Player Matchup

Fenrir
Fenrir
Platinum V
Iambigdamge
Fenrir
Platinum V
Level 159
God Stats
14W - 28L
1,475 SR
Queue Stats
428W - 522L
1,629 MMR
Solo
Bacchus
Bacchus
Platinum V
Voidhorizon8
Bacchus
Platinum V
Level 124
God Stats
33W - 22L
1,606 SR
Queue Stats
129W - 130L
1,656 MMR
Party 2
Guan Yu
Guan Yu
Platinum V
Voyient
Guan Yu
Platinum V
Level 109
God Stats
3W - 2L
1,567 SR
Queue Stats
128W - 124L
1,656 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 131
1,549 SR
1,647 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 113
1,707 SR
1,848 MMR
Cerberus
Cerberus
Gold III
Beanjamen
Cerberus
Gold III
Level 129
God Stats
2W - 0L
1,754 SR
Queue Stats
10W - 4L
1,751 MMR
Party 1
Baron Samedi
Baron Samedi
Gold II
ColliparknGA
Baron Samedi
Gold II
Level 158
God Stats
32W - 23L
1,683 SR
Queue Stats
461W - 498L
1,622 MMR
Solo
Chiron
Chiron
Platinum II
Sexymamaa
Chiron
Platinum II
Level 52
God Stats
1W - 1L
1,684 SR
Queue Stats
21W - 11L
2,169 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
1 / 3 / 1
8,892
593
9,578
18,921
11,473
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bacchus
Voidhorizon8
Bacchus
14
1 / 1 / 1
9,796
653
10,338
16,557
22,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
Voyient
Guan Yu
12
0 / 4 / 1
8,970
598
9,404
18,738
17,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
ZeusShivaAh Muzen CabBastetHercules

VS

Bans
AtlasSylvanusSolGebHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Beanjamen
Cerberus
15
1 / 0 / 7
10,554
704
11,066
14,363
17,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
ColliparknGA
Baron Samedi
15
3 / 0 / 5
9,909
661
11,134
9,293
6,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
Sexymamaa
Chiron
15
4 / 2 / 4
10,461
697
22,198
12,428
5,717
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
2
Kills
8
8
Deaths
2
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Beanjamen
Cerberus
1
0
7
4.5
W
Baron Samedi
ColliparknGA
Baron Samedi
3
0
5
5.5
L
Fenrir
1
3
1
0.5
W
Chiron
Sexymamaa
Chiron
4
2
4
3
L
Bacchus
Voidhorizon8
Bacchus
1
1
1
1.5
L
Guan Yu
Voyient
Guan Yu
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,320
Damage
44,398
54,216
Taken
36,084
51,527
Mitigated
29,264
11,106
Healing
18,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Beanjamen
Cerberus
11,066
1,135
0
4,445
14,363
17,408
0
4,086
10,277
24,601
0
W
Baron Samedi
ColliparknGA
Baron Samedi
11,134
633
3,587
3,662
9,293
6,139
288
3,232
6,061
28,450
0
L
Fenrir
9,578
2,257
0
2,977
18,921
11,473
0
9,653
9,268
0
33,342
W
Chiron
Sexymamaa
Chiron
22,198
11,178
1,726
4,688
12,428
5,717
1,193
3,370
9,058
0
64,528
L
Bacchus
Voidhorizon8
Bacchus
10,338
926
0
4,616
16,557
22,468
0
7,034
9,523
26,566
0
L
Guan Yu
Voyient
Guan Yu
9,404
859
764
2,749
18,738
17,586
0
6,251
12,487
0
27,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,658
Gold Earned
30,924
138
Minions Killed
202
4
Camps Cleared
8
854,199
Distance Traveled
882,815
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,554
704
57
4
0
305,504
7
W
Baron Samedi
9,909
661
39
3
2
290,435
3
L
Fenrir
8,892
593
59
4
4
287,125
5
W
Chiron
10,461
697
106
7
6
286,876
2
L
Bacchus
9,796
653
32
2
0
286,729
0
L
Guan Yu
8,970
598
47
3
0
280,345
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role