorun
6,242
567
89
8
0
201,329
0
L
Jormungandr
4,802
437
35
3
0
151,752
0
W
Skadi
5,798
527
66
6
0
195,582
1
W
Terra
5,943
540
18
2
0
197,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role